cook the elixir bugged?

cook the elixir bugged?

in Living World

Posted by: crOwdcOntrOller.7213

crOwdcOntrOller.7213

Ok so I put the herbs in the barrel to get the daily and now the green star for the objective is gone but has not shown up anywhere else. Is this part of the story bugged?

cook the elixir bugged?

in Living World

Posted by: Donari.5237

Donari.5237

There is no green star to tell you where to do the cooking, just in-game hints including the not-helpful heart quaggan’s chatter. Go east from the daily heart quaggan to the super hot spring in the little alcove. When you get to the point that you are taking health damage from the heat you should be able to interact.

cook the elixir bugged?

in Living World

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Hopefully, it won’t bug out on you and take your ingredients but give you no cold/chill resistance.

Sigh.

cook the elixir bugged?

in Living World

Posted by: Electro.4173

Electro.4173

The Quaggan tells you he’s not going to tell you where the spring is because he thinks you’re going to end up dead. That’s why there’s no green star. You just have to find it yourself from there. Its not exactly hard to find if you look at your map a bit (or just look at other posts :p).

cook the elixir bugged?

in Living World

Posted by: lilypop.7819

lilypop.7819

It’s a bad idea to change from the normal. This is one of the worst examples of bad game design in GW2.

Evidence being the number of people asking questions in this area on-line and the sheer WASTE-OF-CUSTOMERS-TIME caused.

The Quaggan is stationed in an area of dynamic events so you assume you have to trigger something to get him to talk. Not so, of course.

BTW: Wiki doesn’t help in this problem area as it doesn’t indicate where either.

cook the elixir bugged?

in Living World

Posted by: Ariurotl.3718

Ariurotl.3718

Yeah, don’t make us use our heads ever again, Anet. You’re wasting our time.

cook the elixir bugged?

in Living World

Posted by: SlippyCheeze.5483

SlippyCheeze.5483

BTW: Wiki doesn’t help in this problem area as it doesn’t indicate where either.

You can create a wiki account, and edit the text, at no charge. Please do exactly that, since you know what you were looking for, and so can put the directions you would have expected in the place you would have looked.

cook the elixir bugged?

in Living World

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

You don’t even need to create an account to edit the Wiki. You can edit it directly, or leave feedback (on the ‘Leave Feedback’ page), and someone else will do it.

Good luck.

cook the elixir bugged?

in Living World

Posted by: lilypop.7819

lilypop.7819

Careful what you wish for.

I know there are many people that will use whatever aid they can to progress their gameplay, but please understand there are also many who prefer to always remain in game.

IMO, it is very bad practice to provide no clue within the game and frankly this ruins the end of season 3 for some.

I would also add that it provides an opportunity for some players to create mischief.

cook the elixir bugged?

in Living World

Posted by: SlippyCheeze.5483

SlippyCheeze.5483

Careful what you wish for.

I know there are many people that will use whatever aid they can to progress their gameplay, but please understand there are also many who prefer to always remain in game.

IMO, it is very bad practice to provide no clue within the game and frankly this ruins the end of season 3 for some.

I would also add that it provides an opportunity for some players to create mischief.

I’ll be honest with you, I just followed the story and found where to cook the elixir without any problem in-game. You get told what to look for in the text, and it’s not super-hard to explore until you find it. I mean, it’s not like it’s hidden away and all, it’s right there in the open if you wander around the Quaggan area.

So … I feel like what you are really asking is more in-game hand holding, not “clues”, which is legitimate, but another thing entirely.

I kinda liked that I was less lead by the leash to this part of the whole deal. (…and that I had to do a little thinking to figure out where to get what I needed for the other ingredients, not just told “go right here, there they are.” Not much, but not zero either.)

cook the elixir bugged?

in Living World

Posted by: lilypop.7819

lilypop.7819

I play six characters that are splatter all over the place and thus don’t necessarily continuously follow the one storyline.

Perhaps that is a problem!

cook the elixir bugged?

in Living World

Posted by: Nyx.6532

Nyx.6532

It’s a bad idea to change from the normal. This is one of the worst examples of bad game design in GW2.

Evidence being the number of people asking questions in this area on-line and the sheer WASTE-OF-CUSTOMERS-TIME caused.

The Quaggan is stationed in an area of dynamic events so you assume you have to trigger something to get him to talk. Not so, of course.

BTW: Wiki doesn’t help in this problem area as it doesn’t indicate where either.

this (although you could argue its to push you towards the RPG element, however that would need a lot more personality etc. to really function imo).
i am generally frustrated over how bad the ingame information is, mostly when talking about figuring out what you need to do to gain a specific goal.
almost for Everything i need to do to progress my character i have to go look stuff up on multiple sites as even the wiki is lacking basic information.

it is rarely a good idea in a game to “hide” informations from players as it is most often just frustrating and wasting time. imho.
the easier it is to understand what is available and how to use it the more fun you will have using it instead of feeling frustrated and mislead while having to go to thirdparties to find the information (which is what will Always happen, so its not like you are forcing people to think, simply annoying us by forcing us to constantly look stuff up in the “dictionary”.
like talking to a professor outside of your own expertise which insist on using constant profession-terms instead of wording it to none experts within the field. while impressive, it is extremely frustrating
)

edit: which is sad because it is generally really enjoyable to run around and do stuff, but every-time i have to pause the gameplay to go out and use 5-15min researching how to do or where to get basic stuff it is diminishing the entertainment and bringing some frustration.

really enjoy season 3 storyline, especially that they have gotten a much better hang of bander and generally conversations between the characters ^^
new maps are very cool as well, love the magic focus. bit few mobs (each quite a lot stronger. its pretty clear that bruiser builds is what they expect you to use, which is a bit annoying) ^^

(edited by Nyx.6532)