Attacks that cancel when activating another.

Attacks that cancel when activating another.

in Players Helping Players

Posted by: Tesoro.2453

Tesoro.2453

Q:

So I have a question about the general use of skills, basically when i have played an MMO before I would activate one skill and start clicking the next skill I wanted to use in the fight, this would then wait for the first skill to complete and start the second. This is different in this game however if i activate one skill then start clicking another it will cancel the first skill and start the second.

My question is can this be turned off, if it is a part of the game mechanics then i will just have to get used to it but I am wondering if there is an options in the options menu that stops this ‘cancelling a skill with another skill’.

Does anyone know if this is an option?

Attacks that cancel when activating another.

in Players Helping Players

Posted by: Vayne.8563

Vayne.8563

A:

There’s no way to turn this off. Most MMOs don’t have active combat, they have passive combat, so you can queue your skills. In Guild Wars 2, there are times when you want to cancel one skill to use another.

Attacks that cancel when activating another.

in Players Helping Players

Posted by: Tesoro.2453

Tesoro.2453

There’s no way to turn this off. Most MMOs don’t have active combat, they have passive combat, so you can queue your skills. In Guild Wars 2, there are times when you want to cancel one skill to use another.

I had a feeling this would be the case, oh well time to adapt i suppose! Thank you.

Attacks that cancel when activating another.

in Players Helping Players

Posted by: Zetsumei.4975

Zetsumei.4975

Hmm btw there is a priority list. It should not cancel one weapon skill in order to use another weapon skill. Im a little rusty but i think its weapon skill<utility<heal. Cant quite remember if utility makes a difference but heal definately does. You can queue 2 i think or mayb 3 weapon skills. Experiment with necro cos it always has long cast times (¬¬). Go into options and set aoe skills to insta and equip a staff. You will see you can queue more than one mark at a time. Dodging and stow weapon can also be used to cancel a skill. Also thief weapon skills also queue if you hit the same skill more than once due to how initiative works.

Kurodaraku – Necromancer | Kuroshikon – Ranger
Officer of [DEX] Deus Ex Machina Eu and [Fus] Fus Ro Dâh
Ruins of Surmia