What we all want

What we all want

in Living World

Posted by: ChaoSeeker.2146

ChaoSeeker.2146

How hard is to make us not watch same dialogues and cutsceens over and over again, trying to get LS achivements.

We already have story and explo choise before we enter dungeon instance. Why not make the same thing before we enter LS instances. Same as with dungeons, character based, and when we done story we can do achivements. So we would have story mode, and lets say achivement mode.
Story is as it is now ofc, and achivement mode would be getting player to the part where achivements can be done, for example, hidden arcana last LS instance we have to do 5min instance before we get to the achivement part….which is waste of our time. As i was saying achivement mode would teleport us at part where we can start doing achivement right away, and ofc disable any cutsceens and dialogues as well.

What we all want

in Living World

Posted by: lordkrall.7241

lordkrall.7241

You mean exactly like the challenge mote does?

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
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What we all want

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Posted by: VodCom.6924

VodCom.6924

Anet stopped using its original technology for dialogue shortly after launch.

The new technology does not include a functionnality to skip dialogue.

Anet is aware that people want to skip cinematics. Solving this will take time because of engine limitation.

I think I covered it all.

Known as Reegar Else, Linda Else, Xiana Else and Thorgall Breakstone