. . . it’s not like the Elminster thing, because that was highly dependent on how your resident GM handled that. Which is often poorly. D&D was one of those times where you were not limited by what the writers were putting in place, you could do what you wanted.
Still, people hated him with passion. I never dmastered anything set in FR, and neither played iirc. Yet I somehow KNEW Elminster sucks. Might be the same mechanism behind him being so annoying – that he was a personal pet of one of the writers…
We’re gonna have a problem.
See, let’s agree people hated him with a passion. People hate Drizzt Do’Urden with a passion. People hate Bilbo Baggins with a passion. The problem is always cited as the same: “poorly written”, without further explanation. That’s a problem because it means there’s no way to actually refute the assertion, since there’s no substance to the complaint.
Saying “Bilbo Baggins is poorly written, because he spends most of the book doing nothing but making trouble for the rest of the dwarves until suddenly in the third act he starts becoming useful to the point of making the dwarves look useless” is something which can be argued against, or discussed.
Saying “Kasmeer and Marjory are poorly written and should exit stage left out of the story ASAP” . . . doesn’t give anything to discuss.
(And by the way, Ed Greenwood personal pet NPC was not Elminster. It was Mirt the Moneylender.)
I don’t say I hated Elminster. I did not give a skritt about him because it was easy to avoid him – and this is my point. But here I want to play the game, which I like, but I just MUST interact with the NPCs which I hate if I do not want to miss significant parts of the game.
Concerning the “poorly written” matter: you obviously mix the story and the narration. Bilbo in you example has a good story, a story about a lazy hedonist who discovers himself under pressure. This is a good story, and with a good moral. But this story can be written several different ways. Depending on the skill of the storyteller.
Staying with your example, the way Tolkien wrote the book is brilliant. I love Hobbit way more than LOTR or Silmarilion. I enjoyed every sentence of the book because Tolkien was such a playfull narrator.
The way Jackson and company did the movie is far from brilliant. I was on the first movie in cinema, watched the other at home, and I do not really care about seeing the third one. But, fortunately, I do not have to care about it.
I think that the plot behind the LS2 is OK. The lesbian duo is OK. The selection of the other characters is pretty standard for the game, mostly dominant females with one male, who is properly harmless and tamed. But I can live with that, since I lived with that during the whole Crest of Stars series and I was having fun.
What I can’t stand is the way the characters speak and behave. And it is pretty legal by all standards to say that, since I do not have to go through the every line they say, proving what was wrong. Most of the dialogues, cinematics and cutscenes around A-iconics and B-iconics is just a royal pain in the kitten for me and not only for me. Because of the level of cliche and flatness of the characters. You can easily guess what they do and say in advance.
It is not the media or mature rating. It’s just the writing. Nothing else. If a routine Harlequin writer makes a book on Midsummer Night’s Dream plot, it will be as kittenty as the rest of the Harlequin books, maybe even worse.