Traits...........

Traits...........

in Living World

Posted by: Rapidrabbit.2345

Rapidrabbit.2345

So, I made a new toon and been playing on it. In order to play many different kinds of builds, you would need to unlock the traits.

Traits can be aquired in two ways.
Doing the pve map completion thing, or buy with gold + skillpoints from a vendor.

Personally, I really hate pve and usually just roam in wvw. I think there should be a way where you can buy the traits with badges of honour instead of skill points in wvw since I don’t level a lot, and I have around 1000 badges. Currently, I want to try new builds but I do not have enough skill points to unlock my traits. Please anet, this is kind of forcing players to play pve or level….

Fix
Please remove the need to have skill points to buy traits,
Or add a vendor that sells traits for badges of honour and gold.

Thanks.

Traits...........

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Posted by: Arrow.4619

Arrow.4619

Wrong place for this – check either the first or second page of “Game Updates: Traits” thread in the “Guild Wars 2 Discussion” forum. Its about 61 pages of negative reaction to/feedback on the April traits change.

Nerf Shadow Arts condition cleanse. Gut the
Acrobatics trait line. Then sell it back
to them for $50. Brilliant! – ghost of P.T. Barnum

Traits...........

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Posted by: Draknar.5748

Draknar.5748

You are only “forced” to play PvE or level if you are insistent on being able to try every build available. I feel for you, I really do, but if you really want something, sometimes you have to work for it. In this case, fortunately, “working for it” consists of playing a video game in a slightly different manner than you are used to.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

Traits...........

in Living World

Posted by: KhainPride.3987

KhainPride.3987

My first post on the forums because this is the most bad move i ever see some company make.

Firstly, they want us to 100% map complete certain maps or kill certain bosses to unlock the traits. COOL, i like the concept. They also allow you to have a choice of buying your traits for about 360 skill points to unlock them all(plus about 43 gold). Wow that is a lot of skill points.

Secondly, I have returned from quitting this game for 2 years. ALL my traits are unlocked. Why did they not reset? So they wont kitten us(the beta/early) players off? IF you will go along the path to FORCE people to either buy traits with skill pt+ gold or hunt your traits down then ANET should have forced our old characters to reset as well.

You are discouraging new players. I remember this game as easy to play early levels and to have a lot of fun. I have created a new character(btw its the same class as my previous) and I am not having fun at all. I am grinding non stop.

Now if you quote me and tell me if I cannot handle guild wars 2 type grind i should kitten off. Well, I have done worse grind in my gaming lifetime but it was the normal. Its not supposed to be the ‘normal’ to grind a game where it was advertised as non grind.

Also from a different point of view, this new trait system is probably just implemented to retain new customers so these new customers will have a motivational play due to new goals they will/have set for themselves(i.e: oh need to save up 20 skill pts and 3 gold for a certain trait)