Condition damage, ticks per duration?
No. You can tell but hitting something with autoattack disabled. If it started at the zeroth second you would see the damage from the hit and the bleed tick at the same time but that is not the case. If it starts from the zeroth second you would also end up doing an extra tick of damage.
So, at zeroth second, it is the actual damage an attack that hits. So in the case of Blood Curse, it would be the 118 damage (base) that hits. At the first second, the actual bleeding damage begins to count, which will be the first tick. And then so on until the forth second.
So that is the case?
Yup…
0: Physical damage
1: Condi dmg
2: Condi dmg
3: Condi dmg
4: Condi dmg
Imagina a knife…if you stab, it hurts..after that, it starts to bleed, draining life away slowly