Hello,
Are there some tables / experiments / movies / sheets where people tried different professions (using similar gear, for example full zerk) killing the same type of mobs? So player lv 80 with zerk gear killing the searing effigy in CoF p1.
And so on.
I`v tried to get a grasp on what the professions can do, and as I understand it, melee = more dmg since more risk; still… the few (around 10) youtube movies I saw covering Engineer, Thief and Warrior do not make it clear:
War
-> using 1h axe, hitting for 2-3k auto attack (searing effigy)
-> using 2h GS, hitting for 15->20k with hundred blades (or what`s the name)
Thief
-> using sword, 3k auto attack
-> p/p unload , 7-8k (that`s ranged…)
Eng
-> took kit #1 (melee), 2k auto attack
-> rifle (ranged), 2-3k auto attack
-> flame thrower (400 range), 3-4k
Now I`m not sure the people in the movies had the same level of gear /runes etc, and I was hoping you guys have some resource where more info is stored, or some links to more movies / theory crafting that will make it clearer for me.
Thank you!