Testing Golem 2.0
Agree overall, but I think food should have to be purchased.
This is a really good idea.
I’ve been put off using the test golem because of the confusing interface and the fact that you have to actually get a full build in order to test it. I think it’d be much better if we could quickly swap builds – only in this area – to see the effect before we go and actually buy/craft/earn all the kit.
“Life’s a journey, not a destination.”
I agree that it could use a lot of improvements, probably most important would be the ability to try out other stat combinations.
From what I’ve heard it could also use some other improvements, such as offering a 40-50million health golem to better simulate an actual raid boss.
The UI could be vastly streamlined ( like that warning on profession buffs.. just make it red text in the option box). Something like the options dialog would be good, with a form using tick boxes ( or sliders for might?). Then just have a “boon section” and “class x buffs” for groupings with a subheading.
greater free-form on gear/runes/sigils along with “consumable buffs” would be amazing too.
Only downside is the arena currently I think is flagged as a raid map, and this level of sweeping improvements might justify flagging the map as its own game type (so consumable buffs can’t be grabbed and then carried over to other instances).
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If that’s a problem then it could just as easily not have consumable and food buffs for free for testing purposes. To me, being able to freely select your stats would be vastly more important.