Did the camera or FOV change recently?
bump bump bump
anyone? Just me? Crazy =(
I thought the camera felt a little differently as well, but maybe I’m just as crazy as you, or confirmation bias has set in
My wife was asking about this earlier today. I didn’t notice the issue, but I guess the camera kept (auto) zooming in too close, and she seemed to feel it might be due to a recent change, too.
My wife was asking about this earlier today. I didn’t notice the issue, but I guess the camera kept (auto) zooming in too close, and she seemed to feel it might be due to a recent change, too.
Welcome to the world of Asura!
I agree with the auto-zooming comment… I felt it was distracting from the game. I wonder why the change? Oh well, good to know I’m not the only crazy one :)
Sounds to me like a camera clipping tweak. Maybe to reduce the camera from clipping into things, they’ve increased that range from an object it has to be, to stay in front of it.
More noticeable for my wife, because she likes to play fully zoomed out, and she does more of the jumping puzzles than I do. Causes the camera to constantly bounce in and out as it collides with the scenery, and seems she feels it recently got worse.
Same old crappy camera and view to me.
Now that you bring it up; I am still unsure if I noticed this exactly. I had a nagging feeling that something was different, but couldn’t put my finger on it. It wasn’t an entirely good change either.
The zooming out is insane for me.