A question from a scrub!

A question from a scrub!

in Players Helping Players

Posted by: Marzipan.9718

Marzipan.9718

What are precursors and why is everybody crying about them?

A question from a scrub!

in Players Helping Players

Posted by: smight.7510

smight.7510

I think they mean this: http://wiki.guildwars2.com/wiki/Precursor_weapon
But im not sure.

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in Players Helping Players

Posted by: Ethics.4519

Ethics.4519

pre cursors are weapons that are needed to make a legendary. People are ‘crying’ about them because they are incredibly rare. You only get them from a chance from the mystic forge (also some rare occasions like the karka event chest). So people are frustrated from the RNG aspect of dumping 100s of exotics into the mystic forge and not getting a precursor.

People also cry about them because they claim there are ‘market manipulators’ who have a lot of gold stashed away. So say there are 10 dusks on the TP for 400 gold, then the 11th on jumps up to 800 gold. Somebody who has enough money can but the first 10, then resell them around 790 gold ea, and slowly leak them back into the market.

RIP in peace Robert

A question from a scrub!

in Players Helping Players

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

They mean those. Items which are one of the four necessary components to make a Legendary weapon.

Everyone is “crying about them” because there are currently two ways to get one:

- Throw items in the Mystic Forge until one falls out.
- Kill monsters and raid chests until one falls out.

And both have an utterly abysmal drop chance. So there are people who devote resources to getting them and then putting them up on the Trading Post so people can just buy them instead of going through that mess . . . but they charge WAY over what most people feel the item is worth, because it’s both rare and desirable.

The biggest complaint is that it’s so rare. The biggest complaint after that is that there’s no control on how much it can be sold for on the TP. (I honestly think there should be no upper limit on how much you sell something for, I just think people should universally stop buying them and the price should come down eventually.)

The fixes for the first problem have to take into account how many ArenaNet intend to actually be in the game and how fast more turn up.

The fixes for the second problem are social in nature and asking the company to step in and fix them is really not the best solution.

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