The Historian - for people who missed content
It doesn’t matter whether or not it’s the point of their design, it matters whether or not it’s a good design. That point is somewhat debatable, but it’s very easy to point out problems with their LW approach (the forum is boiling over with them), and many, many players are seriously questioning it as a concept at this point.
Also, just because you aren’t analytical enough to notice them doesn’t mean there aren’t compatibility issues between the PS and LW. They are very obviously and very objectively incompatible and this fact has even been discussed by the developers. Sorry, but you don’t know what you’re talking about.
Don’t make it personal, bro.
What do you see as the compatibility issues between LW and PS?
We feel like our fractals dungeon is the perfect fit for this kind of “historical” experience, similar to the way the BMP worked in Gw1. Even better, it already exists and has explanations behind why these slices of time are available to discover and experience within.
In the future, you’ll see certain types of content that was part of larger story experiences be updated to work within the fractals dungeon and return there where it makes sense to do so. Of course, the specific rewards and achievements will not return since those are intended to be completed as the story unfolds, but the content itself will be used to expand out our fractals experience and serve as a place to continue to experience great (and strange) moments in history.
A significant number of casual players can’t manage to get through level 1 of the fractals.
We feel like our fractals dungeon is the perfect fit for this kind of “historical” experience, similar to the way the BMP worked in Gw1. Even better, it already exists and has explanations behind why these slices of time are available to discover and experience within.
In the future, you’ll see certain types of content that was part of larger story experiences be updated to work within the fractals dungeon and return there where it makes sense to do so. Of course, the specific rewards and achievements will not return since those are intended to be completed as the story unfolds, but the content itself will be used to expand out our fractals experience and serve as a place to continue to experience great (and strange) moments in history.
A significant number of casual players can’t manage to get through level 1 of the fractals.
I assume he is talking exclusively about the dungeons.
A level 1 fractal should be easier than the dungeon ever was.
Tyr Sylvison – Warrior
Illyiah – Revenant