Blindness ... why is there duration?
What if you get blinded but the fight ends before you attack or you run off? Later you get into another fight. Your opening attack misses because there is no timer on blind.
(edited by Astral Projections.7320)
What if I apply the blind that has 1,25 sec duration and my opponent activates an attack after 2 secs?
Will his attack (first outgoing) miss?
No it won’t. Which is precisely the point of having a duration on Blind.
Thank you. I guess it’s just my poor understanding of English language that got me to interpret the tool tip wrong.
P.S. It would help if “blinded” icon would disappear after first outgoing attack has been used.
It does go away, in my experience: running around in Dry Top tends to saddle me with the long duration blindness from a Dust Mite I aggroed on the way, complete with status icon and blackened screen borders. Hitting an environmental mob will clear both.
Than it must simply be a bug I’ve encountered as I’ve seen the icon stay on even after that first outgoing attack was activated. But not every time, which made me think I don’t understand blindness and I made this thread as a result of it.
Hmm, you need to actually hit something (except you miss, due to the blindness). Just activating an attack against thin air is not enough. Hence why I like to use environmental mobs for that – attacking them clears the condition without putting me into combat.
There are some “special conditions” out there that look similar to blind on the status bar but require some action to clear. Karka babies, for example, can put a blind like effect that can only be cleared by dodging.
Blind is essentially the condition version of aegis. Both are very powerful effects which need to be carefully balanced because they completely negate damage. Most blinds last plenty of time to mitigate the desired hit.
The lowest duration blind I can find on a skill is 3 seconds, unless it’s a pulsing AoE. Smoke Screen blind lasts only 1 second, but it pulses every second, so the blind is renewed for permanent uptime while inside the field.
3 seconds (potentially augmented by condi duration) is plenty of time to skillfully “block” an attack while offering the target counter play opportunity. This is coming from a PvP perspective. For PvE you need to be more mindful of the mob’s telegraph and only use the blind right before they attack.
Options when blinded:
- Intentionally remove the condition (or have an ally remove it).
- Use a “trash” attack on a nearby or targeted foe to intentionally “miss” and lose the condition. Note that you must be in a position to actually HIT a target in order to trigger a MISS).
- Let it wear off (do NOT attack for X seconds).
Note that # 3 is a much more powerful option for you foes than you realize….If you don’t have any condition removal available AND do not want to make an attack, you simply have to wait…..decisions, decisions (meanwhile, your foe is pursuing his immediate goal without being hindered).
Fate is just the weight of circumstances
That’s the way that lady luck dances
I think you should also realize that blinding an enemy is more like throwing sand into their eyes or creating a big flash. None of that should create permanent damage to your sight so it wears off after a little. In real life you get teary eyes and your sight goes back to normal if you have sand in it etc. Then there’s the fact it has a duration for gameplay reasons, running around with a blind debuff on you untill you manually remove it is a bit annoying.