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Posted by: Arlen.1625

Arlen.1625

Hello!
Some friends of mine recently brought to my attention the question of the aggro system in GW2.
In particular, they argued that a certain class (Guardians) tends to get aggroed more than the others. I’ve no experience at all with the guardian, so I can’t tell if it’s true or just an impression.
What do you think?

(edited by Arlen.1625)

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Posted by: moiraine.2753

moiraine.2753

Your friends are absolutely right.The guardians tale aggro very easily and can kite-tank as long as they want and with much less effort than the other classes

TxS – Tequatl Slayer Alliance (EU)

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Posted by: laokoko.7403

laokoko.7403

It might be as simple as the guardian is closer to the mob. And the mob usually hit target closer to them.

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Posted by: Dokuroizo.5348

Dokuroizo.5348

It’s based on your toughness I believe.

Every time I run Arah for Lupicus Lupi always goes after me because I am power/tough/vit geared on my warrior. The two other guardians had lower toughness then me and that’s why I ended up avoiding lupi most of the battle.

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Posted by: Oglaf.1074

Oglaf.1074

Several factors.

Warriors/Guardians draw more aggro by default.

Toughness increases threat generation.

Melee weapons draw generate more threat than ranged.

Shield adds even more threat generation.

I can do thirty Five-Dolyak Arm Curls.

Do you even lift, bro?

(edited by Oglaf.1074)

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Posted by: wildcode.5403

wildcode.5403

There have been several occasions where I’m out roaming the wilderness with my warrior, come across a boss battle and decide to give a hand. Then only a few moments later I spend the rest of the battle kyting the boss while everyone else stand back, laughs and enjoys the easy kill.

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Posted by: Moderator.1462

Moderator.1462

Hi everyone,

You might want to check this link regarding aggro http://wiki.guildwars2.com/wiki/Aggro.

Hope it helps you. Thanks for your understanding

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Posted by: hithlain.4385

hithlain.4385

This is the proof monsters are stupid ^^ Hey, I’m sure an enemy player will target the highest dps weaker opponent first. I do this when I fight NPC, I do not target the one that will go down the slowest, I try to kill the one who deals the most dps and who is the weakest so I can kill him fast and therefore lower the damage done to me…

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Posted by: Arlen.1625

Arlen.1625

Hi everyone,

You might want to check this link regarding aggro http://wiki.guildwars2.com/wiki/Aggro.

Hope it helps you. Thanks for your understanding

Thank you Moderator!
I’ve already read the wiki, but it doesn’t talk about class specific criteria of aggro attribution…

Warriors/Guardians draw more aggro by default.

Are you sure about this?
Weren’t all the classes supposed to be able to fullfil every role in GW2 (and therefore: wouldn’t such meccanic be against this principle?)?

P.S.: sorry if my English is somehow uncorrect.

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Posted by: Oglaf.1074

Oglaf.1074

As long as you don’t stack Toughness on your Warrior/Guardian you can do alright. You just have to watch yourself because you have an easier time grabbing aggro than everyone else.

I can do thirty Five-Dolyak Arm Curls.

Do you even lift, bro?

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Posted by: Vilkata.4725

Vilkata.4725

As the wiki says, your armor stat (toughness + defense) will increase the aggro you get. Since Guardians/Warriors wear heavy armor they have an easier time getting aggro.

Leader of The Quiddity [Quid]
Everything is a Nemesis plot.

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Posted by: SoPringles.4386

SoPringles.4386

I’ve played a Guardian since launch, I can’t speak much for the other classes but i do not seem to aggro mobs more often than any of my party members.

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Posted by: Arlen.1625

Arlen.1625

No one else?

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Posted by: Oglaf.1074

Oglaf.1074

As the wiki says, your armor stat (toughness + defense) will increase the aggro you get. Since Guardians/Warriors wear heavy armor they have an easier time getting aggro.

^This.

It doesn’t come with the class per say, but by the armour.

I can do thirty Five-Dolyak Arm Curls.

Do you even lift, bro?

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Posted by: mapokl.3167

mapokl.3167

This is the proof monsters are stupid ^^ Hey, I’m sure an enemy player will target the highest dps weaker opponent first.

I’m almost 100% sure that same enemies and especially boss and semi-bosses in dungeon have unique aggro rules. The general rule is as above but i meet some enemies with additional rules who like to target players with weakest armor, or with low health, or priority downed or reviving players.