Sick of LS timegating

Sick of LS timegating

in Living World

Posted by: Rimetin.3405

Rimetin.3405

Frist of all, I want to say I like the idea of “Living Story dailies” that was implemented some time back. I really, really do – they actually give you a chance to get the metas even if you’re bad at some aspect of the event.

However, WHY does it have to be so that you absolutely HAVE to do X number LS dailies to get the kitten meta? imo that’s just needless timegating and, for your information, not all of us have the chance to play every day.

I know, cry more and if you don’t like it, don’t play, but seriously. I do sort of understand timegating ascended crafting and dungeon tokens and whatever there are, but for LIMITED TIME EVENTS it’s kind of a kitten move. I really like this game, I tend to at least sort of like the Living Story too, and the completionist in me really craves to get as many achievements as possible and especially the cool unique things you get from those – so why, why WHY is Anet taking some of the greatest enjoyment I get from this game away from me? That’s just all sorts of awful.

Sick of LS timegating

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Posted by: Rainshine.5493

Rainshine.5493

Go into the labyrinth and follow the zerg. You’ll get the boss kill achievements, candy corn to eat for achievements, ToT bags to open for achievement, and door events for achievement completed in record time.

I think the open-world trick or treating is more fun, but it’s easy to do efficiently if you do the labyrinth.

Ruse Torrent (elementalist) on JQ
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Sick of LS timegating

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Posted by: Rimetin.3405

Rimetin.3405

Not my point. That’s exactly what I’ve been doing, atually – I do know the zerg is the best way to get things done, particularly achievements.

However, what if this month I only had one weekend to play (which could very well be the case if I didn’t meticulously arrange my plans so I could visit a place with computer that runs GW)? A year ago, it didn’t matter long as I got to play just for a day or two. Now that’s really not possible for most one-time events. And that kinda saddens me.

Sick of LS timegating

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Posted by: Xista.7391

Xista.7391

I think it’s an alright idea if done properly. IE You have to do X > Y > Z before you can do W. If done properly, it can help give the living story patch a linear so it feels like you’re progressing.

But with the Halloween patch, it doesn’t make sense. Yeah, you’re trying to get the Mini so you can fight the boss. But the achievements required to do it don’t make sense. I can progress to unlocking the final dungeon by doing the Clock Tower…. Wat?

In-game opinions of Skyhammer: http://i.imgur.com/FKymDjC.jpg

Sick of LS timegating

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Posted by: webtoehobbit.4201

webtoehobbit.4201

Living World dailies should only be there to supplement if you can’t do all of the actual Living World’s achievements, or don’t want to. But there should ALWAYS be enough achievements in the current Living World to finish the meta, the dailies should only be there to finish up things if one of the achievements is a little too tough for you to do. Twilight Assault was a particularly terrible Living World as it’s time gated achievements relied ONLY on dailies…. I am afraid since the last couple of Living World events have relied heavily on these daily achievements just to get the meta that this is the start of a trend…

Sick of LS timegating

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Posted by: Rimetin.3405

Rimetin.3405

^ THAT right there is what I was getting at, thank you. It should be Anet’s responsibility to make sure that their content is available even for slightly more casual players.

Sick of LS timegating

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Posted by: Zaxares.5419

Zaxares.5419

Fully agree with webtoehobbit’s stance.

Sick of LS timegating

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Posted by: Olvendred.3027

Olvendred.3027

Twilight Assault was a particularly terrible Living World as it’s time gated achievements relied ONLY on dailies….

I’m not sure what you’re talking about. You could get the Twilight Assault meta achievement in a single run-through of the new dungeon path, without doing any dailies at all.

If anything, Twilight Assault was exactly what you’re asking for. Plenty of achievements to get the meta by doing the dungeon path; but if you found it too hard, it was possible to get by doing dailies.