Are healing Builds Worth Using?

Are healing Builds Worth Using?

in Players Helping Players

Posted by: Gnat.9405

Gnat.9405

So I know the standard calls for all direct damage and enough support to get you by/allow your team to take risks, but I am very interested in running a pure healing build on my Guardian.

I posted this in the dungeon forum as well, but here I’d like to get your opinions on the effectiveness of Healing in PvE content.

Are healing Builds Worth Using?

in Players Helping Players

Posted by: Nretep.2564

Nretep.2564

Unfortunately this game is not designed to give players roles. Anyone can fit any role. Except the only pure build is berserker. Even if you go full healer, you’ll still be 50% healer and 50% damager.
This comes from stat constellations ([pow/ prec/ crtdmg] and [prec/ pow/ cond] exists, but [tough/ vit/ heal] or [tough/ heal/ boon] not, and giver’s armor is underpowered) and stats’ influence. Power scales way better than healing power. You can easily quadruple your power output but can only boost your healing by 50%.

Generally Support Guardians go 0/0/30/30/10. Staff is a good way. My Guardian uses Healing Breeze with Runes of Altruism. So I have low CD heal, which even heals others. Then share your healing aura and probably make your symbols heal as well.

Are healing Builds Worth Using?

in Players Helping Players

Posted by: GreenNekoHaunt.8527

GreenNekoHaunt.8527

Yes, but you need to combine it with something else. pure healing is useless. You’ll need healing + damage or healing + condition damage to be able to kill your opponents. Healing + defense requires you to have a good base damage.

Then again PvP and PvE is a difference.

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