Really dig the last boss

Really dig the last boss

in Living World

Posted by: Dunan Atreides.5436

Dunan Atreides.5436

Disclaimer, I’m a very casual player that doesn’t usually play dungeons or raids, but I really liked the mechanics of this fight.

For my guardian, I had to manage 3 things in the fight:

Aegis (which was useful when setting up the flame walls)
Dodge (which you needed reserves of for evading quickly)
and Haste (so you have enough speed when you don’t have dodge capability)

Actually attacking the dragon was a bit too easy IMO, but the in-between stages were great and not too punishing (but that might be because I was a guardian, I’d like to see other professions thoughts)

I look forward to something like this in the future that is hard enough to warrant actually looking at your skills beforehand and optimizing your traits and such.

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Posted by: TheLastNobody.8319

TheLastNobody.8319

Same, it was interesting…only thing I have to say is thank grenth for deathshroud!

A knight in shining armor is a man who never had his metal truly tested.

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Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

Same, it was interesting…only thing I have to say is thank grenth for deathshroud!

You don’t see too many posts where someone thanks Grenth for anything, really. Oh wait, maybe that’s Dhuum…

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Really dig the last boss

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Posted by: CountzuCrytus.7256

CountzuCrytus.7256

Same, it was interesting…only thing I have to say is thank grenth for deathshroud!

You don’t see too many posts where someone thanks Grenth for anything, really. Oh wait, maybe that’s Dhuum…

Id like to thank Dhuum for the awesome mega bans in gw1. Was fun to watch

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Posted by: Neughkanice.1574

Neughkanice.1574

i dug him up until the point where i didn’t get a chance to accept credit when i did it in party and found out he was impossible to do solo because of horrible ai.

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Posted by: Atlas.9704

Atlas.9704

My Guardian was the only one I played that mission with.
Chances are it will be the only one and that one time will be the only time.
I didn’t enjoy the mechanics of the mission.

Elona, Land of the Golden Sun….and undead…and poison. The travel brochure lied okay?!

Really dig the last boss

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Posted by: Changer the Elder.2948

Changer the Elder.2948

Both new bosses (LS and world) are well-designed, in this person’s humble experience (I’m purposefully not saying fun, because even though I enjoyed both immensely, I realize some people may have different tastes). Both are reasonably easy to figure out and of meddling difficulty to master.

The Shadow actually forces you to play. Not just stand around, piddle it from distance (or grind spinny attack up close, depending on class). You’re depraved of NPC helpers to save your hide, you need to be literally quick on your feet (which is where the “not fun!” for some players comes into play) and the boss punishes you for not adapting fast enough without unnecessarilly stunlocking your sorry tail (staring hard at you, “more than one terragryph”) or making your downed state a horrible case of “not happening” with homing attacks (hello, clockheart). It actually forced me to suddenly go “Oi!”, start paying attention and use all the skills I had at my disposal. And that’s exactly what a finalle boss should do, at least in my book.

Note of a possible bug: Might be worth checking if the NPC dialogue spawns correctly. Braham offering me shielding happened correctly, as far as I can tell, but Rox only announced her spitfire moves twice over the whole fight and definitely not the first few times she threw the torch at me. Ensuring that happens the very first time she does that may help some of those having trouble figuring the boss out (even though instructions on the cog are clear, no argument there).

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Posted by: Lalocat.6793

Lalocat.6793

I wished I’d brought guardian, mostly for the stability, took awhile to figure out what I was supposed to do and how to not die. After that it was pretty easy. My biggest mistake at the beginning was assuming the spammy orange circles would interrupt the channel. They don’t.

Really dig the last boss

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Posted by: Duke of Thorin.7425

Duke of Thorin.7425

Yeah, this fight was fantastic. I was impressed with how interactive it was, especially for a large-scale enemy fight. Keep up the dynamic combat.