Season 2 got me hooked again.
Season 2 has been really well done so far. I hope to see more jumping in the next episodes, as it is a nice change from the usual mechanics. The jumping puzzles have always been one of my favorite parts of this game.
I have mixed feelings about the Dry Top jumping mechanics. I enjoyed the Labyrinth Cliffs and the aspect crystals there, in part because they lasted for a really long time and few to no enemies in the area. Come this new area, and the crystals are broken where they both have a time limit and limited use counter, and there are a bunch of baddies everywhere whether there is a sandstorm or not. Now, I don’t mind the aspect crystals being weaker, but I think one or the other limiter would’ve been enough (either limited tries, or unlimited in a time limit); together it feels a bit heavy-handed. As for the very start of the zone, I sometimes have a bit of trouble with it. I kind of wish there was a shortcut from the Brisban portal to Prosperity for those who had already done the “aspect tutorial” besides waypointing (what can I say, I’m cheap). I guess at least that last bit is just a personal complaint, minor and doesn’t need any attention but it’d still be nice!
Now, having the different tiers and plateaus in Dry Top definitely makes for a more unique landscape than the snowy mountains of the Shiverpeaks, the verdant greens of Kryta of the Maguuma Jungle, or the sandy brown of Ascalon, and I wouldn’t mind a few of those in the next Maguuma Wastes map, but I still wouldn’t mind a lot of “flat” areas, just to run around through, leaping boundlessly.
Oh, and yes, the story. I’m definitely getting hooked, and each one of the visions just generates more questions than answers. I kind of wished there was a sylvari in the group just to even out the whole 5 races thing, but I guess the whole “Modremoth is corrupting sylvari” theme is why they’ve held out so far. Maybe Canach will be joining the group once he’s done… whatever it is he’s doing.
Actually what I wanted to say about the jumping puzzles is that I’m forced to do jumping in order to get things done. And this is the reason I don’t visit Dry Top as much as I want to. Some serious timing needed there to learn all the ways to reach most of the events. And I don’t have that much time.
Jumping puzzles used to be optional entertainment. I’ve done em all and still do some daily. So let’s hope the next map[s] will not be like Dry Top.