Basically New Player
I would suggest saving the L80 Boost until after you have leveled one or two characters naturally. You will not miss out on the leveling tutorial tips and rewards that way, and will be better prepared for the newer L80 content.
Welcome return and good luck.
I would suggest saving the L80 Boost until after you have leveled one or two characters naturally. You will not miss out on the leveling tutorial tips and rewards that way, and will be better prepared for the newer L80 content.
Welcome return and good luck.
Thank you for your reply!
You’re probably right, I should level a character or two and learn the mechanics of the game before diving into the end game.
With that being said, which class would you suggest I start with?
Well, I’m partial to Ranger, but Necromancer is great, as well.
You can use the L80 Boost to try out each and every Profession in The Silverwastes map, and possibly get a feel for how each Profession plays at max level. Once finished trying out the Professions, the L80 Boost will remain, waiting for you to make your final decision later.
Here’s a helpful (official) video: https://www.youtube.com/watch?v=7IbMbGG1lOU
Well, I’m partial to Ranger, but Necromancer is great, as well.
You can use the L80 Boost to try out each and every Profession in The Silverwastes map, and possibly get a feel for how each Profession plays at max level. Once finished trying out the Professions, the L80 Boost will remain, waiting for you to make your final decision later.
Here’s a helpful (official) video: https://www.youtube.com/watch?v=7IbMbGG1lOU
Awesome! Thank you for linking that video. I’ll have to check it out after I get off work today.
Apparently there are a wealth of videos on “Which class you should play” and associated topics so there’s a bunch of other things I’ll have to check out.
If you want complex playstyles, engineer and elementalist are probably your best bet. But you may want to learn the basics first.
I would recommend Engineer or Elementalist as well. They’re the 2 most flexible classes in the game without deep trait reliance, which makes them fun to level with. They also have a strong mix of defensive skills to compliment the standard dodge roll.
As for the lvl 80 boost….. I wouldn’t recommend using that to test classes. Basically there are 2 big problems with it. 1. You’re kitted with soliders gear, which is very defense oriented. Which creates a problem because 2. Silverwaste has a LOT of Feral Mordrem, which are geared to lock down defense oriented builds, and outright punish power builds.
Its a bit of a catch 22….. Beating feral mordrem is about knowing specific counter tactics to expose a weakness, and then deal as much damage in the window as possible. This is NOT well projected in their animations, nor is it described anywhere on the target bar.
Buildcraft is also not straight forward, and relies on knowledge of mechanics and their relationships to each other. This is what tends to trip up new players- because traits can be individually weak, but play off each other for in huge ways; while individually powerful “looking” traits can easily under-perform due to lack of synergy. Thats partly why the Lvl 80 boost gives you a basic build to start with, but really doesn’t give you much instruction on how it works, or how to play with it. Honestly, the lvl 80 boost is made for seasoned players to see all the traits and tool around a little.
I would recommend Engineer or Elementalist as well. They’re the 2 most flexible classes in the game without deep trait reliance, which makes them fun to level with. They also have a strong mix of defensive skills to compliment the standard dodge roll.
As for the lvl 80 boost….. I wouldn’t recommend using that to test classes. Basically there are 2 big problems with it. 1. You’re kitted with soliders gear, which is very defense oriented. Which creates a problem because 2. Silverwaste has a LOT of Feral Mordrem, which are geared to lock down defense oriented builds, and outright punish power builds.
Its a bit of a catch 22….. Beating feral mordrem is about knowing specific counter tactics to expose a weakness, and then deal as much damage in the window as possible. This is NOT well projected in their animations, nor is it described anywhere on the target bar.
Buildcraft is also not straight forward, and relies on knowledge of mechanics and their relationships to each other. This is what tends to trip up new players- because traits can be individually weak, but play off each other for in huge ways; while individually powerful “looking” traits can easily under-perform due to lack of synergy. Thats partly why the Lvl 80 boost gives you a basic build to start with, but really doesn’t give you much instruction on how it works, or how to play with it. Honestly, the lvl 80 boost is made for seasoned players to see all the traits and tool around a little.
Wow thank you so much for the advice!!!!
I also thank you for the time it took to write all that out. I think I will save the lvl 80 boost for after I level up another character. I’m not looking forward to grinding the levels but we’ll see how it goes.
I really appreciate the advice you gave. I think I’m going to go with the Elementalist and give that class a shot.
It really isn’t ‘grinding’ to discover all that Core Tyria has to offer in the way of map exploration (not to mention everything else you can do in Tyria [and it all rewards XP]). Your characters should reach L80 long before you finished 3/4 of the maps.