Condition Master?

Condition Master?

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Posted by: Requiem.7134

Requiem.7134

So between, say, Ranger, Thief , Mesmer and…. Necro I suppose, which are the best to focus on condition damage with? I’m enjoying Ranger and Thief, which are also two of my highest, and I have not made a Mesmer nor a Necro. I was just curious which are, in your minds, the best for a Condition Damage based build.

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Posted by: Asum.4960

Asum.4960

Well, the Necro is pretty much the master of conditions, because thats pretty much all he does (given the few average direct dmg builds).

For pure condition dmg, I’m not sure, but in condition handling, it’s the Necro all the way.

Condition Master?

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Posted by: HykCraft.4610

HykCraft.4610

I thought the Mesmer was all conditioned based skills…

Sorrow’s Furnace US

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Posted by: Wolfheart.1938

Wolfheart.1938

Necromancers and Engineers are definitely the condition masters of this game right now

“We have no first-person view because stupid people would lock into it”
“You can’t have more than 10 HS decks because that would confuse people”
“30 fps is more cinematic”

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Posted by: SneakyErvin.3056

SneakyErvin.3056

Necro and Engi plus Thieves I guess. Mesmer condition builds I have no clue about. Why go with condition builds when you have a perfectly working phantasm burst build that requires crit, crit damage and power, which you can get by only dipping into 2 of your trait lines?

The phantasms might die quickly but they have silly short CDs and massive burst.

I play an engi as main, dual pistol condition build. Melting people really fast.

One thing I’m still trying to figure out with my engi is the following. Can DoT crits proc extra bleeds and vulnerability or no? Or can they only proc on the DD crits of the attacks?

Let Valkyries guide me to my destiny.

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Posted by: Asum.4960

Asum.4960

DoT’s can’t crit. I guess thats answers more than your question.

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Posted by: Rosen Myst.7641

Rosen Myst.7641

I play a ranger and they certainly have a wide range of conditions to apply. I don’t know how they compare to necros, thieves, engineers, etc. but with a short bow, axe/torch combination along with some traps I can apply weakness, daze, cripple, cold dmg, burning, poison, bleeding all in a matter of seconds. =)

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Posted by: SneakyErvin.3056

SneakyErvin.3056

DoT’s can’t crit. I guess thats answers more than your question.

Thank ya, that solves my question perfectly. My oh my do I feel noobish now. :P

Let Valkyries guide me to my destiny.

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Posted by: Ballistic.4531

Ballistic.4531

DoT’s can’t crit. I guess thats answers more than your question.

Wow! Really!? But that’s rubbish… I wanted to go 100% crit on my (to be condition built) necro and do the trait with siphon health on crits…. Man I feel dumb now… :/

This world needs more people being frank and less people being offended.

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Posted by: wintermute.2047

wintermute.2047

DoT’s can’t crit. I guess thats answers more than your question.

Wow! Really!? But that’s rubbish… I wanted to go 100% crit on my (to be condition built) necro and do the trait with siphon health on crits…. Man I feel dumb now… :/

Yeah I got %103 crit chance on my warrior and I went to my bleed build and pfffffffffft. Basically just stack +condition instead.

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Posted by: Malakree.5912

Malakree.5912

Mesmers are pretty bad for condition builds. They basically loose out to a powerbased phantasm build.

You can run condition builds, though you either have some strange staff/sceptre build which is mediocre or you run a build which stacks up bleeds through phantasmal duelist, at its core its a phantasm build but slightly different.