Season 2 Episode 6 -- final boss bugged!

Season 2 Episode 6 -- final boss bugged!

in Living World

Posted by: Shapeshiftr.6518

Shapeshiftr.6518

The final boss in this chapter, the Mordrem in the labyrinth, was the most unpleasant experience I’ve ever had in this game. My companions would not attack the boss for the life of them! So I solo’d this legendary monster, and because my companions were not fighting it, every time I died it reset. I spent more than 30 minutes on what should’ve been just a tough boss, but what ended up being a pain in the neck and, besides Trahearne’s antics, the most blatantly poor AI coding I’ve seen in the game. Please fix this glaring problem in an otherwise beautiful experience!

Season 2 Episode 6 -- final boss bugged!

in Living World

Posted by: Black Iris Flowers.3418

Black Iris Flowers.3418

You’d be better off making a bug report in game or in the bug report forum https://forum-en.gw2archive.eu/forum/support/bugs