Now That Year One is Behind Us...

Now That Year One is Behind Us...

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Posted by: Einlanzer.1627

Einlanzer.1627

Please just pull the plug on the LS. With all due respect, the LS has a number of problems, not just in its execution, but in its basic concept and, frankly, has done little but worked tirelessly to sabotage this game’s success from day one:

1. It is inconsistent with the launch content and creates cognitive dissonance with the PS and launch dungeons. Why would all of that be ‘static’ but character-driven when everything since is ‘living’ and development-driven? It interferes too much with suspension of disbelief for anyone who’s nerdy enough to pay attention to it (me). The world doesn’t actually feel alive, it just feels like content is rushed in then yanked out for no particular reason.

2. The fast release cycle without even so much as a test realm means rushed, buggy content, which just goes without saying as being bad for the game and its reputation.

3. The constant release-pull-release-pull is a massive development vacuum that continuously diverts resources away from development that would result in actual growth, which any MMO needs to stay fresh. Over a long period of time, the game suffers immensely and has little to show for it compared to traditional content updates, which fuels disinterest for both veteran and lapsed players.

4. The content so far at least has had a very ‘flavor of the month’ vibe which fragments the overarching narrative and makes the world feel shallow. In part because of this shallowness, the releases also become trite very quickly, which helps drive further disinterest. This is a total shame because the world of Tyria is very interesting and has the potential to feel very deep and immersive if they could just do a better job of presenting the right lore in the right way and drawing players into a deeper, interconnected story.

5. Rushed, time-gated content release after release is just incredibly annoying. Completionists get frustrated and abandon the game, casuals don’t really get to experience it, and hardcore players don’t find it interesting enough to bother with. In short, it’s an epic fail for everyone that isn’t just in love with it for some arbitrary reason, which is almost certainly a minority of the players.

6. The business model to an extent encourages periodic, recurrent play rather than persistent play. When a player who lapsed a couple months back logs in to see what’s changed (which is common), they don’t see much except for a bunch of archived achievements they can’t get now, therefore they immediately check back out of the game. The hemorrhaging of players is another self-perpetuating snowball.

I care about this game immensely but, despite a few solid releases, it has been on the wrong track since launch. I do remain cautiously optimistic that year two will be better than year one, but you need to seriously get it together with the way the game is being developed.

Now That Year One is Behind Us...

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Posted by: Zetta.5102

Zetta.5102

100% agreeance.

ArenaNet, PLEASE listen to your loyal fans. The “Living Story” isn’t disliked only by a vocal minority, but rather the vast majority of your playerbase. Please start making permanent content patches or working on an expansion before it’s too late. We really want to play your game, but you’re pushing us away.

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Posted by: Lucky.9421

Lucky.9421

By one year after GW1’s release they had added Factions, Sorrow’s Furnace, all of the holiday events and a multitude of functionality and quality of life features.

Think about it.

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Posted by: DarcShriek.5829

DarcShriek.5829

100% agreeance.

ArenaNet, PLEASE listen to your loyal fans. The “Living Story” isn’t disliked only by a vocal minority, but rather the vast majority of your playerbase. Please start making permanent content patches or working on an expansion before it’s too late. We really want to play your game, but you’re pushing us away.

Please show us the data that proves without a doubt that the majority of players dislikes the living story. I bet you don’t have it. If you don’t have it, then you are a fraud. I need hard facts, no some whiney claim derived from teenaged angst.

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Posted by: zeromius.1604

zeromius.1604

100% agreeance.

ArenaNet, PLEASE listen to your loyal fans. The “Living Story” isn’t disliked only by a vocal minority, but rather the vast majority of your playerbase. Please start making permanent content patches or working on an expansion before it’s too late. We really want to play your game, but you’re pushing us away.

Please show us the data that proves without a doubt that the majority of players dislikes the living story. I bet you don’t have it. If you don’t have it, then you are a fraud. I need hard facts, no some whiney claim derived from teenaged angst.

Didn’t you hear? Zetta accounts for the majority of the player base.

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Posted by: Monkey Fritz.9052

Monkey Fritz.9052

%100 to the OP. For all that I love this game, I sincerely hope Anet is listening and chooses to act before it’s too late.
Actively encouraging anyone else who’s been around for a year to post their own thoughts. Anet needs metrics on long term player satisfaction, who better to give it that the players who played for a long time?

(edited by Monkey Fritz.9052)

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Posted by: Zoltreez.6435

Zoltreez.6435

I continue your Topic name

Now That Year One is Behind Us We Now Know How Worthles Living Story Is.

-Stellaris
-Total War: Warhammer
-Guild Wars 2

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Posted by: Tachenon.5270

Tachenon.5270

100% agreeance.

ArenaNet, PLEASE listen to your loyal fans. The “Living Story” isn’t disliked only by a vocal minority, but rather the vast majority of your playerbase. Please start making permanent content patches or working on an expansion before it’s too late. We really want to play your game, but you’re pushing us away.

Please show us the data that proves without a doubt that the majority of players dislikes the living story. I bet you don’t have it. If you don’t have it, then you are a fraud. I need hard facts, no some whiney claim derived from teenaged angst.

Attachments:

The table is a fable.

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Posted by: Zoltreez.6435

Zoltreez.6435

Check the Forums how many Long positive Topic’s and how many long negative Topic’s you see ?

-Stellaris
-Total War: Warhammer
-Guild Wars 2

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Posted by: Palador.2170

Palador.2170

I’ll add my voice to the cry of “the Living Story is not working”.

Let me put it this way: In one year’s time, what have they added to the game? What changes have they made to the world that someone can log in and see RIGHT NOW?

Now, is that enough for the world to feel like it’s “living”? And of those changes, how many actually have ANYTHING to do with our character’s actions?

Sarcasm, delivered with a
delicate, brick-like subtlety.

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Posted by: Zoltreez.6435

Zoltreez.6435

I’ll add my voice to the cry of “the Living Story is not working”.

Let me put it this way: In one year’s time, what have they added to the game? What changes have they made to the world that someone can log in and see RIGHT NOW?

Now, is that enough for the world to feel like it’s “living”? And of those changes, how many actually have ANYTHING to do with our character’s actions?

Basicaly none

-Stellaris
-Total War: Warhammer
-Guild Wars 2