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Posted by: Amaimon.7823

Amaimon.7823

Adrenergic(Aurene, autocorrect) is still an egg. the fang is still pristine. Lots of other minor details. At least the egg and fang are major things. Shouldn’t those be updated in the real world as well.

Speaking of which,there are still plenty of NPCs talking about PS events and ls2 events as if they’re still (going to) happen

(edited by Amaimon.7823)

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Isn’t there a crack in the fang now? It even has an arrow sticking out of it.

No idea what/who Adrenergic is….sorry.

(edited by Inculpatus cedo.9234)

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Posted by: Ashantara.8731

Ashantara.8731

Adrenergic is still an egg. the fang is still pristine. Lots of other minor details.

Adrenergic? What?? Do you mean Aurene?

Speaking of which,there are still plenty of NPCs talking about PS events and ls2 events as if they’re still (going to) happen

So if they changed it for everyone, how would people be able to follow the story when starting from the beginning? Your request would only make sense if there were different instances for each single step of the story — do you have any idea what a logistic problem that would cause and how much server space it would require?

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Aurene is not an egg, if you enter the Egg Chamber with the Tarir Portal Stone. But, of course there is still an egg for those experiencing the story up until Precocious Aurene. Otherwise, that would be quite the spoiler, no?

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Posted by: Doam.8305

Doam.8305

This game doesn’t do phased content so it’s not gonna happen

You can go into the world map and see people yammering on about Zhatian and zombies while Mord minions are running about. The fang cracks when he cracked it due to the story and a new player is technically in the past and in the past they meet characters that haven’t died yet and a tooth that isn’t cracked yet. The only issue is Mordremoth minions in Ascolon maps who shouldn’t be there.

If this game phased it’s content as in new players would see a pristine tooth and older players would see a crack then I’d agree but phased content isn’t their thing so I’m against it all.

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Posted by: BrettM.9062

BrettM.9062

There are more issues than just Mordy minions. Most zones have advanced in time beyond the original 1325 AE date. Toxic Alliance groups are found here and there, particularly in Kryta maps, and the wreck of the tower is still there in Kessex. LA is rebuilt for everyone, though the early personal story takes place in the original LA. The remains of the Marionette are found in Lornar’s Pass. Fort Salma is now closed due to tendrils and Fort Concordia is in a sad state of repair because of them, while several waypoints attacked by Mordy are still out of commission. There are posters around and eruptions of ley-line energy from events just prior to the start of Season 3. Etc.

I’m not sure there are any pure 1325-AE zones left except for Orr maps and the racial capitals. Each map has its own current point in time, subject to change. It’s a compromise, but I don’t think it’s that hard to live with for either new players or old.

I don’t know if it’s quite correct to say “this game doesn’t do phased content.” If I mine a node, it goes away for me, but not for you if you haven’t mined it. I can have story-related conversations in the open world that players around me do not hear. There is some phased content on a small scale, just not on a scale that would transform an entire map.

I’m not even sure if it could be done. What would it look like when players doing, say, LS2 are fighting a vet mordrem wolf in Iron Marches that other players cannot see? I think you’d have to move all such content to instances. What about actual transformations that have occurred in the landscape? What would it look like if some players could move through an unobstructed Fort Concordia and climb the stairs in the original towers while other players were blocked? I think issues such as these are beyond anyone’s ability to handle as phased content.

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Posted by: Amaimon.7823

Amaimon.7823

As BrettM suggested, maybe some graphics should be clientside. Like the egg disapearing, the crack appearing. Just like nodes change appearance on the clientside.

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Posted by: Healix.5819

Healix.5819

If this game phased it’s content as in new players would see a pristine tooth and older players would see a crack then I’d agree but phased content isn’t their thing so I’m against it all.

You only see a cracked tooth if your character has completed the story.

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Posted by: Anakita Snakecharm.4360

Anakita Snakecharm.4360

I also play ESO, which is very phased – and there are positives and negatives of that too. On the plus side, you will only very rarely see even ambient content that doesn’t reflect your current progress in the world, and it’s pretty cool that the game world actually appears to “respond” to your choices. On the minus side, though, it can make it very hard to group up because to work together you have to match up both quest and phase, and it can be hard to meet up with friends who have done more or less in the story than you have. If GW2 fully phased everything (if that would even be possible,) it would solve some problems but cause other ones, so it would just be a trade-off rather than a clear benefit to the game.

That said, I wish Anet would do some updating of the world to reflect how much time has passed since the game started, things like the Zhaitan areas that refer to stories most players completed years ago. I think new players expect to do some catching up, and it would be neat if the world wasn’t completely static. Players should feel like our actions have an impact.

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Posted by: Amaimon.7823

Amaimon.7823

If this game phased it’s content as in new players would see a pristine tooth and older players would see a crack then I’d agree but phased content isn’t their thing so I’m against it all.

You only see a cracked tooth if your character has completed the story.

I completed the story, and the record in my journal is set to finished. No crack in the tooth..

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Posted by: Amaimon.7823

Amaimon.7823

I also play ESO, which is very phased – and there are positives and negatives of that too. On the plus side, you will only very rarely see even ambient content that doesn’t reflect your current progress in the world, and it’s pretty cool that the game world actually appears to “respond” to your choices.

It doesn’t have to be very phased. Just graphical tidbits that can be clientside. I mean, Nodes and story-NPCs are already clientside effects, wouldn’t be too hard to make the tooth and the egg a clientside graphic, right?

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Posted by: Alga.6498

Alga.6498

Literally half of Hoelbrak’s citizens are still talking about Eir breaking the Fang...
Let’s just pretend they were not invited for Eir’s funeral.

|GW1 2008~|GW2 BETA player|Separatist|Nightmare Court|Ebonhawke|Ascalon|White Mantle|71 characters|

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

If this game phased it’s content as in new players would see a pristine tooth and older players would see a crack then I’d agree but phased content isn’t their thing so I’m against it all.

You only see a cracked tooth if your character has completed the story.

I completed the story, and the record in my journal is set to finished. No crack in the tooth..

Perhaps, you have a corrupted file(s). You could try repairing your client. My characters (that have completed Episode 3) see the arrow and the crack.

Good luck.