Please remove "Here Be Dragons" from Dailies

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Posted by: Ohoni.6057

Ohoni.6057

This achievement is just not fun. If Teq can be soloed, at the very least it’s well beyond my capabilities, and the alternative is you just sit around for fifteen minutes until the event closes out, which isn’t a lot of fun either. It just seems like a waste of my gaming time to just be hanging out near the cannon for fifteen minutes, waiting for Teq to leave, when I could instead be having fun in some other part of the game.

It’s a fairly simple easy problem to solve though, just remove the “Here Be Dragons” achievement from the rotation of available dailies, at least until such time as Tequatl is a more reasonably achieved objective for all players, on all servers, at all times of day.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: StinVec.3621

StinVec.3621

There are plenty of other daily tasks that be completed to earn your daily achievement chest if you are not interested in/are not able to get a group to participate in fighting Tequatl. That is the beauty of the daily tasks; you can earn the daily achievement by doing almost anything and don’t need to take part in areas of the game you do not enjoy to earn it.

Also, some days the ‘Here Be Dragons’ daily task isn’t limited to only defeating Tequatl, but can be completed by defeating any zone boss.

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Posted by: Ohoni.6057

Ohoni.6057

I’m talking about removing only the “just Tequatl” one. The “any world boss” one is fine, because there’s always at least one achievable world boss going on. And sure, you can do other achievements to clear the five minimum, but then you’re missing out on the one point for this one, right?

I don’t believe “you can do other ones” is a good reason for this one to exist. It needs to justify itself. Any daily that is just off the table for lots of players just shouldn’t be a daily. I’m not saying they should remove Teq entirely or anything, just remove the “fight him today” thing from the daily achievements list so that it can be replaced by something achievable on a daily basis.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: lordkrall.7241

lordkrall.7241

Then they should also remove the Fractal, Dungeon and Personal Story ones.
And while they are at it they should also remove JP and WvW ones, in which situation we would end up with about 3 different dailies to choose from.

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Posted by: Lucky.9421

Lucky.9421

I think it is more sad that 99.9% of TQ spawns are a wasteland.

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Posted by: Mastruq.2463

Mastruq.2463

I don’t believe “you can do other ones” is a good reason for this one to exist. It needs to justify itself. Any daily that is just off the table for lots of players just shouldn’t be a daily. I’m not saying they should remove Teq entirely or anything, just remove the “fight him today” thing from the daily achievements list so that it can be replaced by something achievable on a daily basis.

Every fractal, WvW and activity daily is a “point I am missing”. I suggest we remove them all from the daily because they dont suit my interest and are a waste of time to me but I must have that achievement point.

Maybe add a feature where you can “opt out” of a daily or monthly part but still get the achievement point? After all that is what it’s all about.

Now on the more serious side, the fact that there is a list of other options is the best reason for this daily entry to exist – I wish they would add more specific entries or split the “any meta boss” one into several regional ones like “a meta in shiverpeaks” etc like they do for veterans.

I was pretty happy when I think two days ago I got several daily steps done just from killing Tequatl. If its not for you, skip it, if you cannot skip it, learn to deal with that on your own terms instead of trying to cut stuff away from the game that other people might like.

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Posted by: Ohoni.6057

Ohoni.6057

then they should also remove the Fractal, Dungeon and Personal Story ones.

Maybe, but those are doable. I mean, unless you’ve done all Personal Stories, I suppose. But like imagine if all the dungeons were like Arrah, locked behind an event chain that required well more than five people to clear, and you weren’t able to do them across servers. Would it be reasonable to ask people to do them for a daily anyways?

Yes, dungeons and fractals require groups of five, which may place them outside of people’s comfort ones, but they are still possible, regardless of server or time of day. If you do want to do them you can just put up an LFG or sign on to an existing one and you’re ready to go. With Teq, it doesn’t matter if you want to do it or not, it may not be an option.

And while they are at it they should also remove JP and WvW ones, in which situation we would end up with about 3 different dailies to choose from.

The JP ones should cause nobody to get their knickers in a twist. It’s not like you have to do Skipping Stones or Obsidian Sanctum to clear them. There are plenty of JPs that are conveniently located and practically effortless to complete, and worst case a Mesmer can cheat you up it. And for the “find three” one, there are at least five JPs within easy reach of Lion’s Arch, and just finding them requires almost no skill at all.

As for the WvW ones, I actually really would appreciate if they at least removed those from the PvE dailies, but I doubt they will for whatever reasons.

You seem to be equating this to a case of “I’d rather not do this one” though, which is not my point. It’s not that I’d rather not do Tequatl, it’s just that it’s not a practical option, at least not one beyond just sitting out the timer and having nothing to show for fifteen minutes than standing around being bored. If even getting a min-chest out of the events were even in the cards then that would make the effort worthwhile, but I haven’t seen him below 99.9% HP in weeks.

Every fractal, WvW and activity daily is a “point I am missing”.

You really should do the activity one. I didn’t use to, but it’s one of the easiest to clear. You just talk to that one NPC in Lion’s Arch. At most they take about ten minutes, and one round of Survivor tonight I got there in the last moments and was done within thirty seconds. I don’t always actually try to play the game, Crab Toss bores me to tears so I just end up running in circles after a bit, but seriously, this is one of the easy ones.

Now on the more serious side, the fact that there is a list of other options is the best reason for this daily entry to exist – I wish they would add more specific entries or split the “any meta boss” one into several regional ones like “a meta in shiverpeaks” etc like they do for veterans.

I wouldn’t mind that, I try to do at least one meta per region anyways, assuming their schedules line up with mine, but Tequatl is just such an absolute waste of time to bother with, it is just not something that dailies should be nudging people towards.

Dailies should not be a chore, they should be encouragement to nudge players towards things they might enjoy doing. Teq just isn’t at all enjoyable in its current form, so the game has no interest in nudging people towards it.

I was pretty happy when I think two days ago I got several daily steps done just from killing Tequatl.

I think that might be the difference in opinion, Tequatl might be killable where you are. It is not where I am. I used to kill Teq every day a couple months back, but since the update I only killed him once, and that was way more hassle than it was worth, involving camping the zone for hours in advance. Now on my server they don’t even bother killing him at reset anymore, and I’m lucky if I see 1-2 other people in the zone at the same time as me. Sparkfly used to be a fairly busy place to hang out and a great place to level from 60+, but now it’s a ghost town. They have done an excellent job of clearing the place out, at least.

If its not for you, skip it, if you cannot skip it, learn to deal with that on your own terms instead of trying to cut stuff away from the game that other people might like.

You would really mind not having that one achievement specifically directing you to the Teq fight? I mean, you could still get a point for doing a generic world boss, for Meguma Veterans, for Meguma Events, etc. from doing the Teq event if you like, but removing the Teq-specific one would allow people to get that point while actually having fun in the game instead of just standing around being bored.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Bunschii.2918

Bunschii.2918

I agree. Doing a specific daily is too much. While the other here be the dragons( w/c u only need to complete a world boss) is just fine.

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Posted by: Zanthrax.6538

Zanthrax.6538

Here be dragons is all world boss events….do jungle worm or something like that if you need information on where any of teh world bosses are

/shameless plug

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Posted by: PopeUrban.2578

PopeUrban.2578

This sort of thing is WHY dailies were changed to “just pick five from this list”

So that there is a selection of general and specific things. The Teq daily isn’t any more onerous than several of the WvW dailies. Who ever indicated that all dailies should be soloable? What’s important is that at least five are, so you can get your daily box. Group event completion comes to mind. Despite the fact that certain builds can solo certain group events, they aren’t now and weren’t ever designed to be done alone.

The people saying “do another one” are absolutely right. The ability to “do another one” is absolutely what justifies LS dailies, WvW dailies, activity dailies, and other such niche categories, and is exactly why they exist, and why the pool is now bigger than the requirement.

It sounds like the root of your issue is with the teq fight, not the daily. I think you’re pointing your feedback in the wrong direction.

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Posted by: Randulf.7614

Randulf.7614

I don’t see why, it hasn’t replaced any dailys – it’s an extra. If it encourages more ppl to fight Teq then even better. Also, you don’t have to kill him iirc. It’s just participate until the end.

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Posted by: Ohoni.6057

Ohoni.6057

Here be dragons is all world boss events….do jungle worm or something like that if you need information on where any of teh world bosses are

There are two of them. The one that was available a couple days ago said that any world boss would count, the one that was available yesterday ONLY worked with Tequatl. I’m specifically talking about the latter one.

So that there is a selection of general and specific things. The Teq daily isn’t any more onerous than several of the WvW dailies. Who ever indicated that all dailies should be soloable? What’s important is that at least five are, so you can get your daily box. Group event completion comes to mind. Despite the fact that certain builds can solo certain group events, they aren’t now and weren’t ever designed to be done alone.

But the difference is that the other ones are an option. You can’t solo most group events, but there will always be group events that are working, that have critical player mass. You can just show up, do your thing, and get credit. Tequatl requires too many people doing too many things, and as such most people don’t bother and the whole thing falls apart.

In the current game environment, asking players to do to Group Events or to do any one world boss event, etc. are not onerous, because those opportunities are available. If you cannot find enough group events to clear that achievement then you are probably doing something wrong, so they are fair things for the devs to ask of you.

If, on the other hand, the open world PvE scene were completely broken, and every world event chain were a complete ghost town, making it almost impossible to complete any of them, then asking players to beat two would be unreasonable. That is the current problem with the existing Here Be Dragons achievement, it’s just asking players to do something that is no an option for them, whether they’d like to achieve it or not.

I don’t see why, it hasn’t replaced any dailys – it’s an extra. If it encourages more ppl to fight Teq then even better. Also, you don’t have to kill him iirc. It’s just participate until the end.

It is replacing one. Sure, you only need to complete 5/10 to get the daily achievement, but you still get a point for each additional achievements you complete, so you want to clear as many as you can. If they add the Teq one to the list, then that means only 9/10 of them are now available, 6/10 if you don’t do WvW. It also does not actually encourage people to do the event. I checked last night, I only saw 3-4 other players over the course of the event, which is about standard for a Teq fight these days. If it were actually “encouraging” anything there would be at least the dozens of players we’d have seen two months ago. And yes, as I noted in the first post, all you have to do is stand around for fifteen minutes, but where is the fun in that? Even a round of Crab Tossing is more fun than that, and Crab Tossing is horrible. The game should not actively encourage you to do something so boring with your time.

If you actually stand a chance of completing Teq, then there are already plenty of incentives to do so. I’d gladly hop on to a Teq run if I knew it was as convenient to join into and had as good a chance of succeeding as a Claw or Shatterer run, but in its current form there is just no reason to bother. For those that are on the right servers or guilds or whatever that they can regularly complete a Teq run without too much hassle, then the piles of loot are plenty of incentive. For those that can’t, a single achievement point is not incentive enough to make it a worthwhile use of time. I do not believe that this is something that ANet should be using their tools to deliberately incentivize.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Exosferatu.2961

Exosferatu.2961

I think it is more sad that 99.9% of TQ spawns are a wasteland.

Yup.

Wait, what?

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Posted by: DarcShriek.5829

DarcShriek.5829

I say let’s remove the requirement to log in and reward people every day for just, you know, having an account.

Now that I’ve thought about a bit, my above reward system seems too harsh and punishes those that don’t play GW2. I propose that Anet reward everyone that ever has been, and ever could be. Full rewards for everyone, even those that don’t play.

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Posted by: Ohoni.6057

Ohoni.6057

Wait, what?

I don’t know, what?

I say let’s remove the requirement to log in and reward people every day for just, you know, having an account.

I say that sounds like unhelpful hyperbole.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Bragdras.9572

Bragdras.9572

The “Here Be Dragons!” Daily is not specifically tied to Tequatl, any world boss will complete this daily as long as you participate in it..

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Posted by: Ohoni.6057

Ohoni.6057

The “Here Be Dragons!” Daily is not specifically tied to Tequatl, any world boss will complete this daily as long as you participate in it..

As has been mentioned several times in this thread, there are two versions of the achievement. One version, which is available today, allows you to complete any world boss, such kittenterer, and I believe you need to complete it for it to count. The other version, which was available either yesterday or the day before, allows for ONLY a Tequatl fight, but doesn’t require you to actually win, just sit there in the penalty box for fifteen minutes before you can go back to playing the game.

It is only the latter version that I’d like to see removed.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: radiantglyph.9085

radiantglyph.9085

I have absolutely no trouble at all killing Teq every day and I’m not in any of the Teq guilds, nor to I make any particular special effort.

On the other hand, I (like a heck of a lot of people) have a lot of trouble with the Mad King’s Clocktower JP so what the hey, since we’re firing pot shots at mini-achieves that just so happen to fall outside the realm of ‘kitten -easy’, let’s petition a-net to remove that one, too. Heaven forbid it should be challenging.

Seriously just show up in the last few minutes of his window, plug a few shots at him, jump up onto the eastern cliff out of harm’s way, and go take a bathroom break or gripe on the forums or whatever until he leaves. It’s not gonna kill you and it’s a heck of a lot quicker and easier than some of the other things they have in the list :|

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Posted by: Ohoni.6057

Ohoni.6057

I have absolutely no trouble at all killing Teq every day and I’m not in any of the Teq guilds, nor to I make any particular special effort.

Well that’s excellent for you. I’m not you. There’s no need to have this achievement for either of us. If they left in the “kill any world boss” version, and that was up, you could do Teq to clear it if you like, but for those of us that log in on our server to see nobody else around when Teq is up, we wouldn’t feel like we were missing out.

On the other hand, I (like a heck of a lot of people) have a lot of trouble with the Mad King’s Clocktower JP so what the hey, since we’re firing pot shots at mini-achieves that just so happen to fall outside the realm of ‘kitten -easy’, let’s petition a-net to remove that one, too. Heaven forbid it should be challenging.

I’m not really a fan of that one either, but hey, it’s a holiday thing, I can live with it. Either way, while not everyone can do it, it’s available to everyone. The problem with the Teq thing isn’t that it’s a personal challenge, I’ve beaten him at least once too and have the Sunless title, the problem is that if the other players aren’t around to work with you, it’s completely impossilble, no matter how leet you are.

Seriously just show up in the last few minutes of his window, plug a few shots at him, jump up onto the eastern cliff out of harm’s way, and go take a bathroom break or gripe on the forums or whatever until he leaves. It’s not gonna kill you and it’s a heck of a lot quicker and easier than some of the other things they have in the list :|

That’s exactly the sort of sleepwalking behavior that I’m pointing out. ANet should not be encouraging that sort of thing, and yet they are with this achievement.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Xista.7391

Xista.7391

It just seems like a pathetic attempt to push more people into the Tequatl encounter, because they know that there is a large playerbase that pursues every single achievement every day.

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Posted by: Ohoni.6057

Ohoni.6057

It just seems like a pathetic attempt to push more people into the Tequatl encounter, because they know that there is a large playerbase that pursues every single achievement every day.

And if that worked then I’d be all in favor of it, but I started this thread after logging in to an ongoing Teq event while this Achievement was up on my home server in which only a couple of other players were around, and most of them were AFK. It is not working, so it should be removed or fixed.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: radiantglyph.9085

radiantglyph.9085

And?

So Teq’s the only one and ‘visit the laurel vendor’, ‘spend some karma’, ‘spend some badges of honor’ or ‘flush something down the mystic toilet’ aren’t just as much brainless garbage dailies as turning up in the last minute of a Teq spawn, tagging him, and chilling your self-centred self out for a minute or two?

Please. It’s no more all about you as it is about me. Teq’s in the dailies pool and you don’t like that because you’ve decided that it either takes too much effort or too little (real glass half empty and half full type, aren’tcha) — well Mists are also in the dailies pool and I don’t like that because I can’t justify structuring my free time around when we aren’t actually Outnumbered for a change. The difference here is that I am not so small-minded and self-centred that I get my knickers in a knot just because something in the game isn’t tailored to my specific whims or expectations.

If you’re going to waste your time getting hot under the collar about something why not take up an issue that actually impacts playability in the long term instead of something so arbitrary as some petty, ancillary dailies for pity’s sake. Seriously, they’re dailies. They’re designed to be finished within the day. I honestly can’t think of anything less important in the entire game as what comes out of a pool of meaningless daily play suggestions.

If anything the Teq one is a GREAT addition because there’re options for completion. Lazy or in a rush? Tag in at the last minute. Have the time to spare and want to work for your daily point? Find a group and make an effort, even if you fail. Can’t be kitten d either way? Find a different daily to do and get the skritt over it.

But hey, you go on as much as you like, I won’t stand in the way of your right to voice an opinion that’s different from mine. But if you think anything’s going to actually come of it then you’re as deluded as I would be if I expected Anet to make dungeons soloable because I don’t like partying with unfamiliar people.

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Posted by: Ohoni.6057

Ohoni.6057

If you’re going to waste your time getting hot under the collar about something why not take up an issue that actually impacts playability in the long term instead of something so arbitrary as some petty, ancillary dailies for pity’s sake. Seriously, they’re dailies. They’re designed to be finished within the day. I honestly can’t think of anything less important in the entire game as what comes out of a pool of meaningless daily play suggestions.

I consider this an easy fix. They have a list of achievements in the daily rotation, this is one of them, they can pull it out of that list, pop, problem solved. This is not my #1 priority issue, but it is probably the easiest to fix issue I have, so I’m recommending that they do. If they want to fix condition stack overflow then that would be even better, but that would take a lot more work so I understand why it hasn’t been fixed already.

What I don’t get is why you’re arguing against fixing it. What is the benefit there? How does having this achievement exist make the game better, rather than, as your argument seems to be, it just doesn’t make anything worse enough to actually care about fixing it?

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Killface.1896

Killface.1896

You only need 5 of the achievements for the dally dont see the problem…

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Posted by: azizul.8469

azizul.8469

You only need 5 of the achievements for the dally dont see the problem…

i think OP want to do all.. lol

i myself do as much as i can after completing the 5/5 daily, but if there’s the teq only daily i just ignore it, no problem…..

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Posted by: zeromius.1604

zeromius.1604

If you’re going to waste your time getting hot under the collar about something why not take up an issue that actually impacts playability in the long term instead of something so arbitrary as some petty, ancillary dailies for pity’s sake. Seriously, they’re dailies. They’re designed to be finished within the day. I honestly can’t think of anything less important in the entire game as what comes out of a pool of meaningless daily play suggestions.

I consider this an easy fix. They have a list of achievements in the daily rotation, this is one of them, they can pull it out of that list, pop, problem solved. This is not my #1 priority issue, but it is probably the easiest to fix issue I have, so I’m recommending that they do. If they want to fix condition stack overflow then that would be even better, but that would take a lot more work so I understand why it hasn’t been fixed already.

What I don’t get is why you’re arguing against fixing it. What is the benefit there? How does having this achievement exist make the game better, rather than, as your argument seems to be, it just doesn’t make anything worse enough to actually care about fixing it?

Or they could leave it be for people that actually do kill Tequatl. There are in fact people that still do Tequatl kills.

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Posted by: Ohoni.6057

Ohoni.6057

Or they could leave it be for people that actually do kill Tequatl. There are in fact people that still do Tequatl kills.

But why should they? How would those who are in a position to kill Tequatl harmed if the achievement is permanently replaced with the more open “any worldboss” version? They would still get the full credit for that achievement, it would just open it up so that other players could get credit too. The only way they would be in any way harmed buy that is if they get off on other people’s inconvenience.

And even if they did remove the achievement entirely, so that they could only get stuff like Maguma Event and Maguma Veterans achievements for killing Teq, would that really be so terrible? Would lack of that one achievement point really ruin their day when they were walking away with an armload of cash and loot, and a roll at unique Ascended weapons? Can’t they be satisfied with those as compensation for being lucky enough to be on a server that can run a proper Teq fight?

Again, there are certainly plenty of other issues that are much more important, but the solution to this one is extremely simple, as easy as correcting a typo in a spreadsheet if I don’t miss my guess, so this is one they can take care of, while the other, more important issues will take a lot more time and effort to resolve.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Mastruq.2463

Mastruq.2463

It just seems like a pathetic attempt to push more people into the Tequatl encounter, because they know that there is a large playerbase that pursues every single achievement every day.

You give them too much credit. They most likely forgot to remove the boss week dailies in this case.

Whatever reason for it, I dont see a point in removing them, just like a whole bag of other dailies you either do them or you dont, no harm done. Someone will be happy about it at some point so why take that away?

Edit: dont get me wrong more different dialies instead would be great too… I’m in favor of adding things to the game. The general tone of the posts are more in favor of removing something and I find Anet removes or temps enough stuff in this game, no need for the players to push that even more.

(edited by Mastruq.2463)

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Posted by: nekretaal.6485

nekretaal.6485

My server has NEVER beat Tequatl.

NEVER

And people do not even try any more. This achievement IS NOT FUN.

My alternatives are to watch for the event, which only spawns a few times in 24hr to begin with, and then try to leech my way into an overflow group to do the boss, which involves me spending an hour AFK in spark fly fen, or to just show up to the boss when it arrives with only me in the zone and hang around the turrets for 15 mins.

#24 leaderboard rank North America.

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Posted by: Jesseroo.8247

Jesseroo.8247

you don’t even have to kill him..just be there and hit a mob. easiest daily ever.

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Posted by: ShiningMassXAcc.4735

ShiningMassXAcc.4735

I think it is more sad that 99.9% of TQ spawns are a wasteland.

Pretty sure if they reduced the spawn rate (or ease to cause spawn like Karka), this would do much better. Those using event tracking sites would see teq pre-events pop once a day or week and would maybe come to help? Atm, there is no way to tell if an attempt is ‘legitimate’ because they happen so frequently.

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Posted by: Ohoni.6057

Ohoni.6057

you don’t even have to kill him..just be there and hit a mob. easiest daily ever.

Yes, but also second most boring (other than Crab Toss).

Pretty sure if they reduced the spawn rate (or ease to cause spawn like Karka), this would do much better. Those using event tracking sites would see teq pre-events pop once a day or week and would maybe come to help? Atm, there is no way to tell if an attempt is ‘legitimate’ because they happen so frequently.

I can tell on my server easily enough. Is the Teq event up? If so, it’s not a legitimate attempt and there will at most be a half-dozen people around.

It occurs to me that one thing that might really help with this sort of thing is if players could deliberately jump to an Overflow server even when their home serer is empty.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Xista.7391

Xista.7391

It just seems like a pathetic attempt to push more people into the Tequatl encounter, because they know that there is a large playerbase that pursues every single achievement every day.

You give them too much credit. They most likely forgot to remove the boss week dailies in this case.

Whatever reason for it, I dont see a point in removing them, just like a whole bag of other dailies you either do them or you dont, no harm done. Someone will be happy about it at some point so why take that away?

Edit: dont get me wrong more different dialies instead would be great too… I’m in favor of adding things to the game. The general tone of the posts are more in favor of removing something and I find Anet removes or temps enough stuff in this game, no need for the players to push that even more.

It’s more like:

I want to log on and do dailies. I can do every single daily just fine. But the chances of me failing Tequatl post-patch is probably 99%. That’s not fun.

In-game opinions of Skyhammer: http://i.imgur.com/FKymDjC.jpg

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Posted by: Zaxares.5419

Zaxares.5419

I’m more puzzled as to WHY the Boss Week dailies came back. Seriously, did I miss a memo or something?

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Posted by: Olvendred.3027

Olvendred.3027

It’s more about having at least some choice and variety in how to do each particular daily. This is the only one that offers none of either. Many can be obtained in the course of pretty much any type of PvE gameplay (Kills, Kill Variety, Champ Kills, Vet Kills, Ambient Kills, Aquatic Kills, Events, Group Events, Event Mentor, [Regional] Kills/Vet Kills/Events, Dodger, Condition Applier, Condition Remover, Gatherer, Recycler, Reviver, Skill Interruptor, Leveler, Skill Points). Sure, you may have to go a bit out of your way to do them, but you can progress towards them in any PvE map, while doing whatever you want.

Some others require a higher degree of specificity, like Dungeon or Story Dungeon completer. But these still give you plenty of choice: you can pick any of dozens of explorable dungeon paths. Much the same applies for Puzzle Jumper. Even the ridiculously token ones like Karma Spender or Laurel Merchant give you the choice of which of the merchants you visit, or what you spend the karma on. It’s a token choice, granted, but those are token dailies.

Now, admittedly, Daily Activity doesn’t give you any choice in what activity is available that day. (Though it might if, as currently, the LS event provides activities – eg. Lunatic Inquisition). But it cycles through every day, so there’s always some variety. And each activity is fairly different in gameplay from all the others.

The ‘be at Tequatl’ daily gives no choice. To get it, you have to go to Tequatl. It offers no variety – the Tequatl fight is the Tequatl fight. The equivalent for Dungeons would be a “Daily Arah Path 4”. Sure, you don’t have to get it, and I don’t, but that’s no excuse for putting up substandard dailies without any of the choice or variety that all of the others offer.

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Posted by: Lothirieth.3408

Lothirieth.3408

The lack of reading comprehension or even just reading going on in this thread is incredible. :P ^^ Fwiw, I agree with you OP. Mostly going to Tequatl is a waste of time, tagging a mob or two and having to wait out the timer. I don’t mind the achievement that asks you to do any world boss as that one actually gives you a choice.

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Posted by: Electro.4173

Electro.4173

Agreed.

Remove the Tequatl-only Daily, keep the “Defeat Tequatl or any World Boss” daily (but rename it, Boss Week: Here Be Dragons doesn’t apply any more, “boss week” is over, and it never made much sense to begin with since most world bosses aren’t dragons).

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Posted by: Naranek.3467

Naranek.3467

I suspect you are responsible for the recent deforestation of Kessex Hills; hopefully you’re building a bridge so you can GET OVER IT.

I mean, really? That’s your complaint? I’m going broke on ascended crafting, as a result I spend more time champfarming and doing JPs than anything fun, my main (guard) just had her role usurped by warrior, ranger continues to be broken and forgotten, and only time will tell if this new WvWvW season works out or is just another CF like the last shake-up, but your priority is removing one optional daily point because you don’t like it. Huh.

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Posted by: Ohoni.6057

Ohoni.6057

The ‘be at Tequatl’ daily gives no choice. To get it, you have to go to Tequatl. It offers no variety – the Tequatl fight is the Tequatl fight. The equivalent for Dungeons would be a “Daily Arah Path 4”. Sure, you don’t have to get it, and I don’t, but that’s no excuse for putting up substandard dailies without any of the choice or variety that all of the others offer.

Yeah, an even then I could put up with it, IF it could be guaranteed that I could make the difference between success or failure in the event. I mean, a Jumping Puzzle is all on me. A dungeon isn’t, but for the most part finding five people that don’t completely suck at dungeons isn’t that hard.

But with Tequatl, you can be the number one player in the game, with all pink gear, and log into a Teq fight where there are less than a dozen people working on it, and not only will you not complete it, but you won’t even reach the first loot bag. And sure, you only need to participate in the event, not complete it, but participating in an event where you know for a fact going in that there’s no chance of success, there’s just no gameplay fun to be had there.

I mean, really? That’s your complaint?

Like I’ve said several times here, this is far from my #1 complaint. My three topics for the community response thread were Condi caps, world evolution, and precursor availability. As my issues with the game go, this would not even likely be in the top ten, or even top twenty.

However, most of my more serious issues are hard to fix, they involve either a ton of work on their end, or a lot of balancing to make sure they don’t unbalance classes or ruin the economy or whatever. I want those fixed, but I can understand why they aren’t fixed already.

This, on the other hand, should be a VERY simple fix. Unless I miss my guess, they have a spreadsheet hat lists which tasks can be added into the daily pool, and all they’d need to do is open this sheet, delete this entry, and hit “save.” It really shouldn’t take them more than thirty seconds, a few minutes tops, to take care of this issue, which is why I’m asking why they haven’t.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Mastruq.2463

Mastruq.2463

It’s more like:

I want to log on and do dailies. I can do every single daily just fine. But the chances of me failing Tequatl post-patch is probably 99%. That’s not fun.

Honestly I dont think if your mindset is “getting the dailies done” that Tequatl is that bad. Just keep an eye on the event timer, go there when he spawns, kill a krait and afk to get a sandwich. Do a personal story, dungeon or fractal require more effort.

And you’re likely to say that the fractal is fun for you and that’s no isse, while Tequatl is not fun. That is the disconnect in our discussion here. You assume your fun is the only one that counts, or you assume you speak for everyone.

The game caters to many player types, obviously not all activities are a majority interest. Dailies for minority interests are okay. Especially if they are easy to check off for the AP hunters, and Tequatl is easy to check off.

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Posted by: Paciunek.2496

Paciunek.2496

Tequatl issue is all about that you CAN’T kill it now. At least as far as I know, no European server is killing him. And even when people cared about him I had to guest, because my server is a pve and wvw failure. If the daily would be “kill” not “participate” I’m sure there would be much more complains, but luckily group of complaining people is limited to those who would enjoy a defeatable boss, not standing there for 15 minutes with maybe 2 others who came there to do the daily.

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Posted by: Ikaros.7219

Ikaros.7219

the only way i would see this as a problem is if, as a daily it was required to finish to complete the daily’s achievements. but really its only an option. its not required for you to complete. so you miss out on 1 point for this day.. when the dailies reset you might finish all of the dailies. so i think it balances out in the end.

“Raw overwhelming power. He who has it, rules. He who doesn’t, begs.”

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Posted by: Ohoni.6057

Ohoni.6057

Honestly I dont think if your mindset is “getting the dailies done” that Tequatl is that bad. Just keep an eye on the event timer, go there when he spawns, kill a krait and afk to get a sandwich. Do a personal story, dungeon or fractal require more effort.

Sure, but I don’t mind if something requires effort, it’s that the Teq daily requires tedium that’s annoying. Rewarding people for effort is a good thing, and I don’t bemoan this one because it’s too difficult to accomplish or want all of them to be auto wins. My issue here is that the Teq event is either literally impossible to complete, or it’s not, and the difference between those two states is due to factors outside the player’s control. If he’s not impossible to beat that time around, then awesome, but if he is impossible to beat that time, then there’s no real fun to be had with the event and it’s just standing around waiting out the clock, which is a poor use of gaming time. It’s worse than Crab Toss.

For the record, I almost never do the Fractal one, or the WvW ones, or the Story Dungeon ones, but I still view them as being valid dailies, I know that plenty of people do those regularly enough and they are worthwhile activities whether I choose to participate in them or not. I don’t consider “sitting through a null state Teq encounter” to be a valid ingame activity.

Again, for people that are prone to do the Teq fight anyways, the “kill any world boss” achievement will reward them jus fine for their efforts, and they should also be able to complete Maguuma Vets, Maguuma Events, Event Mentor, champ killer, vet killer, and any number of other achievements that might come up. It counts as four events by itself, and spawns plenty of Vets and Champs along the way, not to mention plenty of deaths to revive if you like.

I suppose I would even be satisfied if you could deliberately choose to join an Overflow server. I don’t know, maybe there is an overflow somewhere that is reliably killing Teq at 11-2am EST, and if I could easily find and join that server every time it popped then fair enough, but since my own server is empty the only way to join such a server is to get an invite in, which the LFG tool is not set up to handle well, and I don’t want to join guilds or have to camp out for hours just to get in.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”