Skip Dialogue

Skip Dialogue

in Living World

Posted by: ObsidianSaint.1079

ObsidianSaint.1079

I went through the story and thoroughly enjoyed it. I am very impressed with the new style and I love the new area, however, when trying to get the achievements and having to go through the story all over again I did feel a little impatient waiting for the npcs to finish their little banter I already witnessed.

I think there should be a small button when REVISITING past living story stages where you can skip the current conversation. It would just skip until one of the characters has to move for example.

Here is a little picture I put together, I know the font is wrong but it’s just for demonstration of what I think would be ideal.

Let me know what you all think discuss and improve.

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(edited by ObsidianSaint.1079)

Skip Dialogue

in Living World

Posted by: SyllyReth.2495

SyllyReth.2495

I really enjoyed the story, too, and I thought they did a lot better with the characterization and dialogue – though, I am still looking for a little more depth to our main characters. Very hopeful about what future releases hold in that respect.

I didn’t get all of the achievements done one off on the repeat of the story. The second time through, I still enjoyed hearing/reading the dialogue and seeing what little things I may have missed, but the third time through I was ready to just skip it and get my achievements so that, if I wanted to, I could revisit the story part of it later on my own.

I would love to have a skip button in replays of the instance, something that I could choose to use or ignore depending on how I felt during the replay. It would definitely improve my experience because if I am going after an achievement, the achievement is all I am thinking about anyway instead of paying attention to story. Get in, get it done, get out.

Unbridled Dynasty [UND]