Class ... Again

Class ... Again

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Posted by: ozmaniandevil.6805

ozmaniandevil.6805

OK, so I always roll my eyes at the posts saying “help me pick a class”. And yet, here I am.

The story:
I have 3 characters, all 80s. Warr, Mes, Necro. I have world completion on the Warr only, about 80% on Necro and like 5% on Mes (leveled through crafting). All three are fun in their own way. I’m currently working on crafting my first legendary weapon, Sunrise. Here’s the dilemma…. I’m pretty bored with PvE, especially since I’ve been farming madly for the mats for the legendary. I’d like to get into PvP slowly, but I think after I craft 2 legendaries (I won’t do world completion again) I would like to focus on WvW.

The question is, out of the 3 classes that I have which one should I focus on? I don’t mind zerging, but I much prefer small squads for havock when I can find a good group. I like mobility, I like kiting, but like melee too. I think warr is only powerful as zerk and they’re maybe bad with conditions (i.e. range). Mesmers seem good at small group fights but not so good in zergs. Necro seems good in zergs for sustainability but lacks mobility in small skirmishes. I’m just not sure which one to focus on… i.e. who is getting the legendary weapons. Once I finish Sunrise I don’t even know if I will equip it until I can make this decision.

TLDR; given the class choices I have, what would you pick to play going forward?

Isle of Janthir – Knights of the Rose (KoR)

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Posted by: Rhego.6590

Rhego.6590

There will ALWAYS be people who say the exact opposite of this, but here is my opinion:

Personally, I wouldn’t value necromancer in WvW as high as warrior and mesmer.
Warrior is much more in-your-face-kill-kill playstyle in WvW, as most commanders play warrior. Mesmer has really solid utility (such as timewarp, portal bombing, veils, etc.). I would say it depends on the role you want to play when it comes to a team fight, zerg and 5 man alike. Warrior being a leader, playing a backbone-like role in the zerg with both damage and survivability; Mesmer being not as frontline yet having some really solid utility that can be both fun to use and a must-have in hardcore WvW guilds. In addition, I kind of want to generalize and say mesmers are smaller scale, where as warriors are always in the heart of the zerg. I’ve been WRECKED by mesmers 1v1, 2v2, etc. where as the hambow warrior in my guild can CC countless enemies and is always leading the charge. Not to say one can’t do the other, but… I think you ger my point

I am being a bit repetitive, so… to summarize, its all about what role you want to serve to your world. Mesmer being utility, warrior being backbone of the zerg.

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Posted by: ozmaniandevil.6805

ozmaniandevil.6805

Well thanks for the response Rhego. I realize it’s difficult for someone to say “play this or play that”. I was hoping for some reasons anyone might choose one class over the other (based on experience). I appreciate your comments on the utility of the mesmer, as I hadn’t really thought of that kind of thing.

I’m thinking now maybe I should try to use the warr and mes depending on what I feel like doing or the situation in WvW when I’m playing. I really like the necro in medium size groups, but maybe I should just plan on legendaries for warr and mes. After all, the legendaries don’t lend themselves well to the necro anyway (too fluffy, and the necro is all serious). GS for warr and sword for mes? What’s the recommended weapon set for mes for roaming these days?

Isle of Janthir – Knights of the Rose (KoR)

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Posted by: Carpboy.7145

Carpboy.7145

Id try a hybrid PU mes for roaming. You’ve got TONS of target drops and active defense, and really good dmg through phantasms.


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Posted by: KICKER.3874

KICKER.3874

if you absolutely must make a Sunrise, the mesmer is the only one that can use it both for zerging and for small scale

he`s also much better at small scale fights than those other 2, but also much harder to play at full potential

the only other legendaries good for both zerging and small scale would be hammer for warr and staff for necro

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Posted by: ozmaniandevil.6805

ozmaniandevil.6805

Hmmmm. Good points from both of you. What about Bolt? Is that better for either the warr or mes? I was going to make that originally but changed to Sunrise from people sayng warr SHOULD have a GS. Materials are the exact same except changing gossamer for leather… and i still have all the gossamer… in case i changed my mind…. again!

Isle of Janthir – Knights of the Rose (KoR)

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Posted by: ozmaniandevil.6805

ozmaniandevil.6805

I should add my current mes build is GS and sw/pistol. I used her mostly for roaming with an all mes group. But i could use her for zergs more. Skills and traits would probably have to be changed up though. Now i’m leaning more toward just using my mes for WvW and continue to use my warr for PvE farming, dungeons and world bosses.

Isle of Janthir – Knights of the Rose (KoR)

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Posted by: Gnat.9405

Gnat.9405

I run Necro in a small squad on Sorrow’s Furnace (3rd rank Bronze lol) and I wouldn;t trade it for the world. Those who say Necro isn’t good for small scale havoc are out of their minds.

Play what you want though.

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Posted by: KICKER.3874

KICKER.3874

Hmmmm. Good points from both of you. What about Bolt? Is that better for either the warr or mes? I was going to make that originally but changed to Sunrise from people sayng warr SHOULD have a GS. Materials are the exact same except changing gossamer for leather… and i still have all the gossamer… in case i changed my mind…. again!

from the wiki:
– Mesmer clones will inherit all the graphic and sound effects of Bolt when wielded in the main hand.

why would u put it on anything else other than mesmer?

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Posted by: ozmaniandevil.6805

ozmaniandevil.6805

Kicker… I know right?? Bolt is my fav legendary weapon as far as looks and effects go.

Isle of Janthir – Knights of the Rose (KoR)