A comprehensive analysis of GW2 long term play.

A comprehensive analysis of GW2 long term play.

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Posted by: Reason.4025

Reason.4025

Hello all! My name is Reason, I’ve been playing since the second Beta Weekend. I’m currently level 80 and in a guild called PRX. We’re a WvW guild on the Henge of Denravi server. My last two weeks of Guild Wars 2 have been very enjoyable, but I still have many criticisms that I would really like to get down on the forums. Many of the problems I will bring up I’m sure A-Net is aware/working on. I’m just here to spark some discussion and give A-Net some feed back from some one that is a full time gamer.

World vs. World is lacking rewards right now. As for me, I don’t really wish to play anything but WvW and because of that I often find myself lacking in money and goods to sell. Also, despite my large amount of karma, I don’t really have much to spend it on. None of the sets of gear that I need for the style that I play with my guardian are available to me to purchase with karma. In order for me to get the gear I needed, I have had to resort to farming events in cursed shore whenever I have time, which… is not fun.

WvW ques are really bad right now. Our entire alliance consists of over 2,000 players, and when we go up against another realm in prime time we’re looking at ques that are up around the 2-3hr mark. Not only is this anti-casual and anti-fun, its disrupting the competitive nature of WvW. Large and organized guilds like the one I belong to are having trouble even organizing because we can’t even get into WvW together.

This may be just me, but PvE really needs work right now. Boss fights are boring and hectic. It doesn’t feel innovative, it just feels messy. I’m literally just bored in dungeons. This isn’t to say that I’m not a PvE person. Despite playing mostly PvP, in my previous MMOs I loved PvE. It just feels like I’m going through the motions in the dungeons, and if I die I have a “Whatever, I’ll just get downed and rezzed” type attitude. Also, from what I hear about the badges needed to get the explorable gear, it would take something like 40+ clears to get a whole set? That is way too much. I can barley play through them on story mode w/o falling asleep .

Structured is not player friendly right now. I want to be able to que up with my friends and play with them. The last time I played it (granted, this was about a week ago) my friends and I would be mismatched every other game. Also, I don’t know how I feel about the rewards. The PvP gear would be much more worth it if I could transmute my main characters gear to look like gear I’ve earned via PvP. The reason I even like to get gear is so I can show it off to my friends. (Maybe this is a thing already? I haven’t tested it)

In conclusion, PvP really needs to give the same level of rewards that PvE does. There are many of us that just PvP, and myself as well as many of my friends/guild mates all feel that we’re not getting enough. And its not an entitlement thing, we just want progression via our favorite way to play the game. WvW is expensive, badge drop rates are low, there is not much variety in the gear available to us through PvP and we’re broke. I don’t want to have to go PvE every time I need money, I just want to kill more players :P

I love guild wars and I would like to continue playing it for a long time, but if these things are not looked at I don’t know how long I can stay interested in the game.

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Posted by: Navajo.2453

Navajo.2453

" This may be just me, but PvE really needs work right now. Boss fights are boring and hectic. It doesn’t feel innovative, it just feels messy. I’m literally just bored in dungeons. This isn’t to say that I’m not a PvE person. Despite playing mostly PvP, in my previous MMOs I loved PvE. It just feels like I’m going through the motions in the dungeons, and if I die I have a “Whatever, I’ll just get downed and rezzed” type attitude. Also, from what I hear about the badges needed to get the explorable gear, it would take something like 40+ clears to get a whole set? That is way too much. I can barley play through them on story mode w/o falling asleep ."

Couldnt agree more. Sadly dungeons are a major disapointment. They just seem pointless… lack of rewards perhaps?

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Posted by: Vertix.5693

Vertix.5693

I just wish you could show off your PVP gear earned and too show your PVP rank outside of PVP in the PVE area.

Also if i’m right, I don’t think PVP gets unique gear? I could be wrong but I Wasn’t sure if it did.. Unless the gear like Mist Walker is.. And if so I wanna show it off in PVE :P

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Posted by: Reason.4025

Reason.4025

Couldnt agree more. Sadly dungeons are a major disapointment. They just seem pointless… lack of rewards perhaps?

I think that lack of rewards may be part of it, but I think most of is the combat. I wouldn’t mind running a dungeon that much for some really good gear if it was fun, but its not.

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Posted by: Ulari.9547

Ulari.9547

My experiences with the game have been different than yours (different expectations/focus probably). But there is one point you make that I agree with 100%

Structured [PvP] is not player friendly right now. I want to be able to que up with my friends and play with them.

When I am online with a buddy, we want to play together.

Ulari

Ulari

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Posted by: Amra.6028

Amra.6028

Just how does PVP not reward you like PVE does? You get a lot of items, an hour of playing would be like 2 chests, so about 6 items?

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Posted by: Reason.4025

Reason.4025

Just how does PVP not reward you like PVE does? You get a lot of items, an hour of playing would be like 2 chests, so about 6 items?

There is no where near the amount of money, loot and options of gear to choose from in PvE than PvP

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Posted by: Synn Dinalt.7251

Synn Dinalt.7251

Not sure personally if GW2 will hold my interest long term – or even until the end of the year……………………that’s only my view.

PvE is just dull for me – and being a single player most of the time, that’s what tends to appeal to me. No henchmen, no heroes – just wander around pursuing your story with hundreds of other players.

There are some nice touches in GW2 – great graphics and more free roaming. But I don’t know, it just hasn’t hooked me like GW or many other RPG’s.

GW I’ll still fire up now and play – just over 7 years since the original was launched.

But I’m doubting that GW2 will carry the same ‘must play’. Already my time spent playing is greatly reducing by the day – and I’m actually going back to GW for kicks like finishing off the last few title tracks.

Too many random events happening, combat system (combined with camera angles) that make it confusing at times to see what’s happening – especially when there’s a large group.

After about 5 years of development I’d expected a lot more – but again that’s only my view. There just isn’t the sense of accomplishment that GW gave – where you’d really work on your character builds.

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Posted by: Amra.6028

Amra.6028

Just how does PVP not reward you like PVE does? You get a lot of items, an hour of playing would be like 2 chests, so about 6 items?

There is no where near the amount of money, loot and options of gear to choose from in PvE than PvP

Have you seen the PvP armory? It’s huge.
Plus I don’t see any need for large amounts of money in PvP, you get enough from WvW events and such. You want PvE things? Do PvE.
This thread is pointless. Babby gonna cry.

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Posted by: Reason.4025

Reason.4025

Just how does PVP not reward you like PVE does? You get a lot of items, an hour of playing would be like 2 chests, so about 6 items?

There is no where near the amount of money, loot and options of gear to choose from in PvE than PvP

Have you seen the PvP armory? It’s huge.
Plus I don’t see any need for large amounts of money in PvP, you get enough from WvW events and such. You want PvE things? Do PvE.
This thread is pointless. Babby gonna cry.

First off, your last comment alone shows that you are not actually interested in a discussion. Yes I have seen the Structured PvP Armory, and If you had read my post at all you would have noticed I talked about that. Its cool you can get armor in structured, but the armor you get in structured doesn’t affect your standard character at all. Also, WvW requires lots of money for keep upgrades and siege equipment.

(edited by Reason.4025)

A comprehensive analysis of GW2 long term play.

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Posted by: Vancien.1980

Vancien.1980

Lacking content, boring and doesn’t feel innovative for combat encounters or boss fights? If that is seriously your opinion, you probably haven’t even played the game beyond level 20. There is no way possible that this game could be lacking to anyone in content, structure or necessarily in need of some drastic change because its too hard.

Here is the way I feel about the OP and consequent posts there-after. Your all wanting this game to be that other game that evolved over the years and is now Easy Mode. Everything gets handed to you for the least amount of effort required and nothing is much of a challenge. There is absolutely no MMO- out there where you literally aren’t broke as a joke if all you do is PvP all day. Get over it and go earn some money.

For anyone to say that there is a lack of content, they either haven’t even leveled to 80 yet or they haven’t cleared every zone available. You know you can go clear areas that are lower level for the same level of challenge it would be at that level right? Going through the motions of encounters tells me, you haven’t seen much of any encounter in this game. Nobody just follows through the motions in boss encounters or any high level encounter in this game. You can’t just stand around and cast and if you are, that is why you are dead on the ground expecting a revive.

I find it sad that no matter what drastic variable a developer like ANet has delivered, people still want that cookie cutter style game that is so familiar. I emplore you all to expand your minds, open your opinions and stop trying to push this game into that mold. It isn’t that other MMO you hold so dear and in a few months, you’ll be whining about that too when the latest content runs out and you find yourself spending hours doing nothing but staring at the screen.

I find this game so unbelievably entertaining that I am amazed every single time I play. I just cant even begin to fathom how anyone could complain about there not being enough to do or how the game is bland with content. Ridiculous and Ludicrous!

Best,
Vancien

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Posted by: Amra.6028

Amra.6028

Just how does PVP not reward you like PVE does? You get a lot of items, an hour of playing would be like 2 chests, so about 6 items?

There is no where near the amount of money, loot and options of gear to choose from in PvE than PvP

Have you seen the PvP armory? It’s huge.
Plus I don’t see any need for large amounts of money in PvP, you get enough from WvW events and such. You want PvE things? Do PvE.
This thread is pointless. Babby gonna cry.

First off, your last comment alone shows that you are not actually interested in a discussion. Yes I have seen the Structured PvP Armory, and If you had read my post at all you would have noticed I talked about that. Its cool you can get armor in structured, but the armor you get in structured doesn’t affect your standard character at all. Also, WvW requires lots of money for keep upgrades and siege equipment.

Which is why WvW offers enough for that. If you were really interested in doing WvW, you would also try to gain what you need to, instead of being a whiny babby and crying about what you want to have without doing anything to get there.

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Posted by: Pandemoniac.4739

Pandemoniac.4739

I’m kind of surprised by folks complaining about lack of content. I think it’s just a different play style. I’ve found some hidden ruins the other day by jumping up to see what was on the other side of a wall. The chest at the end was disappointing, but fighting veteran oozes that knock back while standing on a ledge over a really long drop was pretty exciting.

There are so many NPC conversations in the world that are really entertaining and if you pay attention to what is being said during the events they are much more interesting. I have a chat tab set up just to capture NPC talk. I can’t imagine the amount of work that went into giving all of these NPCs at the hearts and around the events different stories – everything I do has a little story behind it, and not just “I need zevra hooves for my trophy case, but don’t get all 4 of them off the same zevra”.

I think GW2 is a little more sandboxy than other MMOs and it kind of throws people off. Most of the fun I’m having in the game is discovering stuff. The folks that are more goal oriented are probably not having as good a time. OK, I’m 80, now what? OK, we own all the control points on our WvW map, now what? OK, I leveled up my crafting to 400, now what? I think those are the folks that buy legos, build what’s pictured on the box, then put them away. I think the folks that see the journey as more interesting than the destination probably like the game better.

Don’t ever think you know what’s right for the other person.
He might start thinking he knows what’s right for you.
—Paul Williams

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Posted by: Phoenix the One.4071

Phoenix the One.4071

Lacking content, boring and doesn’t feel innovative for combat encounters or boss fights? If that is seriously your opinion, you probably haven’t even played the game beyond level 20. There is no way possible that this game could be lacking to anyone in content, structure or necessarily in need of some drastic change because its too hard.

Here is the way I feel about the OP and consequent posts there-after. Your all wanting this game to be that other game that evolved over the years and is now Easy Mode. Everything gets handed to you for the least amount of effort required and nothing is much of a challenge. There is absolutely no MMO- out there where you literally aren’t broke as a joke if all you do is PvP all day. Get over it and go earn some money.

For anyone to say that there is a lack of content, they either haven’t even leveled to 80 yet or they haven’t cleared every zone available. You know you can go clear areas that are lower level for the same level of challenge it would be at that level right? Going through the motions of encounters tells me, you haven’t seen much of any encounter in this game. Nobody just follows through the motions in boss encounters or any high level encounter in this game. You can’t just stand around and cast and if you are, that is why you are dead on the ground expecting a revive.

I find it sad that no matter what drastic variable a developer like ANet has delivered, people still want that cookie cutter style game that is so familiar. I emplore you all to expand your minds, open your opinions and stop trying to push this game into that mold. It isn’t that other MMO you hold so dear and in a few months, you’ll be whining about that too when the latest content runs out and you find yourself spending hours doing nothing but staring at the screen.

I find this game so unbelievably entertaining that I am amazed every single time I play. I just cant even begin to fathom how anyone could complain about there not being enough to do or how the game is bland with content. Ridiculous and Ludicrous!

Best,
Vancien

Agree
I think Anet is much more innovative than their competitioners. Though secret worlds had some innovative quest systems, just too few.

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Posted by: Reason.4025

Reason.4025

Lacking content, boring and doesn’t feel innovative for combat encounters or boss fights? If that is seriously your opinion, you probably haven’t even played the game beyond level 20. There is no way possible that this game could be lacking to anyone in content, structure or necessarily in need of some drastic change because its too hard.

Here is the way I feel about the OP and consequent posts there-after. Your all wanting this game to be that other game that evolved over the years and is now Easy Mode. Everything gets handed to you for the least amount of effort required and nothing is much of a challenge. There is absolutely no MMO- out there where you literally aren’t broke as a joke if all you do is PvP all day. Get over it and go earn some money.

For anyone to say that there is a lack of content, they either haven’t even leveled to 80 yet or they haven’t cleared every zone available. You know you can go clear areas that are lower level for the same level of challenge it would be at that level right? Going through the motions of encounters tells me, you haven’t seen much of any encounter in this game. Nobody just follows through the motions in boss encounters or any high level encounter in this game. You can’t just stand around and cast and if you are, that is why you are dead on the ground expecting a revive.

I find it sad that no matter what drastic variable a developer like ANet has delivered, people still want that cookie cutter style game that is so familiar. I emplore you all to expand your minds, open your opinions and stop trying to push this game into that mold. It isn’t that other MMO you hold so dear and in a few months, you’ll be whining about that too when the latest content runs out and you find yourself spending hours doing nothing but staring at the screen.

I find this game so unbelievably entertaining that I am amazed every single time I play. I just cant even begin to fathom how anyone could complain about there not being enough to do or how the game is bland with content. Ridiculous and Ludicrous!

Best,
Vancien

Your post logic is as follows: “This is my opinion, yours is wrong and if anyone else disagrees with me, they are wrong too”

I play highly competitive games with redundant content for endless hours. My two main games are Starcraft 2 and DotA 2, both are probably the hardest games out there if you play competitively. I realize that this game isn’t similar to other MMOs, and the things I’ve called for in my analysis mirror what Arena-Net has stated before that they want to achieve.

It doesn’t matter how great the company or game is, it is always good to have criticism. Myself and people like me are just trying to help the community, but then we always have to argue with fanboys like yourself that think their company/game is the end all be all. I’m sorry dude, its not perfect. And I’m going to keep complaining about things that could be better until it is perfect or I’ve completely lost interest.

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Posted by: Krustydog.1043

Krustydog.1043

Lacking content, boring and doesn’t feel innovative for combat encounters or boss fights? If that is seriously your opinion, you probably haven’t even played the game beyond level 20. There is no way possible that this game could be lacking to anyone in content, structure or necessarily in need of some drastic change because its too hard.

Here is the way I feel about the OP and consequent posts there-after. Your all wanting this game to be that other game that evolved over the years and is now Easy Mode. Everything gets handed to you for the least amount of effort required and nothing is much of a challenge. There is absolutely no MMO- out there where you literally aren’t broke as a joke if all you do is PvP all day. Get over it and go earn some money.

For anyone to say that there is a lack of content, they either haven’t even leveled to 80 yet or they haven’t cleared every zone available. You know you can go clear areas that are lower level for the same level of challenge it would be at that level right? Going through the motions of encounters tells me, you haven’t seen much of any encounter in this game. Nobody just follows through the motions in boss encounters or any high level encounter in this game. You can’t just stand around and cast and if you are, that is why you are dead on the ground expecting a revive.

I find it sad that no matter what drastic variable a developer like ANet has delivered, people still want that cookie cutter style game that is so familiar. I emplore you all to expand your minds, open your opinions and stop trying to push this game into that mold. It isn’t that other MMO you hold so dear and in a few months, you’ll be whining about that too when the latest content runs out and you find yourself spending hours doing nothing but staring at the screen.

I find this game so unbelievably entertaining that I am amazed every single time I play. I just cant even begin to fathom how anyone could complain about there not being enough to do or how the game is bland with content. Ridiculous and Ludicrous!

Best,
Vancien

I agree. I have bought and played them all (UO, Aion, DaoC, Wow, Rift, SWtOR, etc.) and I believe GW2 to be the best I have seen. See, its not about 100% catering the game to me, its about giving everyone something they enjoy. Raiders gonna raid, PvP’ers gonna PvP and crafters gonna craft. That the game has 3 modes of pvp and some uber dungeons that a person can be downright proud to finish is cool imo. I can see me playing this game for years and years.

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Posted by: Reason.4025

Reason.4025

I’m kind of surprised by folks complaining about lack of content. I think it’s just a different play style. I’ve found some hidden ruins the other day by jumping up to see what was on the other side of a wall. The chest at the end was disappointing, but fighting veteran oozes that knock back while standing on a ledge over a really long drop was pretty exciting.

There are so many NPC conversations in the world that are really entertaining and if you pay attention to what is being said during the events they are much more interesting. I have a chat tab set up just to capture NPC talk. I can’t imagine the amount of work that went into giving all of these NPCs at the hearts and around the events different stories – everything I do has a little story behind it, and not just “I need zevra hooves for my trophy case, but don’t get all 4 of them off the same zevra”.

I think GW2 is a little more sandboxy than other MMOs and it kind of throws people off. Most of the fun I’m having in the game is discovering stuff. The folks that are more goal oriented are probably not having as good a time. OK, I’m 80, now what? OK, we own all the control points on our WvW map, now what? OK, I leveled up my crafting to 400, now what? I think those are the folks that buy legos, build what’s pictured on the box, then put them away. I think the folks that see the journey as more interesting than the destination probably like the game better.

I’m not so much asking for a ton more content, just some minor adjustments to PvP that allow players interested in that area to be able to focus on it with out having to go back to the things that are less interesting to us. I’m simply saying that such a system would make the game more enjoyable for us. I realize that there is a good amount of content to the game, but wondering around the large zones, exploring the world and listening to NPCs talk isn’t what many people enjoy doing.

All of us in end game asking all those questions about what we’re supposed to do at lvl 80 – its not that we aren’t thinking outside the box, its that we literally don’t have anything to do. Most of us PvPers would fall back to structured PvP right now if the WvW map is completely dominated, but structured PvP isn’t very player friendly right at the moment.

Again, all of what I’m saying here is completely constructive criticism.

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Posted by: mulch.2586

mulch.2586

The queues for WvW really are dreadful.

There’s a bit of problem I’ve seen in people I play with, that leveling up went sooo fast in WvW, yet was all pretty much the same play, same (very large) 2 maps, and don’t really care to go back to complete pve zones, so…

I guess you could say, “you made your bed, sleep in it.” I think you also have to keep in mind, if something’s not fun, then for heaven’s sake, don’t do it. There’s no subscription. If you’re done with GW2, then be done with it. Don’t want to grind dungeon sets when you already have top gear? then don’t.