Zheitan is dead

Zheitan is dead

in Living World

Posted by: Chris.6105

Chris.6105

Living World = The World Changes? You add ne content, but aren’t you forgetting the old content?

I am some high important person in my order and even the something, that united all orders (I still think, to be one of the heros saving the world is better than being the ONE hero and a sidekick of the plant, that is not the one hero, but better than anything I can do myself), I finished my tasks in my personal story and so on…

1.: I loved the starter-personal story, furthermore there are enough options to be not able to having played them all by having 8 charakters. It would be great to have some options to play all personal story content later. Of course there is no need to do so, but it would be fun, and especially made it possible to play this content for any player. I mean, there is this short great storyline, but each charakter can play only one of them…
2.: I remember some amazing parts of the personal starter story, Malyck, Riot Alice, I burn to see them again, I am highly interesred in their future ingame. The blog about scarlet is interesting, but does she interest me ingame? NO! Also although Braham and Rox were highly interesing to me during Flame and Frost, they do not anymore. But both, Malyck and Riot Alice (like i said, you cannot play all of the starter lines so I do not know too many).
3.: I am still a member of the order. How to add a new storyline to the orders instead of Living World Content like now. Permanent or afterwards.
4.: Like the title says, Zheitan is dead. OK, not all players finished the storyline already, but the world should change a bit, even if you have to split it for charakters.
5.: I love the start of the storyline, but I totally hate it afterwards. To make it even worse, so far you do not choose the same biography, the start is unique, but the end is absolutly not. Of course, there are sometimes two possible ways chooseable, but changes nothing. More or less there are only 3 paths to choose between, but I have 8 possible charakters. Through racial biography, there are up to 15 paths in the start, soesn’t work out, right?

Problem one, choosing your path
First, storyline depends on the things choosen in biography. But I choose the biography mostly to give my Charakter an image (~RP). Yeah, there are 15 possible first paths, but what if I want only noble humans? Than I will play the same path 8 times… Furthermore, this will nearly stop completly afterwards… My street rat was a nice storyline, but I feel zero like a street rat since some time now. I have no place where I belong with my street rat friends or so, no small NPC-Community. OK, I do not really visit my home instance, but I also do not feel any need to do so. Make the biography choosen more valuable, it doesn’t have to be much, but so something. You could create a small nice community of NPCs in your home instance, some resaon to go there (unique items, a minigame like annoying the nobles as street rat or a fighting compitition as charr, a small minidungeon with reward, that your non-streetrat/charr-friends can enter with you) and somthing around each part of the biography. For example my Human-Guardian-Street-Rat (No Parents, Dwayna, Fanatics Pauldrons) has unique NPCs cause Your real Parents, A small dwayna Shrine and a personal Fanatic Pauldrons guardian-mentor. The biography could be such a great thing, but really, it has no meaning to me like it is now and I visited my home instance not once ever so far (outside of personal story). Also the last thing, my personality. My Biography says, I am a charming one, my hero channel says the opposite! Also, if you add great merchants and such stuff to it, you could add a travel option to there like you can travel now to the HotM.
Second, choosing your paths later in the game. There is nothing explained before, there is a question and this decides everything. My ele does the kitten boring story I did already with my Mesmer, but wait, I looked it up… The tree asked me, what I fear, I already thought, that the same answer means same story… I did not wish for logging to my mesmer to look it up and was sure anyway to now it… It was the same again. After there is no other time, where I can see, what comes (help frogs->frog-story. become vigil->work for vigil. fear something I absolutly do fear not->no, that says nothing to me), so it would be great so swap the my personality in my “That’s me” description to a I fear.
Third I choose? I CHOOSE? Noo, no I did not, to choose between two ways to do the same is no a option to choose. To choose between three dragons is a great option, to choose between three not too different ways to kill the same dragon not.

Zheitan is dead

in Living World

Posted by: Kalastraer.8264

Kalastraer.8264

Zhaitain isnt dead, he fell off a tower that, to him, was MAYBE 10 feet tall. You wouldn’t die from a fall that far would you? NADA He jsut hurt his wing

Zheitan is dead

in Living World

Posted by: Chris.6105

Chris.6105

So lets change it completly over. The Hero I want to be is a hero, that fights the deciding battle in a small group beside the mainorganisation, which does fight the unimportnat things. In GW2 I am the mainorganisation, I am even their Leader!

Soo add far more options to the personal storyline, lets start with the beginning:

  • The story is decided by the biography. A street rat will play the street rat.
  • At a point after finishing the street rat story, some important NPCs in your home instance give you a task to play the nobles story.
  • The story is not completly identical, it is harder and you are not the main-person, you instead help a noble NPC out to play the story of a noble.
  • All you finished racial tasks can be played again ba talking to a NPC in your home instance (mother tree for sylvaries)

Next the order. The order hast more tasks for you.

  • These are not paths to choose one from, you can play all of them. But the actual one has to be finished to play the main story to the end.
  • The order could give you a high amount of jobs, these do not have to be added all at once.
  • All jobs can be done by any order, but for some of them, you are send to another order (if the job is done by vigil, whispers do not deal with it themself, they send you to help vigil with it).
  • All your finished tasks can be played again by talking to the orders story teller.
  • Storylines of other races could be played here. You are ordere to help a blood legion member as human for example.

Next the pact: You will finish the dumb dragon like you do.
Add a new sequence in the future after killing zhaitan:

  • The pact will become a new order, it deals with maintaining teamwork between the races and orders.
  • You have to choose: Stay second commander and leaving your actual order or go back to your actual order. You stay a welcomed guest at both orders, but you only are part of one order.
  • The task of this new order is to maintain work between these orders, but also between races and to rebuilt Orr including fighting the remaining undead.
  • A pact story teller let you play your finished tasks again. Here you also can play the path you did not play as the story of another Pact group (little bit overworked, if for example traherane is in all three paths)

After Zhaitan is defeated, some changes should go to the new world:

  • NPCs get new dialogues showing, that one dragon is defeated.
  • The Dungeons are also “finished”, you can enter directly explo mode.
  • All four orders get new unique tasks. Play with friends to do them all.
  • Areas change, less undead foes. A new reason for the undeads to fight (A bunch of Lich Lords creating a organisation to rule the world or such a thing)

There should be a split up for new players:

  • Other (old) dialogues before finishing the storyline from all NPCs.
  • Orr-area-instances, that show the old orr, not the overworked new one. Although the same map in some way, there will be two instances.
  • After finishing the story, you can enter these old orr instance through a NPC in the Pact-Mainquarter. (There should be a big change between old and new Orr, so that having two instances is worth it, like different JPs). You also could build the Pact mainquarter bigger and make it a new city.

Telling old storys.
There is a fifth order, that you cannot be part off. The work of the order is rather small and has no importance for the actual problems. I tells the storys beside the dragons. One task/path is the flame and frost story, another the southsun story. there is a bit explaing by the NPC giving the task (including the informations in the blogs), than you have to go to the places you also entered the instances. Each complete finished task/path grants you a nice reward.

Overwork dungeons:
All dungeons are closed down. Now the orders have a second path, that has also to be finished before finishing the dragon off: The dungeons story. Why? Many do not feel to finish the story anymore, only 1 of 5 needs to have it after all. Also the story has a line behind it, but if you do it not in a line and with a lot of time between it, you cannot fallow it anymore. Also add a new room in the pacts mainquarter, from where you can enter all dungeons (explo). This would be a good place to search for groups.
Also may think about the sequences. Random groups often do not want to see them, cause you do dungeons multiple times, you often also skip the sequence already before thinking about it. Because most players including me do not want to see the story over and over again, we end without having some sequences ever seen and that is not the way it should be.