Bosses and Jumping puzzles?
SE path 3 final boss. The room has large ruins, and metal piping that you can clamber all over to stay out of melee range
That’s the only one I can think of.
The problem is that some moron decided that being in combat should slow you down (like seriously, what the heck? Adrenaline is pumping through me, BETTER MOVE SLOWER!) and them some other moron (maybe the same moron? Who knows) decided that slower move speed should mean short jumps (which I guess does kind of make a logical sense. But tied with the first morons decision evolves into absolute shenanigans)
Basically a jump puzzle boss wont work because you’ll be in combat, and thus unable to actually jump worth a kitten
Ahh, well I guess that does make sense. I never realized that combat makes you significantly slower, but it’s probably true. Thanks!