It will be a year after release in three days.
So far, we got…..
- 3 recurring ‘festivals’ and some recurring content(Halloween, Wintersday, Dragon Bash, Queen’s Gauntlet, Super Adventure Fun Box, Bazaar of the Four Winds)
- A Bunch of Mini Dungeons that hasn’t been updated in almost a year (Fractals)
- Literally a new set of weapon skins every month that relies far too much on Internet Gambling in order to get.
- A Couple of Armor sets to go with it.
- Half a year’s worth of Content that no one will ever get to play again
- Some minor updates to WvW, PvP and the achievement system.
- A Wallet.
- 1 New Zone that is permanent, and 1 New Zone that was here for only a month.
There is two perspectives that I want to go on when I explain this…
The First is from a Buy to Play Perspective. No one has had to pay for this content, and for a year, that’s alot of stuff. While some games have given us way more content with their ‘Free’ Updates (EVE, LOTRO, Etc.), those require those dirty subscription fees. We have gotten alot of variety for amazingly little cash.
Okay, now that that’s over, lets go From my perspective,….While I don’t mind the free updates through the living story, and some I have enjoyed, I think Anet’s current business model is one of the more pathetic attempts at getting Player’s money, as far as MMO’s are concerned, and the amount of ‘Permanent’ content they have put out is also kind of pathetic. Here are my reasons why:
Those awesome Weapon and Armor skins that you can get for free,….Well, you can’t actually get them for free. Last I checked, its now over 4 gold per 100 gems for the gem store. Unless you are one of the Trading Post Barons with your 10,000 gold in storage, or you are one of the most prolific grinders in existence, you will have to pay real money at one point or another to get something from the gemstore, that or you will sacrifice yourself to a life in digital poverty.
Yeah, you can get 4 gold an hour doing Anet’s many grind heavy living story stuff, and you could have gotten up to 1,000 gold from the Queen’s gauntlet before it got nerfed, or, you’re just rich and bought all your gold, but that is less than 5% of the player population, even with the most conservative estimates. My Fortune right now is about 98 Gold. If I sell everything I own, I might hit about 200 Gold. At this point in the game, even that isn’t enough to cut it with some more expensive items. While I agree that players should work for their weapons, the way the current system is…, many players are running up an escalator that is moving in the wrong direction, and they can’t get off because other players and Anet are pushing them up.
Yeah, those cool weapon skins are 100% optional, but by making them optional, instead of giving players their choice of one as a reward for completing the Living Story, or giving them one for free from a chest then locking them out of it with the regular RNG, you are denying 95% of the players that content. Because of that I do not consider this permanent content because a vast majority of players will never have access to it. Why should you even bother to waste your time, if your cool weapon skins only reach 5% of the player base? In my opinion, that is time wasted.
That yearly Content you keep doing is really cool and all but I still consider it temporary content. You only see it for two weeks to a month once a year. Which, while you can always do it again next year if you miss it, its still not permanent content that you can come back to at any time.
If you are keeping score, Southsun Cove, Fractals, and a few improvements to the three sides of the game (WvW, PvP, PvE), are the only things with any real sense of permenancy, and some jumping puzzles too, can;t forget them.