Bleeding damage calculation
poison, bleeding and burning all deal their damage once every second. So that increased duration isn’t gonna do anything unless it adds at least an entire second.
That’s a good and plausible explanation. Tooltip displays correct value and fractions do not matter, even if they are listed. I’ll do some more testing to verify that it really works like that. It’s important information for determining breakpoints.
Thank you.
I tested and it indeed works on ticks.
I had problems increasing bleeding duration with runes. I tried this set:
x2 Superior Rune of Krait (1) +28 Condition Damage (2) +15% Bleed Duration
x2 Superior Rune of the Centaur (1) +25 Power (2) + 15% Bleed Duration
x2 Superior Rune of the Afflicted (1) +28 Condition Damage (2) +15% Bleed Duration
My testing skill here was Entangle, which has 8 seconds of Bleeding
http://wiki.guildwars2.com/wiki/Entangle
Results: no change in tooltip with those runes equipped. It stays at 8 seconds.
Equipping Shortbow with +10% bleed duration works correctly adding +10% duration.