Point of No Resolution. (Spoilers)

Point of No Resolution. (Spoilers)

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Posted by: Nilkemia.8507

Nilkemia.8507

Well, it’s been a month and a half, maybe two, since Caithe ran off with the egg. She’s probably found a way to Cantha or Elona by now while we’ve been waiting because of that magical door.

But we finally get a mail from Marjory, saying Ogden Stonehealer might be able to help us with that now, since we couldn’t have done that during the month long wait. Sigh.

Anyways, to the Priory, again!

Sous-Chef Seimur’s there, and he left the wards open for us to go back in. The staircase in the middle has also been left as is, so no need to re-open it. So far, so good.

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Posted by: Nilkemia.8507

Nilkemia.8507

So Marjory drew sketch of the symbol for Ogden, and he’s identified it as a Forgotten magic barrier. We don’t have the key needed to get in, but he’s got an alternative: Use a ritual to produce divine fire which could affect the door. It’s dangerous, but we have no other option.

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Posted by: CureForLiving.5360

CureForLiving.5360

Well, it’s been a month and a half, maybe two, since Caithe ran off with the egg.

I think you’re forgetting that development time and release schedule doesn’t necessarily translate to in-game time. The entire season 2 might only be set over a long weekend (unlikely) or only over a week or two.

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Posted by: Nilkemia.8507

Nilkemia.8507

Time for another series of mini-fetch quests in here. (sigh)

So we get a book titled “Fire of the Gods: The History and Structure of the Trials of Ascension” and bring it back to Ogden. He explains that the magic barrier and the divine fire probably utilize similar magic, since the Forgotten also served the human gods.

He’s also found a wax seal matching the symbol on the cave wall, which triggers when broken. He expects us to encounter an echo of Turai Ossa (the Ghostly Hero of the first Guild Wars), but is unsure of what comes after.

Before we can even start though, we need three relics with ties to Ossa to safely initiate the process.

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Posted by: Nilkemia.8507

Nilkemia.8507

So, time for another mini-fetch quest. Once that’s done, he breaks the seal and gives the book over to Marjory, triggering Turai Ossa’s echo to appear above.

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Posted by: Nilkemia.8507

Nilkemia.8507

So, now we must accompany the echo and protect it (according to the book, according to Marjory…err..).

So, our first trial involves helping him reclaim his throne from another ghost and several “Echo” minions, (basically re-skinned spectral weapons with more/different skills) as well as a few uniquely skinned siege worms.

The second trial requires us defeating Tainted Spirits (veteran versions of the Echo minions) while leading Turai Ossa to the end of the hallway.

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Posted by: Renn.8241

Renn.8241

Dude mark spoilers in the title, if people want to play the LS episode then they will? No need to clog posts onto the forums?

~Renn~ Jade Quarry – Norn, – Ranger.

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Posted by: Nilkemia.8507

Nilkemia.8507

The third and final trial involves gathering three vision crystal shards for Turai Ossa to fuse together. More Echo minions are around them, but with some sneakiness, we don’t have to fight them all this time around.

With that done, Turai Ossa’s echo fuses the shards and vanishes, leaving a torch of divine fire for us to wield.

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Posted by: Nilkemia.8507

Nilkemia.8507

The good news is, we have the divine fire now. The bad news, we don’t know how long it’ll last, and we can’t perform the ritual again, that wax seal being a one time use. So, instead of rushing to the cave now, we’ll give it over to Marjory to meet us there with it, since Logan Thackeray has sent us a mail and we’re apparently at his beck and call now.

Sigh…to Camp Resolve.

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Posted by: Nilkemia.8507

Nilkemia.8507

Well, the Pact fleet is about to go, and Logan wants us there. Would’ve made more sense for Trahearne to have sent the mail, seeing as we’re his second in command, but maybe he was busy, who knows?

Anyways, time for filler.

Eir: “Everyone, this is my son, Braham.”

(Umm…what “everyone”? There’s only three of us here besides you and Braham, and I already knew he was your son, despite my attempts to forget it.)

Zojja: “I can see the resemblance.”

(Oh please. Not even his red hair matches up with hers, and his face looks like he’s aged worse than her too. Get your eyes checked, Zojja.)

So, we mention that we’re looking for Caithe, and while they did see her, she quickly left without telling them anything substantial. They assure us not to worry, that Caithe, while rash and independent, is still trustworthy…sigh. If only we could show them that centaur massacre.

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Posted by: Nilkemia.8507

Nilkemia.8507

At this point though, an attack begins, as the Mordrem have finally realized that instead of trickling in one at a time to the gates, they should just zerg rush them instead.

So we fight them off a bit at the south gate, until they destroy the cannon there. Then we fall back and this time try to assist Trahearne and company at the north gate, with the same result. As the cannons fall, we also see the giant vines digging into the camp. Not good.

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Posted by: Nilkemia.8507

Nilkemia.8507

With the cannons gone, everyone falls back into the camp as the Mordrem pour in, and it becomes a series of tedious events until Trahearne finally realizes it might be a good idea to light a signal flare for an airstrike. We pull that off, and the ships firebomb the camp. Thankfully, friendly fire is off on the cannons, so they only blow away the Mordrem and not everyone else down there.

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Posted by: Cosmin.8306

Cosmin.8306

The only problem i had with that part of the story, lore wise and immersion wise, is that we couldn’t just ask those items to be brought to us. We are the commander of the pact, we were insanely time pressed and he makes us fetch some items in the library, instead of asking the priory scholars, who know where stuff is in their library, for it. The time spent there might have allowed us to catch Caith.

Point of No Resolution. (Spoilers)

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Posted by: Nilkemia.8507

Nilkemia.8507

So, Trahearne thanks us for the help, and decides that the fleet will launch soon, before the dragon fully awakens and the Mordrem swarm the staging area. We still have to deal with finding Glint’s egg however, and Trahearne agrees that it should be our priority. We’ll hopefully get back in time to join him for the launch…nah, probably not.

We then talk to Logan briefly. He asks if Caithe mentioned why she was taking the egg, but of course she didn’t explain that, because that would’ve made too much sense to do. We can question him about where she might’ve taken it, but all he knows is that she has hiding spots all over that could hold significance to her.

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Posted by: Rebound.3409

Rebound.3409

1 Thread – 11 Posts made by the OP – no relevant message.

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Posted by: Nilkemia.8507

Nilkemia.8507

After that chat, the quest is technically done, but we get a little more dialogue.

Zojja: “I’m telling you Logan, you can’t assume Caithe knows what she’s doing.”

Logan: “How long have we known Caithe? She doesn’t think like other people, but she chose the path of good.”

(If only we could show him the centaur massacre…)

Zojja: “You saw how she high tailed it out of here to go after the egg. It had her attention the moment it was mentioned.”

“Maybe we should tag along…try to find Caithe.”

Logan: “No, Zojja. We promised to go with the Pact. They’re counting on us. Morale would drop if we left now.”

Zojja: “Ahem. Reminds me of…”

Logan: “Don’t even say it.”

(Okay, I’ll admit I laughed a little at that. Logan at least seems to be taking it in stride now. Still, Zojja’s got a point…)

Oh, and more banter between Eir and Braham.

Braham: “Seeing you with them…with Destiny’s Edge…it’s opened my eyes.”

“For the first time, I understand what it means to be a legend larger than your own life. I see it before me now. In you.”

Eir: “But I could have been a mother.”

(You know, besides not being one to begin with until the stupid retcon in Flame and Frost.)

Braham: “At least, I see now why you left us. I see what Father saw when he agreed to let you go.”

Eir: “I wish you knew how hard it was for me to leave you, to say good-bye to you…and your father.”

“And how many times I wanted to go back to you…”

(So much she never mentioned it in Edge of Destiny or any other lore depicting Destiny’s Edge up until the fight with Kralkatorrik! Consistency, who needs that?

Oh and by the way, Eir, you certainly had time to try after Destiny’s Edge’s little break up, didn’t you? But of course, you spent more time carving statues, and training the Slayer of Issormir rather than dealing with Braham….it’s as if he didn’t exist then…oh right. He didn’t. Have I made it clear that Braham being Eir’s son was a stupid, contrived plot point bordering on bad fanfic quality yet?)

“I couldn’t bear to have you look at me as if I was a stranger, to see you wondering who I was.”

(Um…weren’t you pretty much known by everyone at this point due to your time as Destiny’s Edge’s sorta-kinda leader? He might see you as a stranger, but he’d know who you are….meh.)

Braham: “I don’t want us to be strangers.”

Eir: “I’m glad. When I get back, let’s go on a hunt in the Shiverpeaks together.”

Braham: “I wouldn’t miss it for the world.”

(Gee, I sure hope she’s not put in a situation where she might die…okay, I’m being a tad unfair. The conversation itself is good at least, decently voiced, and admittedly it’s a bit nice to see Braham finally over his “I hate Eir” shtick.

It almost made me give a skritt. But not quite.)

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Posted by: Nilkemia.8507

Nilkemia.8507

Okay, trials over, Pact camp filler over, we can finally get back to the important task at hand, getting in the cave. Marjory’s got the torch, and the rest of the B-squad is here.

She gives it back to us, but as we start up the process, Mordrem show up. However the B-squad holds them off, and as we finish opening the door, the Mordrem get spooked away.

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Posted by: Nilkemia.8507

Nilkemia.8507

The magic gateway sucks us and the B-squad into a dark cave. Rox carries the torch and lights the way (why couldn’t we have given it to Kasmeer instead?). Along the way, we encounter some spiders, and more of those Echo minions from the Priory instance, presumably left there by the Forgotten.

Wait…doesn’t that mean Caithe and Faolain had to fight past them too? And Wynne, for that matter? Then again, Wynne had the actual seal for the door so maybe that deactivated those for that time, who knows…(shrug)

Eventually, we reach the end of the cave, where it gets bright again and we see…well…a cavern with lots of shiny in it.

There are a few things strewn about, but nothing really noteworthy about them. However, the last memory seed is meant to go here…and this is where things get really stupid.

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Posted by: Nilkemia.8507

Nilkemia.8507

Well…Faolain’s got Wynne cornered, pressuring her to talk. Caithe tries to get Faolain to relent, to no avail. Wynne said she promised Mother she wouldn’t tell, and wants them to just go talk to her, but Faolain’s not buying it.

Faolain : “I’ll make you wish you’d never left the Dream, traitor.”

Seriously, what did Caithe see in this sod to begin with?

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Posted by: Nilkemia.8507

Nilkemia.8507

Now it’s Caithe’s turn, but she has no luck either.

“She’s betraying us all, Caithe. It’s as clear as the tears on her face.”

“Faolain…maybe this has gone far enough.”

(Maybe? MAYBE?! You already went over and beyond far enough when you helped her and her Nightmare cronies massacre an entire village just because she started a fight! Why did Caithe ever love this trash thistle?)

Faolain disagrees however, and decides to use a nearby bristle burn plant’s leaves to torture Wynne into talking. Said bristle burn bush is far enough away so that Faolain won’t overhear what’s coming next…

Wynne: “Those centaurs…didn’t have to die. You must see that she’s going too far this time, don’t you? And she’s dragging you along with her.”

Caithe: “I need time to think.”

(Your sibling/supposed lover just threatened to torture one of your other siblings, your own kind! And you need time to think while she prepares to do this? Really, Caithe? This isn’t naivete. This is full blown stupidity.)

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Posted by: lakdav.3694

lakdav.3694

May i just point out how persistent that bush must be to be there after about 25 years without expanding or recessing an inch?

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Posted by: Nilkemia.8507

Nilkemia.8507

Well, time for the big secret, the thing brought up by that Invasive Weed way back from Season 1. I’m sure this will be good, right? RIGHT?!

No. It won’t be. But I’ve stalled enough. Here we go. A “too long, didn’t look” version is coming in the next post.

(edited by Nilkemia.8507)

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Posted by: Nilkemia.8507

Nilkemia.8507

So…that was a thing. In case you didn’t click all that (and I can’t really blame you in that case)…

- Wynne revealed that Faolain attacked first, causing the fight in the first place (guessed that right from the start of it).

- Her big secret is that Sylvari apparently come from the jungle dragon, even though they’re born from the Pale Tree, but she probably meant their mother too. What’s her proof? “My dream said so!” Funny how the Dream suddenly gives very specific dreams to certain sylvari when plot convenience demands so.

And it’s not like dreams can be misinterpreted or anything, even though Kahedins implied that back in the first memory flashback, and that’s in fact something they warn you about in the early sylvari personal story.

- So, to keep Faolain from breaking her, she asks Caithe to kill her. Um…why not just kill Faolain instead?

Don’t feed me that bullfrak “Caithe loves Faolain” excuse. We have seen zero evidence of their so called love for one another. Wynne even points out that Faolain wants power more, and that even Caithe should know that.

There is nothing showing how or why these two came to love each other. It’s pathetic when you’ve got me, a yuri fan of sorts who thinks Kasjory is awesome, saying that Caithe and Faolain’s relationship is flat out nonsensical. Faolain is a prickly thorn who disagrees with everyone else just cause, and Caithe hung around her….well, just cause. Caithe herself has barely any personality beyond being distant and stupid enough to abide with Faolain’s crap.

- Oh, and Wynne dies. Totally saw that one coming.

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Posted by: Nilkemia.8507

Nilkemia.8507

Anyways, feedback break time!

I think you’re forgetting that development time and release schedule doesn’t necessarily translate to in-game time. The entire season 2 might only be set over a long weekend (unlikely) or only over a week or two.

Fair enough. It’d be nice if they gave an indicator of how much time is passing between these events…then again, that is a minor problem compared to other things…

The only problem I had with that part of the story, lore wise and immersion wise, is that we couldn’t just ask those items to be brought to us. We are the Commander of the Pact, we were insanely time pressed and he makes us fetch some items in the library, instead of asking the Priory scholars, who know where stuff is in their library, for it. The time spent there might have allowed us to catch Caithe.

Now now, that clearly would’ve made too much sense. Can’t have that in the Living Story.

Just like Ogden making us go through Glint’s lair for a laugh when he could’ve just told us “Glint had an egg, and the Master of Peace is guarding it.” Maybe we could’ve saved him with the time we wasted in there, who knows?

May i just point out how persistent that bush must be to be there after about 25 years without expanding or recessing an inch?

Wow…you’ve got a point. I kinda wanna know more about that bush now rather than the story.

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Posted by: Tom Gore.4035

Tom Gore.4035

Now now, that clearly would’ve made too much sense. Can’t have that in the Living Story.

Just like Ogden making us go through Glint’s lair for a laugh when he could’ve just told us “Glint had an egg, and the Master of Peace is guarding it.” Maybe we could’ve saved him with the time we wasted in there, who knows?

You have to consider the gameplay perspective, too. I don’t think the majority of MMO players would be happy playing an actual Commander. You know, sitting behind a desk or a map and giving out commands to the subordinates.

Sometimes you need to stop making sense for gameplay’s sake. Otherwise your game will suck and you’d be better off just writing a book.

One – Piken Square

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Posted by: Nilkemia.8507

Nilkemia.8507

Now that our final trip down memory lane is done, the B-squad notice Caithe arriving in the cave too. How convenient.

We confront her, and she notices the memory seed…even though we planted it way back around a corner she can’t see from where she’s standing…maybe we were still carrying it, who knows…

Anyways, we question her, and she confirms that what we saw is indeed true. Wynne was apparently the first Night bloom, and her Dream revealed it to her….and no one else, because the Dream is suddenly very specific when the plot demands. Apparently Wynne considered keeping this secret her Wyld Hunt.

Faolain and Caithe would also part ways over this incident, with Faolain never returning to the Grove, instead joining the formation of the Nightmare Court.

The Mother Tree felt Wynne’s death, and the Dream eventually revealed what happened. She forgave Caithe apparently, but probably never forgave Faolain. Wait…so she knew all this already? Why not just tell us? Well….she was weakened, and there was the issue of other sylvari around…meh.

However, Caithe expects the secret will come out on its own eventually, as sylvari are losing control of themselves now…when did that happen? Did I miss something in the Pact Assaulted quest? Trahearne was acting fine, and I didn’t see any other sylvari acting up.

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Posted by: Nilkemia.8507

Nilkemia.8507

Anyways, we finally get to the point at hand. We need the egg back. But Caithe pretty much ignores our request.

Caithe: “The egg must be protected.”

“You and I are on the same side. Never forget that, my friend.”

(No we aren’t. I don’t murder peaceful centaurs or my own kin—unless they try killing me first. At this point, my Sylvari alts would try getting the egg back, pointing out that they don’t know who Caithe is anymore, and probably never did. My Asura would just shoot her and be done with it.)

But then…

“The dragon’s shadow is upon us!”

So once again, Caithe vanishes with the egg, and we get no answers as to what she plans on doing with it. Good job proving you’re on our side, Caithe. You’re doing more running away than Logan Thackeray.

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

You’re doing more running away than Logan Thackeray.

Foul on the play!

He didn’t run away, and there was no cowardice in choosing the duty to the queen. Either way, something terrible was going to happen.

I for one don’t want to find out what would have happened if Queen Jennah had been left to die while Destiny’s Edge fought Kralkatorrik. And probably would have failed.

Seeking assistants for the Asuran Catapult Project. Applicants will be tested for aerodynamics.

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Posted by: Rebound.3409

Rebound.3409

I think u didn’t understand a big portion of what happened in the last LS’s..but thank you for the screenshot/transcribe walls.

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

I think u didn’t understand a big portion of what happened in the last LS’s..but thank you for the screenshot/transcribe walls.

I think they’re going for humor/satirical value more than actually trying to dissect it. It practically drips out of my monitor.

Seeking assistants for the Asuran Catapult Project. Applicants will be tested for aerodynamics.

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Posted by: Nilkemia.8507

Nilkemia.8507

So, the Shadow of the Dragon is back for Round 2. Even though it was apparently here for the egg, killing us now takes priority, since we’re here and all. It opens up by entrapping us in a ring of vines and sicking the tendrils from last time on us, except they’re shadowy tendrils now…oooh, spooky.

The tendrils are no different, despite their new shadowy aura, and the dragon itself has some AoEs it can toss in via stomping or shock-waves.

After killing the tendrils, he goes into Phase 2, and plows into the arena underground. This is where things get very annoying.

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Posted by: Nilkemia.8507

Nilkemia.8507

Since the Mother Tree isn’t here to bind it for us, we need divine fire to bind it instead. Rox will throw a divine bonfire into the arena every now and then, and Braham can create healing spots for us along the edges where we’re supposed to light the ring of fire.

All the while, the Shadow of the Dragon attacks us by lunging from underneath, lifting up rocks as it moves underneath, and summoning trip mine plants which Rox likes to throw the divine fire next to, since she’s not that bright.

Should’ve given Kasmeer the torch. She could at least teleport in and out to give us some fire to use….or maybe not, since the dragon blocked her portal back during the first time we fought it. Still would’ve given her the torch instead of Rox if I had the choice.

Anyways, once the ring’s finished, the dragon gets stuck in the middle, allowing you to just beat up on it. Be wary of AoEs around the boss however..I didn’t see exactly what they are, but they’ll knock you down, which is annoying.

After a certain amount of time, the fire will go out, and we go back to Phase 1, though the dragon will add another attack or two into the mix, as well as summon shadowy menders to try extinguishing parts of the fire ring, which you kill by hitting them with the divine fire buff on. Rinse and repeat until it’s HP is gone, which can be done in two full phase rotations at least, though it’s certainly lengthened by all the annoying stuff in Phase 2.

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Posted by: Invictus.1503

Invictus.1503

So, what exactly is the point of reiterating in your own words the story? A lot of posts, pics, and no message that I’m seeing.

It’s better to keep your mouth shut and appear stupid than to open it and remove all doubt.

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Posted by: Nilkemia.8507

Nilkemia.8507

After that beating, the dragon seems to have taken the hint that fighting us wasn’t a good idea, and tries to make a getaway. But this time it’s too weakened to do even that now, and falls back to the floor.

We get the torch back, and finish it off by poking the rest of the divine fire on its face….kinda uneventful, but hey, we killed it for good this time! Mother Tree would be so proud…

Hmm, I feel like we’re forgetting something…

Caithe. And the egg. Still gone in the wind, and no more memory seeds to track her with. So nice of her to ditch us once more. Didn’t even return to see if we lived. And she claims to be on our side…

Anyways after a little chat amongst the B-squad, Kasmeer suggests talking to Destiny’s Edge to figure out where she may have gone….Really? We did that in the last mission Kas! And even they didn’t know! I like you and all, but your suggestion is just stupid.

But speaking of Destiny’s Edge, we’ve also missed something else…

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Posted by: Sariel V.7024

Sariel V.7024

1 Thread – 11 Posts made by the OP – no relevant message.

I think the message is, “I didn’t like it, and I’m going to relate my experience in the most passive-aggressive means I can.”

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Posted by: Nilkemia.8507

Nilkemia.8507

Oh right, the Pact fleet launch…well, we missed it. A shame, but they’ve got Marshal Trehearne and Destiny’s Edge…well, three of them, but all the same. They should be okay.

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Posted by: CureForLiving.5360

CureForLiving.5360

1 Thread – 11 Posts made by the OP – no relevant message.

I think the message is, “I didn’t like it, and I’m going to relate my experience in the most passive-aggressive means I can.”

You forgot verbose.

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Posted by: Nilkemia.8507

Nilkemia.8507

Trahearne gives the order, and the ships all open fire into a random jungle they’ve flown over. Okay…maybe there were lots of Mordrem down there that I’m not seeing, but I see no dra—-oh frak thistles.

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Posted by: Ascimator.6735

Ascimator.6735

The salt is real, my friends.
The only thing I actively dislike are the dodge-all-rocks and the destroy-all-bombs achievements. The crappy zoom doesn’t let me see the whole arena clearly, and I blow up on a bomb eventually because of various reasons (the knockback usually tossing me into a fissure).

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Posted by: Nilkemia.8507

Nilkemia.8507

Okay. This cut-scene is awesome. A bit scary, but awesome. Even though many probably guessed it was going to go this way, it’s still awesome to see this. We’ve heard and read of how the Elder Dragons are like forces of nature, but I can’t recall a time where it was properly shown in-game…until now.

It’s also good because now we have to wonder just how we’re going to go about beating something like this, if it can just wreck a fleet for a morning flex.

Well…rest in peace, Glory of Tyria.

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Posted by: Nilkemia.8507

Nilkemia.8507

So, after that ominous scene, we finally get a Mission Complete, as well as a glimpse of things to come…

Caithe: The dragon is rising. And no one in Tyria is safe from it’s deadly reach.

But we can break free of destiny. It will require strength, strategy, and insight.

Rytlock: You can’t trust sylvari. They belong to the dragon now.

Canach: Stop treating us like monsters. We are not the enemy.

Braham: We take the fight to Mordremoth!

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Posted by: AzureSky.3175

AzureSky.3175

Would you mind telling us what happened in the other seven parts of Season 2? Maybe then I’ll understand what you are trying to say…

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Posted by: Nilkemia.8507

Nilkemia.8507

Well…meh. It had some neat bits here and there. Being able to see Turai Ossa was interesting. It was nice seeing Zojja having actual voiced dialogue again. That golden cave was pretty and shiny. And the cut-scenes at the end were good.

But, as a finale after two bad cliffhangers, it falls short. What was resolved?

- Well, we found out about Caithe’s/Wynne’s secret…which wasn’t that great. Wynne’s death was pretty much a given. And the whole “we came from the plant dragon” thing…well, I’ll save that for another post.

- We fought the Shadow of the Dragon again and kill it this time. Nice to get some proper revenge for it wrecking the Grove. Then again, we were bound to do that eventually. And it’s basically there just to be the reason we don’t end up going with the Pact fleet..although, that’s a good thing, considering the Pact fleet “got rekt”.

Caithe and the egg are once again missing, with no clue how to find her now. Again. The suggestion of talking to Destiny’s Edge comes off as rather dumb when you consider we did talk to them during the Pact Assaulted quest, and they didn’t know her plans either.

After all this fuss about the egg, we still have no idea how it’s supposed to help us or anything. And I’m sick of Caithe’s antics. She’d better not get off easy for this. Unless she manages to pull off something impressive where she’s going, I’m certainly not gonna forgive her for dragging me through these bad cliffhangers.

While Season 2 started off okay and was working up to something big, it all went to crap the moment it started revolving around the egg, and letting Caithe come along to obviously swipe it. And this finale hasn’t done much to remove that impression.

Hopefully the “Heart of Thorns” will be good. But I’m not going to listen to hype. And all this talk of it being an expansion just because it was trademarked is silly. I’ll believe it’s an expansion when they say it is.

Point of No Resolution. (Spoilers)

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Posted by: PseudoNewb.5468

PseudoNewb.5468

Season 2… Was less successful at being a season than Season 1. Season 2 simply doesn’t work on it’s own. It has nothing to claim of it’s own. It keeps nothing for itself, everything it starts is shoved off for Hearth of Thorns. Everything else in the story is based off of stuff that has been around for a long time.

While integrating the past and future is great for a continuing chain of stories and episodes, this season, itself, has no value or story of it’s own. There are very few and very flimsy victories to be won. Everything is building up to something, but that something is for another time and place.

Point of no resolution is absolutely the best way to phrase this season’s shortcomings. Episodes that are simply chunks of stories awkwardly split along what is convenient for the production team. No real rhyme or rhythm to what plot points get addressed and how it should lay out. Nothing melds your series of actions together, it is all just a bunch of different threads to be addressed in the future, that pull you from one random location to another with no meaningful short term conclusions.

Overall, Season 2 may pay out (if you think THE revelation is pay off), but it fails to actually have a complete story of it’s own. Lets look at the final boss, this is the final encounter of the season and should cap off and conclude the major plot points of the season. Actually lets look at Season 1 first. We learn that Scarlet ties everything together and we defeat her. Direct, clean and maybe unsophisticated. We resolve Scarlet’s line by killing her. That is a conclusion, but we also have the revelation of the dragon’s awakening. Classic example of how to finish something up but keep the broader story moving. Not innovative but satisfying. Sticking with a clear villain and a clear resolution, but as a continuing story, a major unresolved question in the background with the awakening of an unknown dragon.

Season 2, and the finale, the shadow of the dragon is defeated. But what is the shadow of the dragon. It seems to be one champion amongst many, and doesn’t seem to be very special, except that it has the shape of the dragon. It seems to be the champion behind the attack on the pale tree, but what exactly made it so special to be the lead on that attack, why was it able to hurt the pale tree in ways that seem beyond physical? We don’t know, we don’t learn anything about the shadow of the dragon. For that reason, killing it seems like just killing another one of Mordremeoths champions. Just another bump on the road. Killing it, was unrewarding.

To Sylvari PC’s the shadow is of greater importance as it is the representation of the Sylvari PC’s wyld hunt, but even then it’s influence on the current story is hard to discern.

But, it seems like it should be something more important. It nearly killed the pale tree. You required the use a torch emitting pure magic, a relic of magic unlike anything else in the world, to keep it down and finally finish it off. Killing the shadow seems like it should be something important, it should be some sort of triumph over the overwhelming force of Mordremoth, but it just falls flat. The shadow appears twice, once to say hi, and once to die. Perhaps, in the future, we will learn the significance of the shadow of the dragon. If we do, then that is much too late to give us satisfaction with Season 2’s ending.

Point of No Resolution. (Spoilers)

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Posted by: PseudoNewb.5468

PseudoNewb.5468

I imagine a story about a pact commander who gets too close to the new dragon’s shadow in an unfortunate accident with experimental technology in a ley line. The shadow of the dragon is hinted at in the first cutscene where we see into the “Eternal alchemy.” We eventually learn that the shadow is a way for Mordremoth’s corruption to expand beyond the confines of the it’s domain, to both break through the shield of the dream for sylvari and to influence other’s who have no innate connection to the dragon. The shadow then proves itself to be an enigma for the pact commander throughout season 2. Tormenting the mind and dreams as Mordremoth’s corruption is purported to do. If the shadow of the dragon was maintained as a primary force assailing the player character. If, by killing the shadow, meant the mind of the pact commander is saved, and there is hope that the dream can live another day to continue to shield the minds of the sylvari determined to stay free. Then, then this final episode would have been a great end point to the season.

Instead we kill this thing we barely even understood why we should have feared it. Why was it so important to be defeated? Why is it the final boss? We just don’t quite know. Season 2 suffered from too much attention paid to everything in the expanded world and story, and not enough development on what is immediately in front of us. And for everything else that was good about it. It’s lack of immediacy in any of it’s plot and resolutions is disappointing.

The greater plot development is great. But, despite what the assistant game director said in the recent POI. The episodes don’t stand on their own. The entire season doesn’t stand on it’s own. It stands on the future promise of a great story, while itself, being incomplete and fragmented. Its only purpose is to fill the gap between Season 1 and Heart of Thorns.

That is my opinion, and this is my best effort in describing my feelings on it.
Point of No Resolution.

(edited by PseudoNewb.5468)

Point of No Resolution. (Spoilers)

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Posted by: Moldur.6275

Moldur.6275

What is the point of this thread lol

Point of No Resolution. (Spoilers)

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

What is the point of this thread lol

Humor and satire, mostly.

Seeking assistants for the Asuran Catapult Project. Applicants will be tested for aerodynamics.