A good profession for pve exploring solo ?
Usually people recommend a longbow ranger or any type of necro but especially a minion necro if you want to faceroll the open world.
If you plan on doing jumpping puzzles, then you’ll want to invest in a Mesmer. Portals are invaluable for some JPs, and while a bit harder to play, they can realistically solo champs if you spec for sustain damage.
For something more tanky thats good for roaming, I’d recommend a Necro with Power Reaper/Minion master spec. The load out is Valks armor/weapons with Zerk/Valk hybrid trinkets, Blood Magic/Death Magic/Reaper. Main traits are Vampiric Presence, Flesh of the Master, Necromatic Corruption, Death Nova, Augury of death, Decimate defenses and Reapers Onslaught. Skills are Blood fiend, Shadow Fiend, Bone Fiend, and RISE!. Weapons choice is Great Sword and Axe/Focus, and rune choice is open to any power or ferocity set you care to run.
The premise is pretty straight forward. The extra HP from Valks increases your shroud capacity (should give 21-24k HP, with another 12k in Shroud HP), while the Minions provide bonus toughness (flesh of the master) and dmg redirect (rise) to mitigate incoming damage. The minions also life steal for you, and allows them to heal through Shroud (normally healing is blocked while shroud is active). When they’re undirected, they also distract nearby mobs, or (collectively) do respectable damage when focused on a single target. Vampirc traits also heal through shroud, allowing minor burst heal for multi-hit attacks. This combination is where this build gets most of its Tank, and gets increasingly stronger self-sustain as more mobs are in melee range.
To top it off, its also got impressive sustain damage and high crit potential from the combination of Decimate Defenses (which gives +2% Crit chance PER stack of Vul on a target), and the multitude of vulnerability sources on your weapons. Even with all exotics, this build can navigate HOT pretty easily; and the CC skills from Reaper wrecks Mordrem like no tomorrow.
The only real vulnerability in this build is limited stability…. but if you’re doing open world, and you get disabled, you can easily pop shroud and just soak the damage until you get back up. It can reliably solo champs, but has diminished performance when there aren’t trash mobs to compound “Rise!” and the AOE life force generating skills.
Hey!
I can talk just for my personal experience. I’ve leveld through 80 a bunch of classes and the one I still feel gave me the most smooth progression (and still does in many game modes) is Ranger.
it is versatile, I ended up dressing it up for a double build (one towards druid, the other towards self survivability and condi) and it is tons of fun. You can buy exotic sets pretty easily (see Aidan set i.e.) and be helpful in PvP and PvE as well.
Solo it is pretty easy due to your Pet and lots of survivability / speed (you can easily use almost all of your utilities to boost defense/escape and still be effective with your longbow + pet or even Greatsword if you like the hard way).
I don’t like torch/axe and other “light” builds, but that’s me.
For solo, go LB/GS and then equip yourself with a good staff and a secondary set to be invaluable for some grouping which is good even for world events.
A nice solo alternative I’m finding fun is Guardian. High survivability,a lot less mobile than a ranger, but it feels esotheric and you may like the mood of it applying endless and recursive boons
Hope it helps
thx alls for the help, I’ve decided on a reaper (well it’s a necro atm, I still have to gain all the hero point to unlock Reaper) ^^
again thanks for your time, I really appreciate it