Clock Tower Jumping Puzle
At first halloween, like 15 times harder. Since the second release, like 0.5% harder than the geyser one in southsun^^
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It depends on what you find hard about jumping puzzles. The main challenge comes from the fact that it’s on a timer and the timing is very tight – you have to keep moving and that means you have to do each jump correctly on the first try.
But it’s fairly obvious where you need to go (you might go wrong once or twice, but at each point once you’ve gone wrong once it will be clear where to go next time) and very few of the jumps are actually difficult for a jumping puzzle. It’s just that if you do make any mistakes at all you’ll have to start over from the beginning.
But it doesn’t take very long, and the wait to restart also isn’t very long.
I definitely found it easier than Not So Secret, and even some of the ones that were in the game at launch. But then I often find figuring out the route the hardest part of a puzzle and the actual jumping relatively straight-forward, with odd exceptions (like that last mushroom in Dark Reverie).
I know other people who have done all the non-timed puzzles fairly easily but consider ones like the Clocktower and Stepping Stones impossible.
“Life’s a journey, not a destination.”
Jumping puzzles are my favourite content in the game, I’ve finished them all, and this was one of the ones that gave me some of the most trouble (when it first came out).
Now that there isn’t any giant Norn butt in my face, the JP is much easier.
It is SLIGHTLY more difficult than the other two, but mostly because time == pressure == mistakes for some.
If you “Keep calm and carry on” (sorry), then it’s fairly simple.
Also remember: greed kills
The only hard part of the clocktower is the “omg omg the green slime, omg I’ll drown!” If you ignore the doom below, take your time and learn the way as you go, it should be… possible. But I also remember the horror first time I did it. It took me many hours.
2nd hard part: no mesmer portals.
I didn’t play last year at that time. Are you still instanced with ~10 other people? Does everyone still rage about charr? :/
I didn’t play last year at that time. Are you still instanced with ~10 other people? Does everyone still rage about charr? :/
Anet was pretty clever about it, now everyone turns into a wisp form, so everyone has the same size.
EDIT: The hard part about the clocktower is since it is 100% timed you can’t have any lag, about any lag you have the things won’t be at the place you are looking and any wait the green goo will catch you, in the 1st year I died from the goo stuff mid jump so many times and my ping was just around 300ms, also even in the very end the time window to jump into the window is very small.
(and the other 8 elite specs maxed too)
(edited by Belzebu.3912)
If you have a hard time with timed jumping puzzles (either because it makes you nervous or because your internet connection isn’t the best), then it’s hard
All Asura players: Not too hard.
Norn and Charr: Forget it.
I like to think I’m decent at jumping puzzles.
But my biggest problem with the clock tower and why I’ve never successfully completed it: the timer.
Given time to think and plan a jump- I’m great. Jumping under pressure- not so much.
Would a portal work in conjunction with “Teleport to Friend”? I’d pay 20 gold for a port.
Would a portal work in conjunction with “Teleport to Friend”? I’d pay 20 gold for a port.
Nope, all skills, items, buffs and traits are disabled.
Clocktower happens in an instanced area.
(and the other 8 elite specs maxed too)
My hands are cramping just thinking about it.
RIP City of Heroes
That town has collected my tears every year. I just can’t do it. But then, I was playing on a ver old PC back then. Maybe with my new one I’ll have better luck. Or I might just leave it and do something I’ll have fun doing, like the labyrinth XD
|Seasonic S12G 650W|Win10 Pro X64| Corsair Spec 03 Case|
It depends also on how you move. I mouse move, and turn by moving the mouse to the side. So the Clocktower, which is 100% right turns with zero time tolerance to lift my mouse back to the left side of the mat? I can’t do it even though my mouse sensitivity is so high I can send the cursor across two monitors with a small flick of my wrist. The first year I even cleaned off a lot of desk surface to the right and used a huge thin mouse pad and I still ran out of room.
No, I can’t WASD worth a darn.
So for me it’s harder than the other two (not that I am any good at the geysers either, I really do like to have a little space of time to line up my jumps and move my mouse back to center if needed). With the geysers you get some directional changes, and Not So Secret is more a matter of a long path with armed opposition and some tricky jumps onto narrow spots; neither has the sustained intensity of Clocktower.
That said, I think the Clocktower is amazing amounts of fun and I tried it for six hours straight the first year. Maybe just 30 minutes the second before conceding I still had the right turn problem and wasn’t going to overcome it.
If you have a mouse that has adjustable sensitivity, and the patience to fail for a couple hours before you get it. It’s ok.
Once you get it Though it’s pretty easy. Just turns to muscle memory.