Best Way Out Of The Following To Make Money?

Best Way Out Of The Following To Make Money?

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Posted by: Vanchatron.2306

Vanchatron.2306

Hey guys.

I’m just trying to make enough money to craft my ascended armour at the moment and am currently on around 150g only. I made that by farming world bosses.

I was just wondering, out of the following which would you say is the best/quickest way to make decent money in game?

- Farming world bosses
– Dungeons (If so, any particular one?)
– Fractals
– Chest farming in Silverwastes
– Event farming in Silverwastes

If there’s a better way and it’s not listed there (except for playing the TP) then please let me know.

Thanks.

(edited by Vanchatron.2306)

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Posted by: rapthorne.7345

rapthorne.7345

in terms of sheer money to time, probably chest farming (assuming salvage and sale of all equipment drops/mats) but I will say it is mind-numbingly tedious

Resident smug Englishman on the NA servers, just because.

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Posted by: Garth Thurgen.1380

Garth Thurgen.1380

If you’re good at dungeons, they’re hands down the fastest by a landslide. You can easily get what the others give in half the time. Afterwards it’d probably be Chest farming. Event farming is close (and by that I mean VW farming, not doing the actual events for money), but is down a little bit most of the time (probably around the 1g/hr ratio). Afterwards there’s a massive gap in value, with Fractals being the next “fastest” (we’re talking about pretty slow ones now). Finally, Bosses comes in a pretty dead last (it’s awful g/hr, even in comparison to just doing standard events around the world, outside of a couple of specific ones like Teq and TT).

The only other one worth mentioning would be gathering from nodes, which is the second fastest g/hr (after dungeon running) if you’re efficient about gathering + have enough people to be able to gather long enough to always use the most efficient paths.

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Posted by: Vanchatron.2306

Vanchatron.2306

Great, thank you.

Is there any specific dungeon recommended?

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Posted by: Garth Thurgen.1380

Garth Thurgen.1380

As you can really only do any given dungeon path once per day, there’s not really “a dungeon” I can recommend. All in all, the simplest ones, and ones you should try and grab a completion of every day that you can, would be AC1/3, CM1-3, TA Up/Forward, SE1/3, CoF1/2, and CoE1-3.

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Posted by: Vanchatron.2306

Vanchatron.2306

That’s great.

Just a final question, what kind of loot can I expect in comparison to all the other methods I listed? Also, do you get an amount of gold for them?

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Posted by: ArtemisJade.9068

ArtemisJade.9068

Personally, I like to do the easy dungeons, (COF 1 2 SE 1 3 COE all paths TA up and forward AC all paths) and then go chest farm. Chest farming gets so monotonous and takes nearly no brain power so its something I usually save for the end of my night, but in terms of time to gold chest farming is usually the best. Unless you have a super duper fast dungeon group.

To survive this world you must be mad as a hatter. Luckily for me, I am positively insane.

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Posted by: Garth Thurgen.1380

Garth Thurgen.1380

Dungeons largely give gold, with ~1.5g per path (minus AC, which is about 2g), and give Cores/Lodestones based on path (the only relevant one there being CoE, which gives Charged Cores). They also give a ton of generic salvage fodder, but that’s neither here nor there.

Chest farming gives an infinite supply of the Ascended materials (prepare to never want to see them again if you do this…), and gives a large number of salvage fodder. There’s a pretty low amount of gold gained (about 1.5g from raw gold per hour), but it makes up for it with the high amount of T5/6 mats you get.

Event farming gives a large amount of Rare equipment to salvage, so you’ll end up with a high amount of ectoplasm after a bit, as well as a high amount of salvage fodder (assuming you succeed on both parts of the VW event).

Fractals give you a ton of salvage, and a high amount of rares. Only a small amount of gold for the time taken though (amount dependent on level, though the amount doesn’t scale nicely with difficulty in the least).

Bosses only give you a tiny amount of rares, with a tiny chance of getting boss exclusive items (which, for most of them, have been farmed into oblivion for value). Teq gives 2g for a daily clear, as well as a higher than average amount of rares, and TT gives a sizable amount of loot (the number meaning that you’ll get a ton more rares than usual).

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Posted by: Daywolf.2630

Daywolf.2630

Bosses only give you a tiny amount of rares, with a tiny chance of getting boss exclusive items (which, for most of them, have been farmed into oblivion for value). Teq gives 2g for a daily clear, as well as a higher than average amount of rares, and TT gives a sizable amount of loot (the number meaning that you’ll get a ton more rares than usual).

I can usually get at least1gp per world boss, sometimes more. I guess it depends on MF factor as well. Another way, run temple assaults such as mel or grenth, in a group, the drops come really fast. And those final chests on assaults can drop some really nice stuff. Downside is, it doesn’t take much to defend a temple and block an assault from starting, so you may be waiting around for something to happen or checking with contacts to see if anything is happening on their map.

imo dt and sw are pretty sad for farming on events. Yes teq is really nice, I get that on most days right at daily reset (about to go there in a few minutes now). But in the case of working on ascended gear, I’d be looking at chest farming sw, add that in, lots of mat drops for crafting ascended junk to make it all cheaper. Then as mentioned, dungeon farming can be worth while, so I hear anyway. On my last set of ascended armor, I spent about 100gp total, just because the stuff I do anyway seem to drop enough mats if I’m not in a rush. Like waiting for a world boss to start, running around harvest a few nodes etc. Waiting for teq, usually hardwood and darksteel.

Also, don’t forget about utilizing the mystic toilet for mat promotion. Even copper then has some value.

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Posted by: Garth Thurgen.1380

Garth Thurgen.1380

Bosses only give you a tiny amount of rares, with a tiny chance of getting boss exclusive items (which, for most of them, have been farmed into oblivion for value). Teq gives 2g for a daily clear, as well as a higher than average amount of rares, and TT gives a sizable amount of loot (the number meaning that you’ll get a ton more rares than usual).

I can usually get at least1gp per world boss, sometimes more. I guess it depends on MF factor as well. Another way, run temple assaults such as mel or grenth, in a group, the drops come really fast. And those final chests on assaults can drop some really nice stuff. Downside is, it doesn’t take much to defend a temple and block an assault from starting, so you may be waiting around for something to happen or checking with contacts to see if anything is happening on their map.

imo dt and sw are pretty sad for farming on events. Yes teq is really nice, I get that on most days right at daily reset (about to go there in a few minutes now). But in the case of working on ascended gear, I’d be looking at chest farming sw, add that in, lots of mat drops for crafting ascended junk to make it all cheaper. Then as mentioned, dungeon farming can be worth while, so I hear anyway. On my last set of ascended armor, I spent about 100gp total, just because the stuff I do anyway seem to drop enough mats if I’m not in a rush. Like waiting for a world boss to start, running around harvest a few nodes etc. Waiting for teq, usually hardwood and darksteel.

Also, don’t forget about utilizing the mystic toilet for mat promotion. Even copper then has some value.

1g is extremely lucky for a world boss. Generally you get 3-5 random Masterwork gear (with a small chance of getting a Rare piece), a boss bag (or two if you’re doing some specific ones), and 1-2 pieces of Rare Equipment. And an absolutely minuscule chance at boss-specific loot (which generally has its price crushed into the ground due to the raw number of people doing it). On average, you’re just not going to make it up to 1g, and will be closer to .5-.75g per World Boss. Not exactly a spicy enough number to really compare to the others outside of Fractals (which, as I said, is also a pretty awful way to make money in a general sense), and this number only has a minor variance from Magic Find due to all of it coming from chests (which are immune to MF when not from PvP).

However, even if you go with 1g per boss, that’s still a tiny amount in comparison to the alternatives. You get access to four per hour, which means that it’s just 4g/hr, or not even relevant as a farming method. Even doubling it up to 8g/hr (something that’s utterly ludicrous in terms of raw luck factor) you’re still looking at something that is only beating out Fractals for money (not exactly something that’s that much of an accomplishment, sadly).

No, World Bosses get fought because people are under the misconception that what they’re doing is making a relevant amount of money, they like the look of the boss, and/or they want something truly brain dead to farm with but still want to pretend like they’re actually attempting to do something (ie. don’t want to chest farm). Farming the Rich Platinum Node next to the Inquest Golem II is a pretty sizable amount of the value of doing that boss, despite the fact that he’s one of the more profitable ones for his natural drops.

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Posted by: Daywolf.2630

Daywolf.2630

1g is extremely lucky for a world boss.

Depends on two factors:
1. MF – I usually run around 200% but anything over 100% imo is worth while.
2. Do you do pre-events? (I know most don’t and just hang out in the safe spots with LB’s) Something like golem, lots of mobs to tag/kill quickly for a quick aoe farming build, this increases your drop chances significantly. Mega, I usually clear the tunnels and camp the lava pool in the back, luv them rares, weapons sell the best usually. TP also fluctuates almost daily, so don’t just sell them for less than the least… and in some cases people intentionally sell stuff for 1c over their buy orders for those that pay no attention.

I am usually disappointed if I have less than three rares at the conclusion of a world boss event. Some world bosses are like that though, namely the really easy ones like SB.

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Posted by: Garth Thurgen.1380

Garth Thurgen.1380

1g is extremely lucky for a world boss.

Depends on two factors:
1. MF – I usually run around 200% but anything over 100% imo is worth while.
2. Do you do pre-events? (I know most don’t and just hang out in the safe spots with LB’s) Something like golem, lots of mobs to tag/kill quickly for a quick aoe farming build, this increases your drop chances significantly. Mega, I usually clear the tunnels and camp the lava pool in the back, luv them rares, weapons sell the best usually. TP also fluctuates almost daily, so don’t just sell them for less than the least… and in some cases people intentionally sell stuff for 1c over their buy orders for those that pay no attention.

I am usually disappointed if I have less than three rares at the conclusion of a world boss event. Some world bosses are like that though, namely the really easy ones like SB.

1. Magic Find doesn’t do anything for World Bosses. The event completion rewards themselves isn’t affected by Magic Find, the boss doesn’t have a loot table to be affected by Magic Find, the big chest that appears after you kill a World Boss isn’t affected by Magic Find, the bonus chest you get after beating a World Boss isn’t affected by Magic Find, and effectively no spawned enemies have loot tables to be affected by Magic Find (there are a couple of off cases, like how the Risen Grubs spawned at the North defense point have loot tables). It doesn’t matter if you have 0% or 1000% Magic Find, it’s all based on your ability to get lucky.
2. Pre-events barely change your overall gain due to no loot tables for spawned enemies (ie. your gain is from killing enemies that are naturally there but aren’t removed from the event, and from the tiny amount of Silver + Karma gained from the event itself). Even factoring them in, though, you still aren’t getting a relevant amount. Outside of getting a lucky rare from a mob that isn’t spawned from the event, you aren’t going to increase the numbers enough to really break out of the “4g/hr” mold.

And as I said, even if you double your gains from World Bosses from your amounts, it’s still a bad source of money. If you got 2g from World Bosses, well over what you should expect from effectively all of them that are done (Teq + TT being the only exceptions), that’s still a smaller amount than the other methods. Based only on time doing it and ignoring the fact that you’re only doing it once per day in an extremely optimal manner (which is largely irrelevant for real purposes, but is silly for comparisons like this), you can do dungeons for over 28g/hr. You can do gathering, in similarly extreme conditions, for 20g/hr. You can do this extreme version of Silverwastes Chest farming for 15/hr, and the event farming for 12g/hr. And this extremely over the top level of World Boss killing. This completely optimal value that is pretty much never going to be heard of, that I’m making this huge and elaborate paragraph to compare it with that gets boosted up even beyond what’s possible from the events in the first place. It’s 8g/hr? When you throw out extremes, where the only things not factored in are the Exotics, and all you can get is something that’s still worse than even the average for other methods by a significant amount? That farm isn’t relevant outside of the three reasons I mentioned. World Boss farming is not a good farm, money-wise, and it doesn’t matter how much Magic Find you stack on, nor how much extra stuff you throw in. If you don’t get extremely lucky, you’re barely scraping even Fractals.

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Posted by: Daywolf.2630

Daywolf.2630

1g is extremely lucky for a world boss.

Depends on two factors:
1. MF – I usually run around 200% but anything over 100% imo is worth while.
2. Do you do pre-events? (I know most don’t and just hang out in the safe spots with LB’s) Something like golem, lots of mobs to tag/kill quickly for a quick aoe farming build, this increases your drop chances significantly. Mega, I usually clear the tunnels and camp the lava pool in the back, luv them rares, weapons sell the best usually. TP also fluctuates almost daily, so don’t just sell them for less than the least… and in some cases people intentionally sell stuff for 1c over their buy orders for those that pay no attention.

I am usually disappointed if I have less than three rares at the conclusion of a world boss event. Some world bosses are like that though, namely the really easy ones like SB.

1. Magic Find doesn’t do anything for World Bosses. The event completion rewards themselves isn’t affected by Magic Find, the boss doesn’t have a loot table to be affected by Magic Find, the big chest that appears after you kill a World Boss isn’t affected by Magic Find, the bonus chest you get after beating a World Boss isn’t affected by Magic Find, and effectively no spawned enemies have loot tables to be affected by Magic Find (there are a couple of off cases, like how the Risen Grubs spawned at the North defense point have loot tables). It doesn’t matter if you have 0% or 1000% Magic Find, it’s all based on your ability to get lucky.
2. Pre-events barely change your overall gain due to no loot tables for spawned enemies (ie. your gain is from killing enemies that are naturally there but aren’t removed from the event, and from the tiny amount of Silver + Karma gained from the event itself). Even factoring them in, though, you still aren’t getting a relevant amount. Outside of getting a lucky rare from a mob that isn’t spawned from the event, you aren’t going to increase the numbers enough to really break out of the “4g/hr” mold.

And as I said, even if you double your gains from World Bosses from your amounts, it’s still a bad source of money. If you got 2g from World Bosses, well over what you should expect from effectively all of them that are done (Teq + TT being the only exceptions), that’s still a smaller amount than the other methods. Based only on time doing it and ignoring the fact that you’re only doing it once per day in an extremely optimal manner (which is largely irrelevant for real purposes, but is silly for comparisons like this), you can do dungeons for over 28g/hr. You can do gathering, in similarly extreme conditions, for 20g/hr. You can do this extreme version of Silverwastes Chest farming for 15/hr, and the event farming for 12g/hr. And this extremely over the top level of World Boss killing. This completely optimal value that is pretty much never going to be heard of, that I’m making this huge and elaborate paragraph to compare it with that gets boosted up even beyond what’s possible from the events in the first place. It’s 8g/hr? When you throw out extremes, where the only things not factored in are the Exotics, and all you can get is something that’s still worse than even the average for other methods by a significant amount? That farm isn’t relevant outside of the three reasons I mentioned. World Boss farming is not a good farm, money-wise, and it doesn’t matter how much Magic Find you stack on, nor how much extra stuff you throw in. If you don’t get extremely lucky, you’re barely scraping even Fractals.

Where did I say MF effects the chest?
Oh yeah… I didn’t. Strawman arguments…
/me yawns
A lot of writing there for nothing.

I did say it effects mob drops at pre events, and yes it does. These are spawned for the events, and in some cases in mass. Lower level events, such kitten as I mentioned (SB), those hove no loot tables. Lets see… 3 rares from FE today. Did teq, got 3 rares and another stupid spoon (I want another hoard). Then I did Shamwow, but only 2 rares today, for a low lvl boss anyway, with few mobs that yes have loot tables anyway. I can sit there for an hour and not get a single rare drop at the reactor, but soon as the FE chain starts /shrugs I tend to get some rare drops. Not always, but adds to what comes out of the chest and the daily bonus. And mentioned destroyers, often pretty good there. And not even mentioning mats..

I still view the temple circuit as the better, especially with exotics, but like I said there are sometimes too many screwing it up by doing defense missions, don’t know better. Any events that spawn a lot of vets, good pickings. Balth, lyss, arah, mel, grenth and yes of course Dwayna!

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Posted by: Garth Thurgen.1380

Garth Thurgen.1380

Where did I say MF effects the chest?
Oh yeah… I didn’t. Strawman arguments…
/me yawns
A lot of writing there for nothing.

I did say it effects mob drops at pre events, and yes it does. These are spawned for the events, and in some cases in mass. Lower level events, such kitten as I mentioned (SB), those hove no loot tables. Lets see… 3 rares from FE today. Did teq, got 3 rares and another stupid spoon (I want another hoard). Then I did Shamwow, but only 2 rares today, for a low lvl boss anyway, with few mobs that yes have loot tables anyway. I can sit there for an hour and not get a single rare drop at the reactor, but soon as the FE chain starts /shrugs I tend to get some rare drops. Not always, but adds to what comes out of the chest and the daily bonus. And mentioned destroyers, often pretty good there. And not even mentioning mats..

I still view the temple circuit as the better, especially with exotics, but like I said there are sometimes too many screwing it up by doing defense missions, don’t know better. Any events that spawn a lot of vets, good pickings. Balth, lyss, arah, mel, grenth and yes of course Dwayna!

… A straw man argument is where you fabricate an argument that doesn’t exist, and then proceed to break it down rather than actually resolve the original argument. In this case, you state that Magic Find over 100% is a relevant thing. I counter it by stating that no matter how much you have, none of the parts of a World Boss encounter care about Magic Find, so having over 100% is pointless. That’s not a straw man, that’s basic logic. Detailing literally everything that gives loot in its entirety is merely being exhaustive, not somehow stating that you only were counting on one very specific factor was your only option. On the flip side, stating that my only comment was that you were wrong about Chests, as opposed to how I stated that effectively everything doesn’t care about it, is an argument that you created yourself (or, in easier terms, is a straw man that you yourself propped up).

But regardless, your current bosses still don’t really change all that much. You got 3 rares from FE? Based on that alone, you didn’t change any statement I made in the least. Salvaging a Rare for Ectoplasm gives you .875 Ectoplasm on average. Multiply that by the value of Ectoplasm times 3 and you get a total of 79s77c. Take away the Trading Post fees and you get 67s80c. That’s still within my statements from before (.5-.75g), and even has enough room for you getting Silk (ie. the only one that’s going to really change the numbers relevantly) from some of your other stuffs to keep it within the bounds given (granted, my statement was a generalization, and isn’t meant to be a strict “It will always fall inside this range”). None of my statements have changed, and you are only helping to prove my statements true circumstantially.

So yeah, a lot of writing to not really do anything but reiterate exactly what I stated before.

Can’t really comment about the temples though. I’d have to actually number crunch them before I really put them onto a list.

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Posted by: Daywolf.2630

Daywolf.2630

… A straw man argument is where you fabricate an argument that doesn’t exist

Right, which is what you did. Read point 1 and 2. All I reread there is MF and mobs. Where is chest etc etc etc?? ok, now go on with your arguments that mf doesn’t effect chests etc. Now look again, where is “chest” in my post? s t r a w m a n. Ah well, as far as I read now for this reply, oh well. Doubt I can find where I left of now… darn!
Maybe I’m just too dumb to find it, or too busy selling stacks of rares! ha

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Posted by: Cakemeister.5792

Cakemeister.5792

Hey guys.

I’m just trying to make enough money to craft my ascended armour at the moment and am currently on around 150g only. I made that by farming world bosses.

I was just wondering, out of the following which would you say is the best/quickest way to make decent money in game?

- Farming world bosses
– Dungeons (If so, any particular one?)
– Fractals
– Chest farming in Silverwastes
– Event farming in Silverwastes

If there’s a better way and it’s not listed there (except for playing the TP) then please let me know.

Thanks.

None of the above.

GW2Spidy says 1 gold costs about 11 cents. So 100 gold costs about 11 dollars.

If you have a real job and make more than 11 dollars an hour after taxes, you therefore can make more than 100 gold per hour by working.

If you are a kid with no work experience, you might make only $6.50 per hour after taxes at a minimum wage job, which translates to about 60 gold per hour.

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Posted by: Daywolf.2630

Daywolf.2630

So 1 hour. At daily reset went from Teq, Shammy, Mega and then FE.
6 rare armors
6 rare weaps
1700 luck from salvaging everything else
About 40 small stacks of various mats
Oh that teq spoon
Bunch of trash and runes to vendor
Event gold and karma
Yes, I got a rare drop off a pre event.

All in all 5gp+ for an hour, which is pretty constant unless you try to farm the whole circuit which starts to slow down with wait time. Now’s the time I’d start to check on temples (as my choice), though I have rl stuff to take care of today. Then I’d cycle in a few more bosses if other things are slow and boss timers start to look good.

Buying gems and converting them to gold is an option, but I’d just go “play” another game since that’s more my interest, actually playing a game I may buy or sub to. If I need to do something that is mind numbing just to move ahead in a game, and that’s the only choice, it’s not my choice of a game experiance. If you are not doing something you enjoy, you wind up burning out, and all that fast farming goes to waste anyway, since you never reach whatever goal you were striving for. Do something you like, it may add up over time, and you’ll be around to enjoy the end result.

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Posted by: Behellagh.1468

Behellagh.1468

Hey guys.

I’m just trying to make enough money to craft my ascended armour at the moment and am currently on around 150g only. I made that by farming world bosses.

I was just wondering, out of the following which would you say is the best/quickest way to make decent money in game?

- Farming world bosses
– Dungeons (If so, any particular one?)
– Fractals
– Chest farming in Silverwastes
– Event farming in Silverwastes

If there’s a better way and it’s not listed there (except for playing the TP) then please let me know.

Thanks.

None of the above.

GW2Spidy says 1 gold costs about 11 cents. So 100 gold costs about 11 dollars.

If you have a real job and make more than 11 dollars an hour after taxes, you therefore can make more than 100 gold per hour by working.

If you are a kid with no work experience, you might make only $6.50 per hour after taxes at a minimum wage job, which translates to about 60 gold per hour.

GW2Spidy has been wrong on the exchange rate for since last August when the exchange API changed.

At this moment $10€ of gems will get you roughly 99.6 gold. Link will give you the current amount. Just remember the actual exchange will rook you since you only get the gold value and not the “change” you would get.

https://api.guildwars2.com/v2/commerce/exchange/gems?quantity=800

We are heroes. This is what we do!

RIP City of Heroes

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Posted by: Allisa Wonderland.8192

Allisa Wonderland.8192

You can make gold doing world boss farming, but the key is to do the pre events instead of standing around waiting for the main.. where mobs don’t drop anything. To increase your wealth from a global perspective, you need to earn at a faster rate than the average player.