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Posted by: RealBGB.9132

RealBGB.9132

I know I can not be the first person to say this, and I really don’t care how petty it sounds so no need to comment there, but Why is a story step locked behind something that goes away after 20 rl hours.
For someone who can only put so much time into the game because of life, I was really annoyed to find that I had to make the elixir again to move further. And it had been a couple of days since I played so I didn’t remember what the recipe for the Elixir was.

So, In my opinion a major change needs to happen. You either need to have the recipe obvious in game, or, If you need to finish the story, you need to have the quest marker redirect you back to the elixir quest. I shouldn’t have to look it up or ask and feel like an idiot to just be told. “just do what you did again”…

tldr If you’re going to block the Story behind something you have to recharge daily, make it obvious how to re-obtain it.

Its okay to be a little Goofy

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Posted by: Randulf.7614

Randulf.7614

Oh I thought it was 20 in game hours? I better check my alt..

Hmm it wore off long before 20 hours in either time on a diff alt. Perhaps it wears off if you leave the zone?

(edited by Randulf.7614)

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Posted by: Frel.3086

Frel.3086

It resets at daily reset time.

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Posted by: Randulf.7614

Randulf.7614

Ah ok, that will be it

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Posted by: Eypheha.5831

Eypheha.5831

ahh, good. Another reason not to do this episode in any great hurry…or at all.

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Posted by: Blude.6812

Blude.6812

Agree that this type of restriction makes me want to play the map even less than I do now.
Getting real tire of the zerg mentality, gating, grinding, pay to get an RNG drop maps.
They really need to get back to making maps like the core game had.

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Posted by: RealBGB.9132

RealBGB.9132

Quick note. Map wise I actually really enjoy the map. Yeah, it needs some improvements, especially on the speed of quest cycling, and the oddity that is the save the baby event (I’m just defending a tree?)
The elixir thing is my only real gripe about, well honestly, Living Story Season 3 so far

Its okay to be a little Goofy

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Posted by: Anchoku.8142

Anchoku.8142

There may have been an adjustment to timers for buffs. Guild buffs now expire 24 hours on a character.

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Posted by: Amaimon.7823

Amaimon.7823

The idea is that you plan and prioritize your actions. Dont make the elixer without the intent of actually using it. If you aint got time to do the last instance, wait making the elixer for your next bout

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Posted by: maddoctor.2738

maddoctor.2738

The most annoying part is if you re-start the episode (for achievements) once you finish it, you cannot create the elixir anymore because the firestone isn’t there. This whole bitter cold thing is full of bugs since it was released

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Posted by: Amaimon.7823

Amaimon.7823

The most annoying part is if you re-start the episode (for achievements) once you finish it, you cannot create the elixir anymore because the firestone isn’t there. This whole bitter cold thing is full of bugs since it was released

You can buy new firestones for 1000 karma after completing the heart. So you can choose between repeating the section of ch3 or completing the heart and buy one. Two options hardly seems like an ordeal.

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Posted by: maddoctor.2738

maddoctor.2738

The most annoying part is if you re-start the episode (for achievements) once you finish it, you cannot create the elixir anymore because the firestone isn’t there. This whole bitter cold thing is full of bugs since it was released

You can buy new firestones for 1000 karma after completing the heart. So you can choose between repeating the section of ch3 or completing the heart and buy one. Two options hardly seems like an ordeal.

That’s what I’m saying. If you restart the episode you can no longer buy them from the heart even if you finish it. If I recall someone said to repeat only that specific part and not restart the entire episode until that bug is fixed. But if you already restarted it… there is no way to get the elixir unless you use a new character.

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Posted by: Aerinndis.2730

Aerinndis.2730

The idea is that you plan and prioritize your actions. Dont make the elixer without the intent of actually using it. If you aint got time to do the last instance, wait making the elixer for your next bout

I used a new character to go through a second time and made the elixir about 4 hours before reset so I only got 4 hours to get stuff done before it expired. The elixir should be on a 12 or 24 hour timer and not based on reset. I would have been really upset if I had done this just before reset only to find I had 5 minutes to get stuff done before I lost this buff.

Also it pays to figure out what all you need to do while having this buff so you can get it done in one go. I did the second character because I found out about the frozen cub you could thaw and get for your home instance. I had gotten the other achievements done on my first time around when I had 24 hours on the buff.

Off the top of my head the things you need to do while in that area are:

Take a torch and use thermal to get up to Mastery point area for the Mastery point and to thaw the cub.

Five chests for Thorough Sampling Achievement

Find the Quaggan for Quirky Quaggan Quest Achievement

Dive Master: Cold Feet Achievement

Story: Kill Champion Unstable Abomination

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Posted by: Amaimon.7823

Amaimon.7823

The idea is that you plan and prioritize your actions. Dont make the elixer without the intent of actually using it. If you aint got time to do the last instance, wait making the elixer for your next bout

I used a new character to go through a second time and made the elixir about 4 hours before reset so I only got 4 hours to get stuff done before it expired. The elixir should be on a 12 or 24 hour timer and not based on reset. I would have been really upset if I had done this just before reset only to find I had 5 minutes to get stuff done before I lost this buff.

Also it pays to figure out what all you need to do while having this buff so you can get it done in one go. I did the second character because I found out about the frozen cub you could thaw and get for your home instance. I had gotten the other achievements done on my first time around when I had 24 hours on the buff.

Off the top of my head the things you need to do while in that area are:

Take a torch and use thermal to get up to Mastery point area for the Mastery point and to thaw the cub.

Five chests for Thorough Sampling Achievement

Find the Quaggan for Quirky Quaggan Quest Achievement

Dive Master: Cold Feet Achievement

Story: Kill Champion Unstable Abomination

I don’t disagree, though. It should’ve been a 24h buff OR a mastery imo. But this is what we get so best make deal with it. I didn’t have that problem you described though. If my personal story is disabled while unlocking the heart the vendor has a firestone just fine. But if I unlockt he heartvendor while the story is active, yea, they don’t sell it. But then I can just repeat the story so it’s still possible. Its not like gathering sticks and shiny ice is more work than doing the heart quest

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Posted by: Djinn.9245

Djinn.9245

The idea is that you plan and prioritize your actions. Dont make the elixer without the intent of actually using it. If you aint got time to do the last instance, wait making the elixer for your next bout

Yep, this makes me not want to play the instance at all. I don’t have the game time to worry about logging in and not being able to play because first I have to fart around making an elixir.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

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Posted by: Anakita Snakecharm.4360

Anakita Snakecharm.4360

Okay, here’s another issue with this: My friend wants to hop on and do the story instance with me, but she finished it already and she would have to spend ~15-20 minutes repeating content to be able to group up with me because her elixir wore off.

Due to this mechanic I am playing solo even though I have someone of appropriate level who would otherwise group up with me. That’s… kind of not cool for an MMO.

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Posted by: Healix.5819

Healix.5819

But if you already restarted it… there is no way to get the elixir unless you use a new character.

If you restarted the story, you have to keep playing it up to the point where you make the elixir again.

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Posted by: Danikat.8537

Danikat.8537

This annoyed me too.

I did the collection for the Elixir, cooked it and then decided since it was 11:30pm and I’d reached the end of a chapter (which is normally a logical point to stop) I’d go to bed. I was aware the elixir had given me a buff but I didn’t really think anything of it, I assumed it would work like the buffs from boosters and would still be there when I came back, or since I’d made the elixir I’d be able to get it back.

I wasn’t very happy when I logged in, found it had gone and I had to repeat everything I’d done the day before in order to get it back. I wasted half my playtime that evening repeating things I’d already done just to catch up to where I was when I logged out.

Then I was torn between exploring the rest of the Bitter Cold region while I had the buff, so I wouldn’t have to go and do it all a 3rd time just to get a mastery point and a couple of other bits, or carrying on the story which may or may not need it.

I think it would be a lot better if either the elixir was an actual item you can use when you’re ready for it, or if the buff only wore down when you were actually logged into the character.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

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Posted by: Celtic Lady.3729

Celtic Lady.3729

I don’t get it. There’s a POI for map completion up there, and I want to do map completions on my alts without doing the story on all of them. How do I get 100% map completion for all my alts without doing the story?

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Posted by: Healix.5819

Healix.5819

How do I get 100% map completion for all my alts without doing the story?

By taking the thermal tube, the same one used to get the mastery point, then freezing to death.

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Posted by: Amaimon.7823

Amaimon.7823

The idea is that you plan and prioritize your actions. Dont make the elixer without the intent of actually using it. If you aint got time to do the last instance, wait making the elixer for your next bout

Yep, this makes me not want to play the instance at all. I don’t have the game time to worry about logging in and not being able to play because first I have to fart around making an elixir.

you can prepare the elixer in one time, and then consume it in the next, just go to the font when you’re done playing. When you log in next time, you’ll be at the font to make the elixer and continue on

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Posted by: Anakita Snakecharm.4360

Anakita Snakecharm.4360

My routine the past few days has been:

“I should really try to make progress on the living story chapter.”

((looks at Guild Wars launcher))

“I’m going to have to run around making another elixir if I want to do that.”

((opens Final Fantasy launcher instead))

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I really don’t understand this at all. Go collect a few eggs for the griffons and while in the area collect winter berries. You can collect almost 50 without much effort and you don’t need anywhere near that. Move to the Grawl area and kill trolls in the caves until you get the heart. Killing trolls will get you suet and by doing it for the heart you also gain access to the fire stone.

That’s all the parts. Now, go to the hot spring and then go to bed, or whatever. The next time you come back you have all the parts and where you need to be to combine them. Then you can just do the Bitter Cold part, it doesn’t take long.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

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Posted by: sephiroth.4217

sephiroth.4217

My routine the past few days has been:

“I should really try to make progress on the living story chapter.”

((looks at Guild Wars launcher))

“I’m going to have to run around making another elixir if I want to do that.”

((opens Final Fantasy launcher instead))

Hahahahahaha

Admittingly I did this yesterday, logged on to my toon in the bitter cold section to farm some more mobs, instantly died because of no elixir, logged off and had another attempt at Queen Ultimecia. Obviously I would rather get Ultima bombed into oblivion than make another elixir.

I mostly play for the new Free-For-All arena in PvP lobby.
….. And Elementalist.

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Posted by: Aerinndis.2730

Aerinndis.2730

How do I get 100% map completion for all my alts without doing the story?

By taking the thermal tube, the same one used to get the mastery point, then freezing to death.

I did this on a third character and got map completion without doing any of the story. Just take that thermal tube and you will die but as you fall you get the poi. Other than the near insta-die from the cold at least I didn’t have to battle my way through mobs to get to the poi.

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Posted by: Djinn.9245

Djinn.9245

The idea is that you plan and prioritize your actions. Dont make the elixer without the intent of actually using it. If you aint got time to do the last instance, wait making the elixer for your next bout

Yep, this makes me not want to play the instance at all. I don’t have the game time to worry about logging in and not being able to play because first I have to fart around making an elixir.

you can prepare the elixer in one time, and then consume it in the next, just go to the font when you’re done playing. When you log in next time, you’ll be at the font to make the elixer and continue on

Good thing I am on the forums to learn from others mistakes instead of being frustrated in-game. I feel sorry for the players who don’t frequent the forums.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

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Posted by: Ayrilana.1396

Ayrilana.1396

How do I get 100% map completion for all my alts without doing the story?

By taking the thermal tube, the same one used to get the mastery point, then freezing to death.

I did this on a third character and got map completion without doing any of the story. Just take that thermal tube and you will die but as you fall you get the poi. Other than the near insta-die from the cold at least I didn’t have to battle my way through mobs to get to the poi.

I can confirm this as I just did this on two toons. The cold doesn’t instant kill you as it takes about 10-15 seconds for it to build enough stacks.

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Posted by: Healix.5819

Healix.5819

“I’m going to have to run around making another elixir if I want to do that.”

((opens Final Fantasy launcher instead))

The elixir takes about 10 minutes to make from scratch. Take 3 eggs to the warmer just like you did in the story and gather 10 berries from the north side while AoEing down icebrood for suet and to complete the grawl heart for the firestone.

Alternatively, you don’t need the elixir, but this will be far easier to do on certain professions or with help. Take a torch with you for the sprint and use the tube, the same one used to get the mastery point. When the tube flings you and you’re directly over the switch, glide to interrupt it, then fall down to the switch, gliding at the last second to break the fall. You have no time to waste. Activate the switch and lean glide down to the waterfall as far as you can, falling the rest of the way and gliding to break the fall. On the ground, use the torch sprint the rest of the way. You’ll barely make it, so a profession capable of moving while downed will make it a little easier. If you can get someone else to press the switch, you can simply fall to the waterfall and walk in. If you casually try this by yourself, you’ll likely fail, so making the elixir would be faster.

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Posted by: Manasa Devi.7958

Manasa Devi.7958

I really don’t understand this at all. Go collect a few eggs for the griffons and while in the area collect winter berries. You can collect almost 50 without much effort and you don’t need anywhere near that. Move to the Grawl area and kill trolls in the caves until you get the heart. Killing trolls will get you suet and by doing it for the heart you also gain access to the fire stone.

That’s all the parts. Now, go to the hot spring and then go to bed, or whatever. The next time you come back you have all the parts and where you need to be to combine them. Then you can just do the Bitter Cold part, it doesn’t take long.

It’s not that it’s hard or anything, it’s just simple irritation that makes people not want to do it again. When you’re irritated with a game, you don’t want to play it at that time.

It happened to me too. Made the elixir and made my way to the start of the instance in the Bitter Cold. I decided to call it a night because just after to midnight is too late for me to get into an instance I’ve never done before. Next day, I logged in and instantly died. When I figured out I needed to make another elixir, I was irritated and logged off.

The crux of the matter is, a game shouldn’t irritate you. Irritation is the exact opposite of what one expects from a game. No one here needs to be told what to do in the game to get around it. It’s obvious. What you need is for the game not to erode your desire to play it.

And then there’s the issue that if you reactivate the chapter after you finish it, to do the achievement in that instance, you suddenly can’t buy firestones from the heart merchant anymore. Can’t make another elixir unless you do the entire story again. More irritation.

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Posted by: Djinn.9245

Djinn.9245

Time limits can work two ways: they can make you try to do something faster or they can cause you to postpone or even give up on doing something altogether. I tend to take the latter choice. This is a game and I don’t want to be rushed or feel forced to do things at certain times.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

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Posted by: Danikat.8537

Danikat.8537

I really don’t understand this at all. Go collect a few eggs for the griffons and while in the area collect winter berries. You can collect almost 50 without much effort and you don’t need anywhere near that. Move to the Grawl area and kill trolls in the caves until you get the heart. Killing trolls will get you suet and by doing it for the heart you also gain access to the fire stone.

That’s all the parts. Now, go to the hot spring and then go to bed, or whatever. The next time you come back you have all the parts and where you need to be to combine them. Then you can just do the Bitter Cold part, it doesn’t take long.

Ok yeah, if you know exactly what you need and the most efficient way to get it then it won’t take you very long.

If you did it for the first time the night before, just before going to sleep (aka when you’re already tired) and then find you need to repeat it almost 24 hours later without the UI to tell you what you need it’s much harder.

When I first realised I had to re-make the elixir I couldn’t remember the recipe and it wasn’t on the Wiki yet (meaning I’d already spent some time looking it up). I knew I needed egg shells so I went to get them, couldn’t remember if it was 3 or 5 so I got 5 just to make sure (didn’t want to get all the way to the hot spring and find I didn’t have enough). I got some suet as I was doing that, which reminded me I needed that. I knew that came from any enemies so I decided not to worry about gathering enough since it’d be easy to get more near the spring.

I knew I needed something from the grawl and getting it had involved collecting sticks, shiny ice and chicken feathers but then I remembered those were to make a shrine, so it wouldn’t help me here. I tried talking to the grawl and the kodan at the entrance but that didn’t achieve anything. It was only after I’d completed the heart and went back that I was able to see the stone being sold by the heart vendor.

I couldn’t remember needing anything else so I decided to take my chances and head over to make the elixir. Luckily I didn’t need anything else, but I’d already spent almost 30 minutes on it, or 1/3 of the time I had to play that night and I hadn’t even started on what I’d been planning to do.

It’s not an insurmountable barrier, but it’s annoying, especially when it’s unexpected because that kind of barrier doesn’t exist anywhere else. Boosters and food or utility buffs only run down when you’re logged into the character. It seems very strange that this one works differently.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

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Posted by: demitel.1340

demitel.1340

You guys are unbelievable. “I don’t want to play the game, I don’t want to play the instance, this makes me want to stop playing”

One minor thing in the new map and you get this depressed? It’s really easy to make another elixir in case you failed to actually use it, it’s not even that hard to pay attention what ingredients you need for it. Like I’m super casual, but I still manage to do things right. I actually like the idea of environmental hazards in new maps.

I can agree that it’s kind of stupid (but is it intended?) to disable Firestone if you choose to replay the story for achievements. But once you are done, you don’t ever have to return to that place, unless you are going to farm those mobs, but there is easy alternative anyways.

This game does not have to hold your hand, learn from your mistakes.

Realising that I cannot make the elixir without doing a certain story step just made me rage quit the game (for today) after making some nasty comments in guild chat about the current state of GW2 and about the idiots that work at ArenaNet.

Design decisions as with this elixir are what makes me want to stop playing. I have seen the core game, explored all core maps with 6 characters.

If you have time to explore all maps with 6 different characters, then you have time to make another elixir as well.

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Posted by: Manasa Devi.7958

Manasa Devi.7958

You guys are unbelievable. “I don’t want to play the game, I don’t want to play the instance, this makes me want to stop playing”

One minor thing in the new map and you get this depressed? It’s really easy to make another elixir in case you failed to actually use it, it’s not even that hard to pay attention what ingredients you need for it. Like I’m super casual, but I still manage to do things right. I actually like the idea of environmental hazards in new maps.

I can agree that it’s kind of stupid (but is it intended?) to disable Firestone if you choose to replay the story for achievements. But once you are done, you don’t ever have to return to that place, unless you are going to farm those mobs, but there is easy alternative anyways.

This game does not have to hold your hand, learn from your mistakes.

What mistakes?

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

You guys are unbelievable. “I don’t want to play the game, I don’t want to play the instance, this makes me want to stop playing”

One minor thing in the new map and you get this depressed? It’s really easy to make another elixir in case you failed to actually use it, it’s not even that hard to pay attention what ingredients you need for it. Like I’m super casual, but I still manage to do things right. I actually like the idea of environmental hazards in new maps.

I can agree that it’s kind of stupid (but is it intended?) to disable Firestone if you choose to replay the story for achievements. But once you are done, you don’t ever have to return to that place, unless you are going to farm those mobs, but there is easy alternative anyways.

This game does not have to hold your hand, learn from your mistakes.

Realising that I cannot make the elixir without doing a certain story step just made me rage quit the game (for today) after making some nasty comments in guild chat about the current state of GW2 and about the idiots that work at ArenaNet.

Design decisions as with this elixir are what makes me want to stop playing. I have seen the core game, explored all core maps with 6 characters.

If you have time to explore all maps with 6 different characters, then you have time to make another elixir as well.

While I agree with your overall idea that creating an elixir just isn’t that hard to do, I think you might have missed the larger point that people have been trying to make: it’s annoying to learn by accident that the elixir lasts only til reset & it feels wasteful to have to make one each day that you want to return the same toon to the same small area in the new zone.

It’s not so much that it’s the worst mechanic in the game (it’s not, of course). It is very much that it distracts everyone from the fun of exploring the new zone and enjoying the new story.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: fourhim.3584

fourhim.3584

The point is a nuisance which does nothing to advance the story in any way – just a repetitive step, even if it just takes 15-30 minutes – is BAD for a game like this.

Some people tolerate it better than others, but I’ve yet to hear one person say that they LIKE having to make the elixir again and again.

For me, one time was enough, and I don’t anticipate ever going into Bitter Cold again now. I’m just not going to play that “game”, in the hopes that they will never do it again in another new zone, and MAYBE even fix it in this zone.

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Posted by: Tiny Doom.4380

Tiny Doom.4380

Do you actually need to redo the whole thing, separately, every time? Can you not farm the ingredients in one session and hold stacks of them, then use them as and when you need them? That would make it no different to farming mats for any combine you planned on repeating.

I have a different issue with The Bitter Cold. I’ve done map completion in Bitterfrost on two characters now and just started on a third. The first was the one who’d completed the whole storyline. He’d already gotten the PoI during the story but when he used the tube to get the Mastery point he died instantly on landing even though he had the elixir buff up .

The second character hadn’t touched the story. She had no elixir buff, obviously. She used the tube to get the PoI, landed safely and had plenty of time to turn and run back to get the PoI.

The third character only did the story far enough to get the elixir buff. She then went straight to the tube and used it, intending to get both the Mastery point and the PoI, but she, too, died instantly on landing and got neither.

I’m wondering if you can only survive that landing if you DON’T have the buff on. If not, then why did those two characters die instantly while the unbuffed one had 3 or 4 seconds to run around first?

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Posted by: maddoctor.2738

maddoctor.2738

Do you actually need to redo the whole thing, separately, every time? Can you not farm the ingredients in one session and hold stacks of them, then use them as and when you need them? That would make it no different to farming mats for any combine you planned on repeating.

Yes that’s how it works. The problem is if you restart the episode for whatever reason you can no longer make the elixir until you progress to that point again. Which isn’t how replaying episodes work for all other episodes of the game, only instances can be replayed but you don’t craft the elixir in an instance! So it doesn’t make sense.

The other issue is that the cold resistance buff has a duration but it’s a fake one. It resets during daily reset and that is NOT WRITTEN anywhere. It’s the only buff that I know that works like that, for example experience boosters, birthday boosters and the like do not reset every day but last their entire duration.

It’s a mix of bug and misinformation

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Posted by: Anakita Snakecharm.4360

Anakita Snakecharm.4360

It’s not that making the elixir is super complicated or takes a huge amount of time, which it isn’t and doesn’t.

It’s that having to do busy work before I can start having fun makes me want to do something else where I can start having fun right away.

This frankly just isn’t an enjoyable mechanic, nor is it a necessary one – I’m not learning to play better or facing a challenge, I’m just mindlessly repeating something I know how to do because the thing I actually want to be doing is behind a completely arbitrary gate.

I’m not rage quitting the game or anything. I’m still going to be playing. I simply don’t have a huge amount of leisure time, and if something isn’t fun, I’m going to be allocating that leisure time more toward something else.

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Posted by: Manasa Devi.7958

Manasa Devi.7958

I’m wondering if you can only survive that landing if you DON’T have the buff on. If not, then why did those two characters die instantly while the unbuffed one had 3 or 4 seconds to run around first?

The trick is, don’t land. Open your glider close to where the tube sends you and continue in a straight line until you get where you need to be.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I really don’t understand this at all. Go collect a few eggs for the griffons and while in the area collect winter berries. You can collect almost 50 without much effort and you don’t need anywhere near that. Move to the Grawl area and kill trolls in the caves until you get the heart. Killing trolls will get you suet and by doing it for the heart you also gain access to the fire stone.

That’s all the parts. Now, go to the hot spring and then go to bed, or whatever. The next time you come back you have all the parts and where you need to be to combine them. Then you can just do the Bitter Cold part, it doesn’t take long.

Ok yeah, if you know exactly what you need and the most efficient way to get it then it won’t take you very long.

If you did it for the first time the night before, just before going to sleep (aka when you’re already tired) and then find you need to repeat it almost 24 hours later without the UI to tell you what you need it’s much harder.

When I first realised I had to re-make the elixir I couldn’t remember the recipe and it wasn’t on the Wiki yet (meaning I’d already spent some time looking it up).

-snip-

All I got out of this is that you don’t know how to use the Story Journal. The Elixir Recipe was an entire story section in this part. As such the ingredients are clearly explained in that section. It doesn’t provide quantities, but you had the right idea, get more than you need and you shouldn’t have to worry.

It even specifically identifies the firestone as the thing you got from the Grawl.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

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Posted by: Kumion.7580

Kumion.7580

Do you actually need to redo the whole thing, separately, every time? Can you not farm the ingredients in one session and hold stacks of them, then use them as and when you need them? …

Yes and no. You can farm a bunch of stuff, but not the grawl firestone. I tried this and when I made the elixer, it took all my grawl stones. Might be a bug, but I don’t recommend it.

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Posted by: coso.9173

coso.9173

i dont get why so many people logged out rught after dronking the elixir. i saw it had a timer on it and just to be safe I did the next part that took 10 mins at most. you guys chose the worst moment to log out.

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Posted by: Djinn.9245

Djinn.9245

i dont get why so many people logged out rught after dronking the elixir. i saw it had a timer on it and just to be safe I did the next part that took 10 mins at most. you guys chose the worst moment to log out.

Its great that you happened to notice. As someone already mentioned, there are zero other buffs in the game that end at reset and that end when the character is logged out. Because every other buff pauses when you are logged out, it is actually common practice to logout right after receiving a buff in order to save it.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

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Posted by: Anakita Snakecharm.4360

Anakita Snakecharm.4360

i dont get why so many people logged out rught after dronking the elixir. i saw it had a timer on it and just to be safe I did the next part that took 10 mins at most. you guys chose the worst moment to log out.

Making the elixir is a story step that shows as completed when you use it. A pretty logical way to time your gameplay when you’re getting to the end of your available time is to log out after you finish the story step you’ve been working on. If you don’t happen to notice the timer (I didn’t) it’s a natural stopping point because you’ve just completed a “mission” for the story and can in theory pick back up with the next goal the next time you play.

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Posted by: Manasa Devi.7958

Manasa Devi.7958

i dont get why so many people logged out rught after dronking the elixir. i saw it had a timer on it and just to be safe I did the next part that took 10 mins at most. you guys chose the worst moment to log out.

I’m still wondering why I don’t get an elixir when I finish making an elixir.

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Posted by: Healix.5819

Healix.5819

I’m still wondering why I don’t get an elixir when I finish making an elixir.

You didn’t have a container to cook it in, so you ate all the ingredients and used yourself.

Who knows why they didn’t just make it a useable item. They were probably rushing to finish and didn’t want to create a new item. They obviously didn’t put a lot of thought into it with the daily reset considering some people will make the elixir just prior to it.

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Posted by: maddoctor.2738

maddoctor.2738

I’m still wondering why I don’t get an elixir when I finish making an elixir.

You didn’t have a container to cook it in, so you ate all the ingredients and used yourself.

Who knows why they didn’t just make it a useable item. They were probably rushing to finish and didn’t want to create a new item. They obviously didn’t put a lot of thought into it with the daily reset considering some people will make the elixir just prior to it.

Rushing is the most probable answer. I can’t explain otherwise why there are so many bugs regarding this elixir and the frost debuff. Like not able to capture points in PVP/WVW while under the effects of the elixir, or DC/Crash issues when you get the frost buff etc. It seems like the entire thing was badly coded and they are fixing it bit by bit, I hope the patch tomorrow will have a final, conclusive, fix for all the elixir issues.

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Posted by: KronosBaelfire.6289

KronosBaelfire.6289

I think once you’ve made it once it should have been a permanent buff on your account especially since there is a mastery point that you have to go back into the area for if you weren’t able to get it. I didn’t even realize it had a timer on it which makes no sense.

https://twitter.com/KronosBaelfire
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“The supreme art of war is to subdue the enemy without fighting.” – Sun Tzu, The Art of War

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

With today’s patch, are there any blocking bugs left?

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Blanche Neige.7241

Blanche Neige.7241

With today’s patch, are there any blocking bugs left?

Well, contrary to what they pretend in the patch note, the grawl firestone bug is still not fixed.

A lot of players are still unable to get it.