AOE Problem
I’m not sure in what Arah path you are getting problems… but…
I play in very low graphics and i see all the red circles. Some of them are just too big and you need to put your camera really far to see them (As example, the enormeous areas from the nightmare flowers scattered all about tyria since tower of nightmares).
It might also happen that you are trying to watch the areas of skills that do not have a circle to watch (As example, oakhearts in queensdale got a skill that will Root everyone nearby (like 10 or 15 meters), the range of that skill doesn’t have a red circle and you will not know if you are in or out of the range, however you can just dodge if you see the enemy animation, wich requires a learning proccess for every enemy).
That’s how the game works, it’s not a matter of graphics, it’s just the way it’s.
Aens / Ellantriel / Nao To Mori / Saelyth. Commander
Guias de Raids en español / Spanish raiding guides
I’m not sure in what Arah path you are getting problems… but…
I play in very low graphics and i see all the red circles. Some of them are just too big and you need to put your camera really far to see them (As example, the enormeous areas from the nightmare flowers scattered all about tyria since tower of nightmares).
It might also happen that you are trying to watch the areas of skills that do not have a circle to watch (As example, oakhearts in queensdale got a skill that will Root everyone nearby (like 10 or 15 meters), the range of that skill doesn’t have a red circle and you will not know if you are in or out of the range, however you can just dodge if you see the enemy animation, wich requires a learning proccess for every enemy).That’s how the game works, it’s not a matter of graphics, it’s just the way it’s.
Hmm, that’s not what I meant. If you have fought Belka before (first boss of arah P2) she sometimes throw that AOE without a red circle. Same thing for Lupicus phase 2 when he raise his hands and spread AOEs, some of them just won’t show so I’m confused =/
I’m not sure in what Arah path you are getting problems… but…
I play in very low graphics and i see all the red circles. Some of them are just too big and you need to put your camera really far to see them (As example, the enormeous areas from the nightmare flowers scattered all about tyria since tower of nightmares).
It might also happen that you are trying to watch the areas of skills that do not have a circle to watch (As example, oakhearts in queensdale got a skill that will Root everyone nearby (like 10 or 15 meters), the range of that skill doesn’t have a red circle and you will not know if you are in or out of the range, however you can just dodge if you see the enemy animation, wich requires a learning proccess for every enemy).That’s how the game works, it’s not a matter of graphics, it’s just the way it’s.
Hmm, that’s not what I meant. If you have fought Belka before (first boss of arah P2) she sometimes throw that AOE without a red circle. Same thing for Lupicus phase 2 when he raise his hands and spread AOEs, some of them just won’t show so I’m confused =/
Not sure about Belka, however Lupicus aoes are funny because they work differently from other AoEs in the game.
I believe the Lupicus AoEs works same as a “lock on”. If you are in the area for a second but you leave it, you will get no damage immediately, but then 2-3 seconds later you will die out of the area. This is because you were “locked” when you were in the area and the actual hits of lupicus were throw after you left the area, in wich case you will still get the damage even if you left the area.
This creates a false asumption that Red circles in Lupicus are broken, however they are not broken, they just work differently. I’m not 100% sure about this theory, but since i’m playing with this in mind i’m surviving every ranged phase 2 of lupicus without troubles.
So… short story: All lupicus circles show up, some of them just lock you on and delay the damage to hit when you are out of the circle.
Edit It’s possible to dodge the “lock” part of the area if you dodge fast enough, however that’s hard to achieve.
Aens / Ellantriel / Nao To Mori / Saelyth. Commander
Guias de Raids en español / Spanish raiding guides
I’m not sure in what Arah path you are getting problems… but…
I play in very low graphics and i see all the red circles. Some of them are just too big and you need to put your camera really far to see them (As example, the enormeous areas from the nightmare flowers scattered all about tyria since tower of nightmares).
It might also happen that you are trying to watch the areas of skills that do not have a circle to watch (As example, oakhearts in queensdale got a skill that will Root everyone nearby (like 10 or 15 meters), the range of that skill doesn’t have a red circle and you will not know if you are in or out of the range, however you can just dodge if you see the enemy animation, wich requires a learning proccess for every enemy).That’s how the game works, it’s not a matter of graphics, it’s just the way it’s.
Hmm, that’s not what I meant. If you have fought Belka before (first boss of arah P2) she sometimes throw that AOE without a red circle. Same thing for Lupicus phase 2 when he raise his hands and spread AOEs, some of them just won’t show so I’m confused =/
Not sure about Belka, however Lupicus aoes are funny because they work differently from other AoEs in the game.
I believe the Lupicus AoEs works same as a “lock on”. If you are in the area for a second but you leave it, you will get no damage immediately, but then 2-3 seconds later you will die out of the area. This is because you were “locked” when you were in the area and the actual hits of lupicus were throw after you left the area, in wich case you will still get the damage even if you left the area.
This creates a false asumption that Red circles in Lupicus are broken, however they are not broken, they just work differently. I’m not 100% sure about this theory, but since i’m playing with this in mind i’m surviving every ranged phase 2 of lupicus without troubles.So… short story: All lupicus circles show up, some of them just lock you on and delay the damage to hit when you are out of the circle.
Edit It’s possible to dodge the “lock” part of the area if you dodge fast enough, however that’s hard to achieve.
You are probably right about the “Lock on” but Belka throws explosives sometimes without aoe is that a bug maybe?