Primordial Orchid Nodes

Primordial Orchid Nodes

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Posted by: CedarDog.9723

CedarDog.9723

The nodes in Draconis Mons are like the ones in Ember Bay, all spread out. The big difference is that a lot of the Primordial Orchid nodes are often a pain to get to requiring the use of Oakheart Essence. This means you have to run around and find the Essence nodes first and then go back to get to the Orchid node. And to top it off, you never know if you’re going to get any Fire Orchids. This makes it an annoying farm and overly oppressive experience. Getting a bunch of Empyrial Fragments is kind of lame without even getting a single Orchid. ANet should at least guarantee us 1 map currency per node with getting extra Orchids a bonus depending on luck/RNG. That’d make farming the map for a daily farm worth the effort of running all over the place and using the new method of map exploration to get to the nodes. I get that ANet wants us to spend time in the map, but the way things are set up, it actually makes me want to spend less time there.

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Posted by: Ayrilana.1396

Ayrilana.1396

This map is the second easiest one to gain map currency behind Bitterfrost. You can see the icons in the map for the nodes and the oakheart essences are spread out everywhere. There’s usually was within a reasonable difference or you can make sure to always have one equipped if you’re farming them specifically.

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Posted by: CedarDog.9723

CedarDog.9723

I maybe got like 5 orchids hitting almost all the orchid nodes last time I farmed them. And I know there were quite a few more orchid nodes than 5. I DID end up with a ton of Empyrial Fragments which is good to feed my chompers, but that’s about it.

And as far as I recall, you can see the nodes in all the LS3 maps, only Bloodstone Fen and Ember Bay don’t have specific map currency node icons… (Which they should probably change to match the rest of the maps.)

Also, if it’s so easy to get, what am I doing wrong specifically? I harvest the Orchid nodes, do the dailies and farm my home instance. I end up with tons of blood rubies with far less effort, same with the berries. Jade fragments and the petrified logs are a bit less common though.

(edited by CedarDog.9723)

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Posted by: Ayrilana.1396

Ayrilana.1396

I average about 1 every two nodes.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

I just make a habit of grabbing a spidey-web-gizmo whenever I pass, dropping for combat (if needed) and using it to move around faster (up to random thing to glide, up to specific thing to harvest, etc).

Once you embrace the idea of always using it, I think you’ll find you have access to a lot more oakheart essences than you think and to a lot more nodes than you think.

I haven’t done any “farming” — just map completion on a couple of toons, and I already have more than I’m likely to spend outside the ascended stuff.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Ardid.7203

Ardid.7203

As long as you keep thinking in terms of “farming”, it will never be fast, comfortable or efficient enough.

“Only problem with the Engineer is
that it makes every other class in the game boring to play.”
Hawks

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Posted by: CedarDog.9723

CedarDog.9723

As long as you keep thinking in terms of “farming”, it will never be fast, comfortable or efficient enough.

I dunno, Bloodstone Fen, Bitterfrost Frontier and Lake Doric farm quite nicely. Ember Bay not so much with the stumps being strewn about all over the place. And of course, Draconis Mons doesn’t either.

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Posted by: OriOri.8724

OriOri.8724

My biggest gripe with these nodes is the inconsistency. Yesterday I was running around on the map, got no primordial orchids from the first 2 nodes I harvested, yet the third one gave me 3. Then the next node dropped 2, then nothing from the next few nodes after that. Why?

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Posted by: Ookamikun.6472

Ookamikun.6472

They should have at least give you one Orchid 100% of the time. It’ so annoying when nothing pops out.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

My biggest gripe with these nodes is the inconsistency. Yesterday I was running around on the map, got no primordial orchids from the first 2 nodes I harvested, yet the third one gave me 3. Then the next node dropped 2, then nothing from the next few nodes after that. Why?

How is that different from petrified wood, jade shards, or blood rubies?

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: CedarDog.9723

CedarDog.9723

My biggest gripe with these nodes is the inconsistency. Yesterday I was running around on the map, got no primordial orchids from the first 2 nodes I harvested, yet the third one gave me 3. Then the next node dropped 2, then nothing from the next few nodes after that. Why?

How is that different from petrified wood, jade shards, or blood rubies?

Jade shards and blood rubies aren’t a pain in the rear to find and harvest. Petrified wood is more spread out and that can be annoying, but you don’t have to deal with all the verticality and the oakheart stuff to get to nodes like one often has to do with the orchids. More work for the same rewards or less.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

My biggest gripe with these nodes is the inconsistency. Yesterday I was running around on the map, got no primordial orchids from the first 2 nodes I harvested, yet the third one gave me 3. Then the next node dropped 2, then nothing from the next few nodes after that. Why?

How is that different from petrified wood, jade shards, or blood rubies?

Jade shards and blood rubies aren’t a pain in the rear to find and harvest. Petrified wood is more spread out and that can be annoying, but you don’t have to deal with all the verticality and the oakheart stuff to get to nodes like one often has to do with the orchids. More work for the same rewards or less.

Well, I find it harder to get jade shards and petrified wood — I find it easier to to get Orchids. The spiderman skill makes getting around faster and the density of mobs is (mostly) lower, making it easier to grab stuff without getting ganked.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: TheNecrosanct.4028

TheNecrosanct.4028

As long as you keep thinking in terms of “farming”, it will never be fast, comfortable or efficient enough.

I dunno, Bloodstone Fen, Bitterfrost Frontier and Lake Doric farm quite nicely. Ember Bay not so much with the stumps being strewn about all over the place. And of course, Draconis Mons doesn’t either.

Bloodstone Fen farms horribly. It has the lowest droprate of all the LS3 nodes. In Ember Bay the nodes are spread out quite far, but if you navigate that map often enough, you know where they are most likely to be and can go straight for those places. Then again, I must have incredible droprates because most nodes (whether they be Primordial Orchids, Jade Shards or Petrified Wood) give me at least one, with only a small minority giving only regular results. Bloodstone Rubies are a lot harder to get in my experience.

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Posted by: OriOri.8724

OriOri.8724

My biggest gripe with these nodes is the inconsistency. Yesterday I was running around on the map, got no primordial orchids from the first 2 nodes I harvested, yet the third one gave me 3. Then the next node dropped 2, then nothing from the next few nodes after that. Why?

How is that different from petrified wood, jade shards, or blood rubies?

Its not I guess, I just don’t like how these nodes aren’t guaranteed to drop their mats. Can you imagine mining a mithril or iron node and only having a chance at getting the respective mat to drop? Because to me that’s what these new nodes feel like.

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Posted by: Menadena.7482

Menadena.7482

Buy the home instance node. A guaranteed 3 a day. No, that is not fast but that is over 1,000 per year.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

My biggest gripe with these nodes is the inconsistency. Yesterday I was running around on the map, got no primordial orchids from the first 2 nodes I harvested, yet the third one gave me 3. Then the next node dropped 2, then nothing from the next few nodes after that. Why?

How is that different from petrified wood, jade shards, or blood rubies?

Its not I guess, I just don’t like how these nodes aren’t guaranteed to drop their mats. Can you imagine mining a mithril or iron node and only having a chance at getting the respective mat to drop? Because to me that’s what these new nodes feel like.

I’m not against them taking 3x as long to harvest and delivering a guaranteed amount of mats.

However, I just ignore the RNG aspect. Over time, it evens out. I got 99 acquisition problems and I don’t let random behavior be one of them.

(Incidentally, the amount of iron & mithril you get is random — sometimes you get doubles, sometimes you get the chance to harvest again, and sometimes you get bonus mats.)

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Ashantara.8731

Ashantara.8731

I maybe got like 5 orchids hitting almost all the orchid nodes last time I farmed them.

Maybe you are overfarming them? There is a daily limit per account, like with any of the other currencies.

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Posted by: OriOri.8724

OriOri.8724

Oh hmm, I’ve stayed away from all the home instance nodes for LWS3, because I thought they shared the same RNG nature of the regular nodes, and I couldn’t justify buying them to only have a chance at getting the currencies. But if they are guaranteed from each node I’ll buy them.

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Posted by: Egrimm Van Horstmann.7921

Egrimm Van Horstmann.7921

OriOri.8724

Home instance nodes give you the currency guaranteed each hit or at least for every toon I’ve had they’ve done that, and the Berries node gives you five a day.

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Posted by: Menadena.7482

Menadena.7482

Yes, if I had to choose buying the node or farming (but not both) I would go for the node. Except for berries, most of the mats you get in a LS3 zone are from hearts and dailies rather than farming. The home instance may take more days for the same number of mats but it is much less time each day too.