Bleed damage.

Bleed damage.

in Players Helping Players

Posted by: ZtriDer.9573

ZtriDer.9573

So here is the problem.

If you have a dragon event going on. 10 people is there attacking the dragon. 5 hunters and 5 necromancers. All 10 of them is condition/bleed build.

All you need is 2 people to fill up the max 25 stacs of bleed, wont the rest of the people just be useless people not able to do jack kitten?

Lost where no man has been lost before!

Bleed damage.

in Players Helping Players

Posted by: Runo.2759

Runo.2759

If you’re worried about contribution such as getting a gold star, that seems to be more about personal commitment to time and helping towards the objective rather than what other players do. You can still apply other conditions such as raw damage, vulnerability, chill, healing and resurrecting and applying boons and the likes, or destroying objects, defending NPCs, etc.

Thereotically speaking, you could have 50 players — say, 25 rangers, 25 necromancers, and 10 of a mix of any other classes, and be just fine. Unless I’m mistaken, if everyone gives it their all and is present long enough to provide contribution, everyone involved has that chance for a gold star (they’re not a finite reward).

Someone correct me if I’m wrong! I hope that helps — let me know if I misunderstood the question.

Bleed damage.

in Players Helping Players

Posted by: ZtriDer.9573

ZtriDer.9573

Dont think you misuderstood really.

If you have 10 people doing direct damage, you will have 10x the damage on target.
If you have 10 people doing bleed damage, you will have about 3 times the damage.
If you have 100 people doing direct damage, you will have 100x the damage on target.
If you ahve 100 people doing bleed damage, you will have 20x the damage, well, dont have the numbers but you see the issue.

Why would anyone spec for bleed damage in any form for PvE when all you can have is 2 bleed speced players pr event, even if there is 100 people there.
And if I am not mistaking, the 1st initial damage from an attack that causes bleed, does not take its damage number from condition damage but power instead. (Anyone please enlighten me if Im wrong there.)

Lost where no man has been lost before!

(edited by ZtriDer.9573)

Bleed damage.

in Players Helping Players

Posted by: Blacklight.2871

Blacklight.2871

@Runo

I’m pretty sure that’s incorrect about participation. Damage is what counts, not activity. When I rely on my bleeds, I usually get a silver. When I swap to melee and start hacking with my sword, I always get gold. I can be there from the beginning of the chain to the end and constantly active with heals, rezzes and boons, but unless I’m doing raw damage, my contribution isn’t very important (based on the rewards received).

For most people involved in a big event, if they are condition specced, their damage just isn’t counting. Hard to get full credit for an event when the majority of your damage is getting thrown out before it even lands.

Bleed damage.

in Players Helping Players

Posted by: ZtriDer.9573

ZtriDer.9573

Just ressing and healing people will not give you much. If you just go around healing and ressing you will most probably not get anything. You actually need to damage the dragon to get loot, and you need to do a nice amount of damage to get gold.

As a bleed user you are totally useless, you will get the loot though so all you need to do is be there and tag the dragon. Then just go and wait for the others to kill it.
Oh did I mention that bleed doest not work on ice, stone obsticals? (quite logical though).

I have a hard time understanding why one should spec for bleed/condition damage when direct damage will outdamage any condition damage users in any event.

Lost where no man has been lost before!