Ascended Amulet
Definitely go for the Utility versions. They are the only Ascended items in the game right now which can take the Utility infusions such as the Gilded, MF or Karmic infusions. Unless you do really high level Fractals (and even if you do), you can get away with losing +5 AR for the benefit provided by the utility infusions.
awesome thanks is there a guide anywhere on these infusions for specific classes etc
You can save 10 laurels buying it from the WvW vendor. I assume you have enough badges from achievement chests.
Ya go at the WvW vendor to save 10 laurels. There not really a infusion guild because its pretty strait forward, just search infusion on Wiki for the list. And it doesn’t really change anything a profession to another. It will change from build to build if you are in extreme min-maxing, but for the vast majority of player include hardcore, we don’t go into those detail.
Its simple. Do you plan on doing fractal at high level? If the answer is no, then take a utility infusion. If yes then do you plan on reaching level 30+ in less than a month or in month than a month. If its in more than a month still take the utility infusion and you’ll take a second amulet with Agony Resistance later. Its a good idea so you can switch then when you are in Fractal or outside.
okay awesome ill take the utility one then first i dont plan on doing anything higher then 30 for a bit and i didnt know there was a vendor in WvW dont do it to much :P
Thanks for the info guys!
what utility infusion is recommended for the amulet? just preference? ill have to do some research
(edited by Existencex.9712)
Well there are 4 possibilities,
Gilded Infusion: +20% Gold from monsters
Magical Infusion: +20% Magic Find
Experienced Infusion: +20% Experience from kills
Karmic Infusion: +15% karma
This is my opinion on them
1) Gilded: least useful. Most mobs drop only a few copper and 20% of not much isn’t much more
2) Magical: pretty good but with caveats. Only works on mobs killed and now in the new area on bandit chests if you have the perseverance buff. This means it has no effect on champ bags, various loot bags or chests. So if you aren’t killing a lot of mobs or aren’t opening bandit chests, it’s not doing anything for you. Good for going to Orr and doing events that have lots of mobs to kill though.
3) Experienced: good if leveling. Not as good if not. Will help you get extra skill points if you use the mystic forge, but so does killing champs. (And if you kill champs you get the champ bags with their loot too).
4) Karma: Good if you have a use for it, such as saving up for temple armor or a Legendary. Not as good if you don’t. However with karma you can buy certain karma items and forge them to get something you can salvage or sale. For example there are gloves you can buy with karma, forge them and get an item you can salvage for linen. Or you can buy karma items to fill out your wardrobe and mystic forge them to salvage what you get. If you get level 80 karma cultural weapons (at 63,000 karma each or 252,000 karma for 4 of them) you’ll get another rare or possibly an exotic. Theoretically you could get a precursor.
Which one is best for you depends on how you play and what you need.
(edited by Astral Projections.7320)
seems like karma could place the most value for me turning it into gold and other things mats etc..
Well there are 4 possibilities,
Gilded Infusion: +20% Gold from monsters
Magical Infusion: +20% Magic Find
Experienced Infusion: +20% Experience from kills
Karmic Infusion: +15% karmaThis is my opinion on them
1) Gilded: least useful. Most mobs drop only a few copper and 20% of not much isn’t much more
2) Magical: pretty good but with caveats. Only works on mobs killed and now in the new area on bandit chests if you have the perseverance buff. This means it has no effect on champ bags, various loot bags or chests. So if you aren’t killing a lot of mobs or aren’t opening bandit chests, it’s not doing anything for you. Good for going to Orr and doing events that have lots of mobs to kill though.
3) Experienced: good if leveling. Not as good if not. Will help you get extra skill points if you use the mystic forge, but so does killing champs. (And if you kill champs you get the champ bags with their loot too).
4) Karma: Good if you have a use for it, such as saving up for temple armor or a Legendary. Not as good if you don’t. However with karma you can buy certain karma items and forge them to get something you can salvage or sale. For example there are gloves you can buy with karma, forge them and get an item you can salvage for linen. Or you can buy karma items to fill out your wardrobe and mystic forge them to salvage what you get. If you get level 80 karma cultural weapons (at 63,000 karma each or 252,000 karma for 4 of them) you’ll get another rare or possibly an exotic. Theoretically you could get a precursor.Which one is best for you depends on how you play and what you need.
I’d rank them slightly differently:
Gilded. Since gold find only applies to coin dropped by mobs (and not from event completion or bags), it will not be very useful unless you kill lots and lots of enemies. If you’re a farmer, or if you play a lot of WvW, this is a good choice since your playstyle will lead to lots of kills. If, on the other hand, you gain your gold mainly through dungeon speedruns (in which a lot of enemies are skipped), harvesting or trading, it will not be too effective. Rank: 2nd or 3rd
Magical. This is similar to the Gilded infusion in that if your playstyle results in lots of kills, you’ll gain the most benefit out of it. However, Magic Find is still tossing your hat into the RNG ring; if there’s a 0.01% chance of getting an Exotic as a drop, for example, with 300% MF, you’d have a 0.03% chance (or thereabouts). Still quite rare. What’s more, you need to increase your MF by a considerable amount before you start seeing a noticeable effect. (As an example, I didn’t notice a real difference in my drops at <100% MF. Once I hit the 150%+ range though, I started noticing more Rare drops, but really expensive stuff like Exotics are still few and far between.) If you’re the kind of guy whom luck never seems to favour, you’re better off going with another infusion. Rank: 2nd or 3rd
Experienced. This is the most useless of the 4 infusions, in my opinion. By the time you’re at level 80 (when you can wear Ascended amulets), you really have no need for experience anymore. You will more than likely be drowning in Scrolls of Experience, so skill points aren’t a problem. Rank: 4th
Karmic. This is the infusion I chose. Karma is one of those currencies that’s difficult to acquire if you suddenly need a lot of it. While the infusion doesn’t affect karma consumables, it does affect everything else, and you’d probably be surprised at how it all adds up over the course of a week’s gaming. Karma can also be converted into gold through a number of ways, should you eventually end up with more karma than you need. Rank: 1st