Can't decide on class, Please help me!
Here is a video of me playing all 9 classes.
Might help you choose..
Since you say you like all the classes and your aim is raids, I’d say mesmer, with the ultimate goal of becoming a chrono tank.
Hi Jonah !
Here is what i thought
Mes/Chro their damg is not high but chrono can make very good tank while provide quickness/alac to team very useful and mes able to do wvw/pvp very well, but you’re not gonna be in ranged option when you play in grp you will be forced to play melee most of the time while in team.
Ele/Temp a versatile class have highest dps in game in both Ranged ( staff ) and Melee ( dagger ), and the great thing is with proper gear tempest can heal while give ton of boons to the team, you can have 2 set for dps and support/healing purpose and few skilled ele/temp can even tank, able to play wvw/pvp very well with celes gear, ele may be costly to play but worth the effort.
The problem is… I’ve deleted my human female mesmer (lv80) because I did not know what to do with her and she looked terrible.. I’ve made a new Asura mesmer now and I’m thinking of leveling her. But do you guys have any suggestions for another class maybe or like a guide on what to do with a mesmer? Still thanks for the replies!
If you want guide how to play mes you better visit mesmer subforum you will find better answer there.
Out of ele and mes i will suggest
Ranger/Druid it fit everything you want above Jack of All Trades, with Druid as a healer role along with many offensive boons to team, pet, have both condi/power build, 33% PASSIVE movespeed from Druid… etc…you will have an easy time when playing this class.
Guard/DH this is a heavy class mixed between magic and physic ( oh well mostly physic ) very good team support, can tank and with DH you gain access to Longbow which can become a Ranger but without “pet”, good trap, survival but seriously lack of mobility ( not actually but it force you to trade off utilities slot or weap set for mobility ) if movespeed is not your problem then go for it.
Another possibility is Reaper/Necro, though I hear the Condi builds are the way to go for raids, and do pretty well at highend pvp/pve content. You could go with Rabid gear if you want to be tanky while dishing out conditions, or Viper/Sinister if you want to leave the tanking to others. Depending on how you build it, it will be very magicky, very tanky, very supporty (with the blood magic traitline giving lifesteal), and you can corrupt the enemies’ boons into conditions pretty easily.
I also support the ranger/druid and the Mesmer/Chrono ideas. Guard and Rev can sometimes feel magic-based, but usually it feels more like a beat-face character that happens to use a little magic imo.
- Being a Mage/Magic damage dealer.
- Being a Fighter/Tank Class
- Being a Ranged Class
- Being Supportive
- Being able to play WvW/PvP/PvE
Looks like you want to play an engineer:
You can deal lots of different kinds of damage: Conditions with grenades or pistols or you pick up your Flamethrower and do some close to medium range direct damage. Engineer can also go toe to toe with your enemies and whack ’em with crowbars and hammers. Support comes from using Elixirs and your healing turrets.
Give it a try, it is a very versatile class.