[Suggestion] Living Story Rewards.

[Suggestion] Living Story Rewards.

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Posted by: Wolfeng.3784

Wolfeng.3784

After finally reaching 80, and starting the Living Story, I found myself full of items that had absolutely no use to me at the moment. In this case, the pieces needed to craft Mawdrey.

Don’t get me wrong, I like those items, I like the rewards, I like going around the world collecting stuff. What I don’t like is the fact that all those items were taking precious bank space or bag space for me.

What I would like to see, is a system similar to the one used for skins gained through the achievements points, where we can withdraw items when needed.

This way I can play the living story without any worries, and still get the rewards when I’m ready to play with them.

PS: Will my other toons get the same items used for mawdrey if I play the LS with them?

[Suggestion] Living Story Rewards.

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Posted by: dsslive.8473

dsslive.8473

Yes each character will get those rewards, so if you don’t want to fill up your bank even more i’d hold off playing through the first part of the season (first 4 episodes) till you found a way to store all that stuff (i use one of my characters i don’t paly often/at all to store all that kind of stuff )

[Suggestion] Living Story Rewards.

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Posted by: Paciunek.2496

Paciunek.2496

I think that healing/condition ascended jewelry I’ll never use is an even worse reward than 20 Mawdrey pieces taking space in my bag. So, for all achievements in seven chapters it’s 30 silver total. Such reward, wow.

[Suggestion] Living Story Rewards.

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Posted by: Wolfeng.3784

Wolfeng.3784

I think that healing/condition ascended jewelry I’ll never use is an even worse reward than 20 Mawdrey pieces taking space in my bag. So, for all achievements in seven chapters it’s 30 silver total. Such reward, wow.

That’s another reason to have the rewards be reedemable at our own time.
I’m not doing some achievements because I don’t want to play with Nomad gear right now, but I do have plans for making a toon with it. (No matter what everyone else say)

Forcing us into picking stuff up, and filling our bank with stuff that might only be usefull in the future seems to me like they are either forcing us into buying additional bag/bank slots, or just plain bad design.

The same can be said about the geodes and bandit crests added for the living story… 4 slots occupied just so that later you can trade for something.

[Suggestion] Living Story Rewards.

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Posted by: Cormac.3871

Cormac.3871

The bad news: yes, you will get Mawdrey parts repeating with other toons.

The good news: by tying items to acievement unlocks the second half of season 2 avoids this bag clutter problem.

[Suggestion] Living Story Rewards.

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Posted by: Aerinndis.2730

Aerinndis.2730

It would be nice if we could at least sell this stuff to a vendor, salvage, or collect and throw in Mystic Forge for something REALLY interesting. I got an excess Carapace Glove box that the most I can do with is destroy. I always feel I am wasting something when I do that, lol, and I hate wasting something I cannot use. I always feel I should be able to either give it to someone else, recycle etc. Must be a generational thing, LOL. I would love to see us have to figure out something creative to do with this stuff as well as a lot of the “trophy” stuff we amass throughout the game.