Commander: The Final Word

Commander: The Final Word

in Players Helping Players

Posted by: ubaid.8213

ubaid.8213

This is likely covered somewhere in a thread, but I honestly don’t have the time to go through thousands of posts to find the answer.

I’ve looked at the official GW2 wiki, and that’s absolutely no help.

So here are the straight-forward questions that will, hopefully, get straight-forward answers:

  • Commander: Is it ONLY for PvP/WvW, or does it work in PvE as well?
  • If it works in PvE, does it actually give you a chance to have a party size larger than 5? (For example, could you take more than 5 into a story instance or dungeon?)

Just hoping to clear this up, because I get different answers from different people and the official wiki is no help.

Thanks.

Commander: The Final Word

in Players Helping Players

Posted by: Apolyon.6937

Apolyon.6937

It works in PvE, and you can make Squads of 50. It doesn’t work for instances or dungeons, where the party size is still 5.

Commander: The Final Word

in Players Helping Players

Posted by: ubaid.8213

ubaid.8213

Thank you, Apolyon.

Commander: The Final Word

in Players Helping Players

Posted by: Ahmrill.7512

Ahmrill.7512

Commander and squad was designed as a “Zerg Magnet” for WvW but can be used for PvE. The ability to use the C&S system for anything else, either tactical, stealthy or private activites in WvW, is negated by the “flashy blue beacon” that draws random people to it.

If you are planning any private guild activity, you’ll have to run as separate groups of 5 people moving together.

Ahmrill
Proud member of [NORD] Nordvegr Guild
Jade Quarry