What Makes The Living Story Fun For You

What Makes The Living Story Fun For You

in Living World

Posted by: Kamikae.9536

Kamikae.9536

I have my own ideas but I wonder what the general consensus is.

So What makes the Living Story (Or any content for that matter) Fun?

-Killing Hordes of Monsters!
-Achievements
-Compelling Story/Acting/Writing
-LOOOTSPLOSIONS
-Flaunting Gem Store Swag
-New Skills Abilities, Mechanics
-Social, it’s where everyone else is!
-The e-mail ANET sent said it would be fun
-Other (If my options didn’t cover it)

So for kicks my picks are A) KILLING after all that’s what an action game is about and LOOT, I would grovel on my knees for ANET to fix the crippled economy but alas that may reduce cash4gold sales

rMBP 15-inch, Late 2013 2.3 GHz Intel Core i7 16 GB 1600 MHz DDR3 NVIDIA GeForce GT 750M 2048 MB

What Makes The Living Story Fun For You

in Living World

Posted by: pdavis.8031

pdavis.8031

What makes LS fun?

*killing monsters
*Story line
*The story actually effects the world
*The social aspect. Killing monsters with a group of people is fun.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”