I don’t usually post on forums, but the ones for Guild Wars 2 seem to be very helpful, so I thought I would make a topic for my specific needs.
I’ve had the game since it came out, but haven’t played a lot at all (on and off every few months.) I avoided playing when the game came out because of the chaos of having 20+ players in an area. (Now that seems like a bad idea because of the difficulties I’m having.)
I’ve come from games like WoW and EverQuest 2, and when GW2 came out I really wanted to like it, but recently I’ve hit a wall. I can’t seem to get anything past level 10-20 (even hitting 10 is a battle because the difficulty seems to ramp up at 5.)
I have issues with my hands that prevent me from using more than 2 fingers on my left hand. Usually it is only my index finger that stays on the keyboard, while I use my right hand for the mouse (I have a Naga mouse and can hit the 1-5 buttons on its numpad, but hardly anything past that.) So I wind up mouse turning, using my right thumb for 1-5, dodging with my left index finger, and just clicking my utilities and f1-f4. You can see how problematic this can be for something like an elementalist—apparently they’re supposed to stance dance.
I’m not sure if it’s my class choices that are making this game so frustrating for me, or something else. I understand how the game thrives on having people cluster together and help each other out—and most of the time people are too busy killing mobs to talk, which is good—but I’d really like to be able to play by myself if no one’s around. I don’t have a group of friends to play with and I’m not used to group play in itself.
Since playing a warrior I have learned how to recognize when to dodge (although I still do die a lot, even if I avoid those attacks.) Although I enjoyed all classes in the other games I played, my preferred play style was survival focused, burst damage, and, if possible, self-healing/health stealing. I also liked pet classes.
Here’s my impressions of each class, even if I was only able to play them for a bit.
Warrior: Not bad, but as far as mains go I’d prefer something else. Can dodge, still do die a lot. I like the great sword.
Guardian: Could be better than warrior, although I’m not big on support. Haven’t played this much and hear that the healing’s not enough to stop me dying.
Engineer: Weapon kits confuse me (am I supposed to use those or my actual weapon skills?) Seems like it’s kind of hard to level, probably not a good choice for my main—but correct me if I’m wrong. Eng. is my second most played class going by levels.
Ranger: Could be very good for me due to the pet and when I played one, it was easy for me to stay away from mobs generally. I like the idea of having the pet tank.
Thief: I haven’t played this at all, except for the start sequence, where they did a LOT of damage. My sole friend who used to play had a thief as his main, and constantly died at mid-high levels, almost being one-shot. Because the class seems to have a lot of mobility/positioning requirements, he advised me not to roll one.
Elementalist: Above friend rolled this recently and likes it much more. I liked it until level 7, where I began to die chronically. Stance dancing is going to make it unplayable (unless I remap the keys to say, ZXCV, which is still going to be very hard.) I can survive with the conjured fire axe, but it doesn’t last forever.
Mesmer: The class mechanics confuse me, and I doubt the clones could act as tanks (although they might work as deterrents, like the necro below.) I doubt it’s as hard as I think it is, but I’m unsure on it.
Necro: This is what I originally wanted to roll as my main. When I had one, I did not fully understand how to play, so it might be easier for me now. It seems to have everything: interesting from a lore perspective, pets, health stealing, and death shroud. I am still not sure if it would serve me at a high level though.
Even with the above information, things like kiting and so on might still be a problem. Too much moving during combat and having to move out of fire while still DPSing was one big reason I stopped playing WoW. I’ve heard only a little about dungeons, but based on the above I’ll probably never try them. I have no interest in PVP or WvWvW
I’m sorry for the fact that this post is all over the place, but I would appreciate any information people could give about what profession would be best to start with, or any builds/traits that will help a profession fit my needs. I suppose I also could use some advice on how to level between hearts (ie, did one heart and the two over there are 2 levels higher and result in me dying fast.) I’d really like to enjoy this game.