Reliving the world, over and over

Reliving the world, over and over

in Living World

Posted by: Sligh.2789

Sligh.2789

To have to relive the same fights over and over is just against the Living World concept and makes no sense to me. I went through the episode (took an hour with the bugs), and now I have to relive it over and over to get the parts for the Luminescent armor?
Make the parts findable in the new living area of The Silverwastes, instead of making me relive instanced content over and over.

(edited by Sligh.2789)

Reliving the world, over and over

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Posted by: dsslive.8473

dsslive.8473

You can get the shoulderpieces from the bandit crest collector, it costs 1000 bandit crests and 1 gold. So you can actually get the pieces by playing in the new map.

Reliving the world, over and over

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Posted by: Blaeys.3102

Blaeys.3102

They are also fairly common drops when your map gets 5/5 bosses killed.

Ive gotten 5 sets of shoulders so far – three from the living story (running alts through) and two from Silverwastes as loot rewards.

Reliving the world, over and over

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Posted by: Randulf.7614

Randulf.7614

I presume Sligh refers to the Luminescent Shoulders, (not the Carapace Armour) which is the Collection reward for the achievements in the main story arc. That requires repeating the story

Reliving the world, over and over

in Living World

Posted by: dsslive.8473

dsslive.8473

I presume Sligh refers to the Luminescent Shoulders, (not the Carapace Armour) which is the Collection reward for the achievements in the main story arc. That requires repeating the story

Well the parts of the Luminescant shoulders are findable through playing in the silverwastes though. It’s how you get the luminescnet strap, the shoulderpieces if you don’t wish to replay the story instances and the mordrem parts which you get from defeating the bosses at the end of the eventchain. As such the only thing not available in the sivlerwastes itself is the firefly piece which you ahve to get in caledon and infuse in the silverwastes. Even the ascended trinket that you get from completing all the achievements is available to be bought with bandit crest you get from playing the events in the silverwastes map.

So even if OP wasn’t talking about the carapace shoulders , it still doesn’t require you to relive the story part of this update.

Reliving the world, over and over

in Living World

Posted by: Sligh.2789

Sligh.2789

I presume Sligh refers to the Luminescent Shoulders, (not the Carapace Armour) which is the Collection reward for the achievements in the main story arc. That requires repeating the story

Well the parts of the Luminescant shoulders are findable through playing in the silverwastes though. It’s how you get the luminescnet strap, the shoulderpieces if you don’t wish to replay the story instances and the mordrem parts which you get from defeating the bosses at the end of the eventchain. As such the only thing not available in the sivlerwastes itself is the firefly piece which you ahve to get in caledon and infuse in the silverwastes. Even the ascended trinket that you get from completing all the achievements is available to be bought with bandit crest you get from playing the events in the silverwastes map.

So even if OP wasn’t talking about the carapace shoulders , it still doesn’t require you to relive the story part of this update.

Caithe’s Blossom is only available by redoing all the instanced content, and for sale only after completing that meta achievement after reliving the same content over and over. It should be available for sale without the requirement to do the instanced content over and over. So much for a living world, as it stands right now, it is relive it over and over, or get lost.

Reliving the world, over and over

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Posted by: dsslive.8473

dsslive.8473

Well i love the glorious armor they added to pvp , but i don’t play pvp at all. So if i would want it , i’d have to play something i don’t necessarily like. This doesn’t mean Anet is “forcing” me to play a certain way, it’s simply Anet adding incentive to try other playmodes or was of playing or things to do.

There are many cosmetic items that are tied to achievements and not available through playing in the map. And i don’t see that as a mistake. It adds incentive to do something else, and if that something else you really don’t like to do, then you aren’t forced to do it. I love the glorious armor, i’m not a fan of pvp, as such i’m not pvp’ing to get the armor. it’s all a matter of how much you really want it, and its not that it will be removed from the game alter on, so you can always try again later, no need to them immediately after you finished.