Ascended Stats - The Question
Did more maths for fun.
Ascended gear stats are about 42% of the “high” stat on most gear. The amulets are at 47%.
comparing it to other percentages, on the amulet a 9% crit bonus is equivalent to 85 stat points, and 10% MF equates to 126 stat points. By extention, 7% crit is worth 66 points, and 4% MF equates to 50 points.
Therefore, an ascended all-stat pendant offers 144 more points than a non all-stat pendant. This is a 48% increase.
What you really have to do is compare how many of the stats that affect you they give. Magic find does nothing, condition damage is marginally useful on a power build etc. Also, our stats here are somewhat socialist in that some stats are more equal than others. Power always contributes more than precision or crit damage, vitality increases effective hp by more than toughness etc.
A while ago I did compare all-stat ascended gear to standard issue exotics because it would let me use the same item regardless of build and concluded that the correct exotic item was still more useful than an all-stat ascended, since it’s been buffed we can now reasonably assume that this means 3-stat ascended > all-stat ascended ~ 3-stat exotic.
celstial items always give more total stats, but it’s to stats you don’t necessarily want to focus on. so you get like 40 to all 6 instead of 60 to your top 3.
this has always been the case (rune of divinity)
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