Bleading, how it works?
What the confusions here?
They dont stack in a single huge bleed.
Each one is independent from the other, when u have 25 stacks, it stops there or replace the lower stacks(older or lower time, dunno about this)
All bleeds have the same dps that your other bleeds have
The only diference is how long they last
What the confusions here?
They dont stack in a single huge bleed.
I’m not sure that’s 100% correct, unless I misunderstood your post.
Bleeding stacks in intensity, so if you use two 4s bleeding skills back-to-back, the duration remains 4 seconds but the damage per tick doubles.
http://wiki.guildwars2.com/wiki/Bleeding
This should not be confused with burning, where the duration stacks and the intensity is constant (e.g., two 4s burns back-to-back results in an 8 second burn for the same damage each tick)
http://wiki.guildwars2.com/wiki/Burning
I could be wrong here, but that’s how I understand it.
Also, to the OP, check the wiki first. Often times answers to some of these questions are easily found (the wiki page includes the dmg calculation formula to boot, so you can estimate how much +condition dmg stats will increase your tick #’s).
Legion of Anvil Rock [XXIV] – Anvil Rock
What the confusions here?
They dont stack in a single huge bleed.Each one is independent from the other, when u have 25 stacks, it stops there or replace the lower stacks(older or lower time, dunno about this)
All bleeds have the same dps that your other bleeds have
The only diference is how long they last
Bleed does not have the same DPS.
Rending Curse: 4 sec, 115 damage = 28,7
Blood Curse: 4 sec, 115 damage. = 28,7
Grasping Dead: 7 sec, 200 damage =28,5
Enfeebling Blood: 10 sec, 571 damage = 57,1
Blood Power: 30 sec, 1713 damage = 57,1
And on top if this, if I put up my bleeds and a ranger starts to attack the target too, his bleed will stack with my bleed.
What the confusions here?
They dont stack in a single huge bleed.I’m not sure that’s 100% correct, unless I misunderstood your post.
Bleeding stacks in intensity, so if you use two 4s bleeding skills back-to-back, the duration remains 4 seconds but the damage per tick doubles.
http://wiki.guildwars2.com/wiki/BleedingThis should not be confused with burning, where the duration stacks and the intensity is constant (e.g., two 4s burns back-to-back results in an 8 second burn for the same damage each tick)
http://wiki.guildwars2.com/wiki/BurningI could be wrong here, but that’s how I understand it.
Also, to the OP, check the wiki first. Often times answers to some of these questions are easily found (the wiki page includes the dmg calculation formula to boot, so you can estimate how much +condition dmg stats will increase your tick #’s).
Burning
Poison
Cripple
Chill
Stack in duration
Bleeds stack in intensity, not duration, each one last the same and bleed damage is constant cuz all bleeds rely on condition damage, same to all dps condition
Thats why they tick for the same damage but each bleed has diferent duration left and why each skill that adds bleed, unless it has the same duration has the other, deal diferent damage (total damage for the full duration)
There a bug where bleed duration increasse may increasse its duration but the damage tooltip doesn’t change (i tested with Shortbow auto-attack with 35% bleed duration, it lasted 4s on tooltip but the damage on the tooltip did not changed, but the “extra” tick was there)
What the confusions here?
They dont stack in a single huge bleed.Each one is independent from the other, when u have 25 stacks, it stops there or replace the lower stacks(older or lower time, dunno about this)
All bleeds have the same dps that your other bleeds have
The only diference is how long they last
Bleed does not have the same DPS.
Rending Curse: 4 sec, 115 damage = 28,7
Blood Curse: 4 sec, 115 damage. = 28,7
Grasping Dead: 7 sec, 200 damage =28,5
Enfeebling Blood: 10 sec, 571 damage = 57,1
Blood Power: 30 sec, 1713 damage = 57,1And on top if this, if I put up my bleeds and a ranger starts to attack the target too, his bleed will stack with my bleed.
Check the post above about condition duration being right but the tooltip not changing
And the bleeds stack to 25 stacks, but ur bleeds are urs and ranger bleeds are theirs,
What the confusions here?
They dont stack in a single huge bleed.Each one is independent from the other, when u have 25 stacks, it stops there or replace the lower stacks(older or lower time, dunno about this)
All bleeds have the same dps that your other bleeds have
The only diference is how long they last
Bleed does not have the same DPS.
Rending Curse: 4 sec, 115 damage = 28,7
Blood Curse: 4 sec, 115 damage. = 28,7
Grasping Dead: 7 sec, 200 damage =28,5
Enfeebling Blood: 10 sec, 571 damage = 57,1
Blood Power: 30 sec, 1713 damage = 57,1And on top if this, if I put up my bleeds and a ranger starts to attack the target too, his bleed will stack with my bleed.
Enfeebling blood and blood power are two stacks, not one. There’s probably a rounding error somewhere with Grasping Dead, but I assure you its DPS also checks out.
All bleed has exactly the same DPS. The only time your bleed will do more damage than another person’s bleed is:
A) If you two have different Condition Damage stats (which applies 5% of its value to the bleed)
B) If you are of different levels (Bleed is calculated with 1/2 your level)
What the confusions here?
They dont stack in a single huge bleed.I’m not sure that’s 100% correct, unless I misunderstood your post.
Bleeding stacks in intensity, so if you use two 4s bleeding skills back-to-back, the duration remains 4 seconds but the damage per tick doubles.
http://wiki.guildwars2.com/wiki/BleedingThis should not be confused with burning, where the duration stacks and the intensity is constant (e.g., two 4s burns back-to-back results in an 8 second burn for the same damage each tick)
http://wiki.guildwars2.com/wiki/BurningI could be wrong here, but that’s how I understand it.
Also, to the OP, check the wiki first. Often times answers to some of these questions are easily found (the wiki page includes the dmg calculation formula to boot, so you can estimate how much +condition dmg stats will increase your tick #’s).
Bleeding can stack in intensity up to 25 times and each stack does one pulse of damage per second. The damage dealt by bleeding is determined by the following formula:
2.5 + 0.5 * Level + 0.05 * Condition Damage per stack per second
This does not give my any answer at all. Where is the damage from the spell it self calculated in here? If a bleed does 115 over 4 seconds, where is that added in this formula?
What the confusions here?
They dont stack in a single huge bleed.I’m not sure that’s 100% correct, unless I misunderstood your post.
Bleeding stacks in intensity, so if you use two 4s bleeding skills back-to-back, the duration remains 4 seconds but the damage per tick doubles.
http://wiki.guildwars2.com/wiki/BleedingThis should not be confused with burning, where the duration stacks and the intensity is constant (e.g., two 4s burns back-to-back results in an 8 second burn for the same damage each tick)
http://wiki.guildwars2.com/wiki/BurningI could be wrong here, but that’s how I understand it.
Also, to the OP, check the wiki first. Often times answers to some of these questions are easily found (the wiki page includes the dmg calculation formula to boot, so you can estimate how much +condition dmg stats will increase your tick #’s).
Bleeding can stack in intensity up to 25 times and each stack does one pulse of damage per second. The damage dealt by bleeding is determined by the following formula:
2.5 + 0.5 * Level + 0.05 * Condition Damage per stack per second
This does not give my any answer at all. Where is the damage from the spell it self calculated in here? If a bleed does 115 over 4 seconds, where is that added in this formula?
There a bug where bleed duration increasse may increasse its duration but the damage tooltip doesn’t change (i tested with Shortbow auto-attack with 35% bleed duration, it lasted 4s on tooltip but the damage on the tooltip did not changed, but the “extra” tick was there)
The dps is always the same
What the confusions here?
They dont stack in a single huge bleed.I’m not sure that’s 100% correct, unless I misunderstood your post.
Bleeding stacks in intensity, so if you use two 4s bleeding skills back-to-back, the duration remains 4 seconds but the damage per tick doubles.
http://wiki.guildwars2.com/wiki/BleedingThis should not be confused with burning, where the duration stacks and the intensity is constant (e.g., two 4s burns back-to-back results in an 8 second burn for the same damage each tick)
http://wiki.guildwars2.com/wiki/BurningI could be wrong here, but that’s how I understand it.
Also, to the OP, check the wiki first. Often times answers to some of these questions are easily found (the wiki page includes the dmg calculation formula to boot, so you can estimate how much +condition dmg stats will increase your tick #’s).
Bleeding can stack in intensity up to 25 times and each stack does one pulse of damage per second. The damage dealt by bleeding is determined by the following formula:
2.5 + 0.5 * Level + 0.05 * Condition Damage per stack per second
This does not give my any answer at all. Where is the damage from the spell it self calculated in here? If a bleed does 115 over 4 seconds, where is that added in this formula?
There a bug where bleed duration increasse may increasse its duration but the damage tooltip doesn’t change (i tested with Shortbow auto-attack with 35% bleed duration, it lasted 4s on tooltip but the damage on the tooltip did not changed, but the “extra” tick was there)
The dps is always the same
Ok. But what about the ranger that stacks on my bleedings tack too? He surly does not do the same bleed dps as I have since we have different gear.
Bleeds stack in intensity, not duration, each one last the same and bleed damage is constant cuz all bleeds rely on condition damage, same to all dps condition
Thats why they tick for the same damage but each bleed has diferent duration left and why each skill that adds bleed, unless it has the same duration has the other, deal diferent damage (total damage for the full duration)
So basically, using two consecutive 4 second bleed skills (that each apply 1 stack) will result in twice the damage per second, even if it applies said damage in two 28.5 damage ticks per second. Correct?
I’m confused now too, lol
Legion of Anvil Rock [XXIV] – Anvil Rock
What the confusions here?
They dont stack in a single huge bleed.I’m not sure that’s 100% correct, unless I misunderstood your post.
Bleeding stacks in intensity, so if you use two 4s bleeding skills back-to-back, the duration remains 4 seconds but the damage per tick doubles.
http://wiki.guildwars2.com/wiki/BleedingThis should not be confused with burning, where the duration stacks and the intensity is constant (e.g., two 4s burns back-to-back results in an 8 second burn for the same damage each tick)
http://wiki.guildwars2.com/wiki/BurningI could be wrong here, but that’s how I understand it.
Also, to the OP, check the wiki first. Often times answers to some of these questions are easily found (the wiki page includes the dmg calculation formula to boot, so you can estimate how much +condition dmg stats will increase your tick #’s).
Bleeding can stack in intensity up to 25 times and each stack does one pulse of damage per second. The damage dealt by bleeding is determined by the following formula:
2.5 + 0.5 * Level + 0.05 * Condition Damage per stack per second
This does not give my any answer at all. Where is the damage from the spell it self calculated in here? If a bleed does 115 over 4 seconds, where is that added in this formula?
There a bug where bleed duration increasse may increasse its duration but the damage tooltip doesn’t change (i tested with Shortbow auto-attack with 35% bleed duration, it lasted 4s on tooltip but the damage on the tooltip did not changed, but the “extra” tick was there)
The dps is always the same
Ok. But what about the ranger that stacks on my bleedings tack too? He surly does not do the same bleed dps as I have since we have different gear.
You can’t see his bleeds, his bleeds are diferent from yours with diferent DPS
Unless you have some condition damage
Let me explain all this in this post:
Bleed do the same dps of your other bleeds, their total damage is IF the bleed last the whole duration.
A npc/player can only have 25 stacks of bleeds, meaning that after this, they either run out or new bleeds aren’t applyed (theory here)
The tooltip is bugged if the dps doesnt match, also check how many stacks of bleeds it applys.
the dps is the formula in the post above.
The bleeds tick each second, with the same dps BUT with diferent duration, thats why some bleeds skill tooltips say they deal more damage.
Thats why you see all those numbers coming out but they are always the same damage.
I hope this clarifys any question.
+Condition Damage
+Condition Duration
=
Better bleed DPS and better Damage at the end
Bleeds stack in intensity, not duration, each one last the same and bleed damage is constant cuz all bleeds rely on condition damage, same to all dps condition
Thats why they tick for the same damage but each bleed has diferent duration left and why each skill that adds bleed, unless it has the same duration has the other, deal diferent damage (total damage for the full duration)
So basically, using two consecutive 4 second bleed skills (that each apply 1 stack) will result in twice the damage per second, even if it applies said damage in two 28.5 damage ticks per second. Correct?
I’m confused now too, lol
That is correct, each bleed deals that DPS, if you manage to apply 25 stacks of bleed, it will be 25x that DPS.
For how long?
That depends on each bleed duration you applyed
Does power effect the damage?
This is helpful – I was wondering about my bleeds vs. my ranger buddy’s bleeds. I see one number while he reports another number on vent so we were like hmmm… but we share the 25 stack?
So correct me if I am wrong X stacks of that 25 are mine and X are his. Lets say 3 of them are mine those 3 tick for me on screen and I only see them, while he will see his 22 stacks ticking away.
Meaning each tick he will see BIG bleed numbers, while I will see small ones generated by my 3 bleeds.
That is correct, each bleed deals that DPS, if you manage to apply 25 stacks of bleed, it will be 25x that DPS.
For how long?
That depends on each bleed duration you applyed
Sweet, it works as I had originally thought.
Thanks for all the clarifications Sneakier, good stuff!
Legion of Anvil Rock [XXIV] – Anvil Rock
This is helpful – I was wondering about my bleeds vs. my ranger buddy’s bleeds. I see one number while he reports another number on vent so we were like hmmm… but we share the 25 stack?
So correct me if I am wrong X stacks of that 25 are mine and X are his. Lets say 3 of them are mine those 3 tick for me on screen and I only see them, while he will see his 22 stacks ticking away.
Meaning each tick he will see BIG bleed numbers, while I will see small ones generated by my 3 bleeds.
You wont see his bleeds, but you will see yours, this my friends is why condition damage loses grounds.
In big events, the big boss can only have 25 stacks of bleed, my phisical dps power/crit ranger uses shortbow, am doing my phisical dps and competing for the bleeds as extra damage.
Just a example.
Has far has i know, it works like this
Does power effect the damage?
It does not
Does power effect the damage?
No. Damage scales with level (50%) and condition damage (5%)
Sucks when someone is holding bleed slots with inferior bleeds I bet
Sucks when someone is holding bleed slots with inferior bleeds I bet
It does, i bet pure condition damage users with 121/141 bleed ticks hate when my phisical dps shortbow ranger steals 11 stacks of bleeds ticking for 41/51
:D
Am just doing the best dps i can and in some situation where longbow isnt a option, Shortbow is perfect