Classes that seem the most/least finished.

Classes that seem the most/least finished.

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Posted by: Dabrixmgp.4758

Dabrixmgp.4758

I think Anet already said Warriors were where they wanted them to be. What classes are close to feeling complete and what classes just feel like you have to do 10 times the work just to accomplish what the guy next to you is doing?

I think Guardians are pretty polished as well and Necros seem the most broke. Pets are horrible. They cant take hits and their AI is also terrible. Which sucks cause I wanted to play a minionmancer with dagger/warhorn fighting beside my pets. I still dont know what Mezmers are for.

Classes that seem the most/least finished.

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Posted by: Deified.7520

Deified.7520

Mesmers are pretty good, mostly for their clones and escapes. In terms of PvP i think thief and ranger are the most broken. The DPS they can put out and stuff they can do is insane. Necros are pretty op if played right too, though they are moslty condition based. Engineer needs A TON of work. Engineers are the class that has all these really cool spells and things you COULD do. But once you do them you realize hey, they suck and the other classes kill me. Guardians and Warriors seem alright.

Classes that seem the most/least finished.

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Posted by: ZetaStriker.9142

ZetaStriker.9142

Necros are working as intended, I believe. They aren’t like the ranger, whose pet is supposed to be in the fight. Necro pets are meant to die, which is why your abilities give you creative ways to kill them to increase your damage.

Classes that seem the most/least finished.

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Posted by: Kal.2376

Kal.2376

Necros are working as intended, I believe. They aren’t like the ranger, whose pet is supposed to be in the fight. Necro pets are meant to die, which is why your abilities give you creative ways to kill them to increase your damage.

I think the design of the necro is ok, but they do have bugs which make them seem pretty unfinished. Pet AI just makes them stand there while you are attacked, or they may run off 1/2 the map away to attack a mob you did not even walk close to, etc. They do have a few bugs, but I like the idea behind them.

Classes that seem the most/least finished.

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Posted by: Oggs.9451

Oggs.9451

I am running three minions. One range, one tanking that does a lot of damage and one that heals. They do get hit pretty hard but they do hold threat long enough to put up bleeds and posions which in turn kills what you’re attacking. I find myself being able to take on 3 to 4 or even 5 at a time. It also helps that it is super hard to get killed with all the extra healing you can do.

Classes that seem the most/least finished.

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Posted by: CC Dalmarus.8397

CC Dalmarus.8397

Community Coordinator

Thanks for your feedback, but this subforum is for Players Helping Players so will be closed. More forum sections appropriate for this topic will be opened in the future. Thanks for your understanding and cooperation!