Choosing between necro, rang, rev
It’s a bit early to tell how each new elite will play… we’ve had the demo weekend, but there’s likely tuning/rebalancing tweaks done before PoF goes live.
There are good resources explaining the big picture of the new elites.
I’m a fan of WP. Here’s his SB vid:
https://youtu.be/WgKlAmCbpzQ
Buy PoF and you’ll get lvl 80 boost. Here’s a short tutorial how it works:
Then you can try them out and farm yourself materials in silverwastes before you make any concrete decision which one to make.
Once you make your choice , you can start leveling relevant crafting professions using the materials and gold you farmed. Nothing lost and you’ll be better prepared.
(edited by ZeftheWicked.3076)
Never ever regret my ranger as main….just saying
Between Ranger, Necro, and Revenant you really can’t go wrong. All three classes are extremely solo-friendly and fun to play.
Necromancers have a huge of health, so they’re surprisingly sturdy for a light armor class. Add in Blood Magic traits and you’re looking at a highly survivable class that works well in Power or Condition specs. In HoT, the Necro’s elite specialization, the Reaper, was considered a very selfish class that offered little to a team in the way of support in exchange for outrageous durability and solo potential. Scourge, the newest spec, is going a bit in the other direction by granting a number of ways to give allies damage-soaking barriers and boons, which would pair nicely with Blood Magic healing traits for an interesting support build. Weaknesses include a shortage of sustained Swiftness/Teleportation and only a few truly long-range skills of note, meaning the Necromancer’s durability is tested while closing the gap with more nimble enemies. I would pick Necro if you like a build with a sinister, shadowy aesthetic and strong close/medium range stopping power, but if you love to play at range all the time, you’ll have more options with the Ranger.
The Ranger is awesome because of its pet, and at the same time people absolutely hate the Ranger because of its pet. A Ranger’s pet choice matters, so if you really want to play a Ranger, you better like pets, even as a Druid or Soulbeast (And especially for the Soulbeast). Rangers has excellent ranged attack potential and scrappy survivability, but in my experience its ability to outlive other classes comes at the price of damage potential. In PvE, I loved running HoT as a Druid with a Longbow, a Staff, and Brown Bear/Juvenile Smokescale pets for an all-rounder build that can snipe, support its pets/allies, and travel the Jungle at high speeds. Rangers are fun and versatile, with good Power AND Condi choices at long and short ranges, but I cannot stress enough that you won’t enjoy the class as much if you don’t like pet management.
Revenant is an odd duck. It has impressive damage potential, can spread boons to support its team, and has high survivability with its ready access to heals. To balance the strengths of the class, the Rev has a resource management component other classes in the game lack. I would definitely try this one out with your level 80 promotion before nixing it, but balancing resource management while also keeping in mind weapon swapping and bouncing between Aspects can be a bit much for some players. Herald is a nice Support/Survival spec that gives a shield and Boon craziness, while Renegage looks to be a class that balances managing Condition damage, team support and Mesmer-Phantasm-Like spectral warband allies.
For the first time through the game, I would honestly recommend the Ranger or Necro. The Necromancer is POWERFUL despite its movement and range drawbacks, which means it fares extremely well in PvE and can bum rush through content. The Ranger lacks the Necromancer’s killing muscle, but in exchange gains a less reckless playstyle and the drive to explore every nook and cranny of the map to find a new juvenile animal to shove into your backpack. 5