Do the "On using Healing Skill" effects of Runes trigger off of more than just #6 skills?

Do the "On using Healing Skill" effects of Runes trigger off of more than just #6 skills?

in Players Helping Players

Posted by: EnderNerdcore.5308

EnderNerdcore.5308

I’ve asked around a bit elsewhere but haven’t seen a definitive answer to this yet, so I’ll ask here.

There are a number of rune sets (particularly Superior Runes of Dwayna, Balthazath, and Grenth) that cause some effect to happen upon using a Healing skill with a maximum activation frequency of once per 10 seconds.

The question is, does this apply only to the #6 Healing slot skills, or does it also apply to skills that directly heal other players (such as the #2 skill when wielding the Banner of Tactics, or various Elementalist water skills).

If the latter, does this mean it also triggers for a warrior’s shouts when they’ve got the Tactics major train XII, “Invigorating Shouts”?

Do the "On using Healing Skill" effects of Runes trigger off of more than just #6 skills?

in Players Helping Players

Posted by: Torrance.8012

Torrance.8012

No idea, I’ve given up trying to figure it all out until they put in decent tooltips…